sm64ex-coop/data/dynos_main.cpp

65 lines
1.3 KiB
C++

#include "dynos.cpp.h"
extern "C" {
#include "sm64.h"
#include "level_commands.h"
#include "game/level_update.h"
#include "game/options_menu.h"
#include "game/object_list_processor.h"
extern s16 gMenuMode;
extern s8 gDialogBoxState;
#ifdef OMM_DEFINES_H
extern void omm_opt_init();
#endif
}
//
// Main Menu
//
void DynOS_ReturnToMainMenu() {
optmenu_toggle();
level_set_transition(0, NULL);
gDialogBoxState = 0;
gMenuMode = -1;
fade_into_special_warp(-2, 0);
}
//
// Init
//
DYNOS_AT_STARTUP void DynOS_Init() {
#ifdef OMM_DEFINES_H
omm_opt_init();
#endif
DynOS_Opt_Init();
}
//
// Update
//
static bool sDynosIsLevelEntry = false;
void DynOS_UpdateOpt(void *aPad) {
if (sDynosIsLevelEntry) {
DynOS_Warp_SetParam(gCurrLevelNum, -1);
sDynosIsLevelEntry = false;
}
DynOS_Opt_Update((OSContPad *) aPad);
gPrevFrameObjectCount = 0;
}
void *DynOS_UpdateCmd(void *aCmd) {
static const uintptr_t sCmdLevelEntry[] = { CALL(0, lvl_init_or_update) };
sDynosIsLevelEntry |= (memcmp(aCmd, sCmdLevelEntry, sizeof(sCmdLevelEntry)) == 0);
return DynOS_Warp_Update(aCmd, sDynosIsLevelEntry);
}
void DynOS_UpdateGfx() {
DynOS_Gfx_Update();
}
bool DynOS_IsTransitionActive() {
return gWarpTransition.isActive;
}