171 lines
7.3 KiB
C
171 lines
7.3 KiB
C
Lights1 bob_dl_f3d_material_lights = gdSPDefLights1(
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0x7F, 0x7F, 0x7F,
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0xFE, 0xFE, 0xFE, 0x28, 0x28, 0x28);
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Gfx bob_dl_custom_box_surface_rgba16_ci4_aligner[] = {gsSPEndDisplayList()};
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u8 bob_dl_custom_box_surface_rgba16_ci4[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11,
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0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11,
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0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11,
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0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11,
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0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11,
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0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11,
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0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11,
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0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11,
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0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11,
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0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11,
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0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11,
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0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11,
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0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11,
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0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11,
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0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11,
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0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11,
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0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11,
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0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11,
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0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11,
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0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11,
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0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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};
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Gfx bob_dl_custom_box_surface_rgba16_ci4_pal_rgba16_aligner[] = {gsSPEndDisplayList()};
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u8 bob_dl_custom_box_surface_rgba16_ci4_pal_rgba16[] = {
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0x00, 0x01, 0x00, 0xff,
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};
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Vtx bob_dl_LevelGeometry_mesh_layer_1_vtx_0[24] = {
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{{{1000, 0, -1000},0, {1008, -16},{0x0, 0x7F, 0x0, 0xFF}}},
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{{{-1000, 0, -1000},0, {-16, -16},{0x0, 0x7F, 0x0, 0xFF}}},
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{{{-1000, 0, 1000},0, {-16, 1008},{0x0, 0x7F, 0x0, 0xFF}}},
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{{{1000, 0, 1000},0, {1008, 1008},{0x0, 0x7F, 0x0, 0xFF}}},
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{{{1000, -2000, 1000},0, {1008, 1008},{0x0, 0x0, 0x7F, 0xFF}}},
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{{{1000, 0, 1000},0, {1008, -16},{0x0, 0x0, 0x7F, 0xFF}}},
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{{{-1000, 0, 1000},0, {-16, -16},{0x0, 0x0, 0x7F, 0xFF}}},
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{{{-1000, -2000, 1000},0, {-16, 1008},{0x0, 0x0, 0x7F, 0xFF}}},
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{{{-1000, -2000, 1000},0, {-16, 1008},{0x81, 0x0, 0x0, 0xFF}}},
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{{{-1000, 0, 1000},0, {-16, -16},{0x81, 0x0, 0x0, 0xFF}}},
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{{{-1000, 0, -1000},0, {1008, -16},{0x81, 0x0, 0x0, 0xFF}}},
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{{{-1000, -2000, -1000},0, {1008, 1008},{0x81, 0x0, 0x0, 0xFF}}},
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{{{-1000, -2000, -1000},0, {-16, -16},{0x0, 0x81, 0x0, 0xFF}}},
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{{{1000, -2000, -1000},0, {1008, -16},{0x0, 0x81, 0x0, 0xFF}}},
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{{{1000, -2000, 1000},0, {1008, 1008},{0x0, 0x81, 0x0, 0xFF}}},
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{{{-1000, -2000, 1000},0, {-16, 1008},{0x0, 0x81, 0x0, 0xFF}}},
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{{{1000, -2000, -1000},0, {1008, 1008},{0x7F, 0x0, 0x0, 0xFF}}},
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{{{1000, 0, -1000},0, {1008, -16},{0x7F, 0x0, 0x0, 0xFF}}},
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{{{1000, 0, 1000},0, {-16, -16},{0x7F, 0x0, 0x0, 0xFF}}},
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{{{1000, -2000, 1000},0, {-16, 1008},{0x7F, 0x0, 0x0, 0xFF}}},
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{{{-1000, -2000, -1000},0, {-16, 1008},{0x0, 0x0, 0x81, 0xFF}}},
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{{{-1000, 0, -1000},0, {-16, -16},{0x0, 0x0, 0x81, 0xFF}}},
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{{{1000, 0, -1000},0, {1008, -16},{0x0, 0x0, 0x81, 0xFF}}},
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{{{1000, -2000, -1000},0, {1008, 1008},{0x0, 0x0, 0x81, 0xFF}}},
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};
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Gfx bob_dl_LevelGeometry_mesh_layer_1_tri_0[] = {
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gsSPVertex(bob_dl_LevelGeometry_mesh_layer_1_vtx_0 + 0, 16, 0),
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gsSP1Triangle(0, 1, 2, 0),
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gsSP1Triangle(0, 2, 3, 0),
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gsSP1Triangle(4, 5, 6, 0),
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gsSP1Triangle(4, 6, 7, 0),
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gsSP1Triangle(8, 9, 10, 0),
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gsSP1Triangle(8, 10, 11, 0),
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gsSP1Triangle(12, 13, 14, 0),
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gsSP1Triangle(12, 14, 15, 0),
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gsSPVertex(bob_dl_LevelGeometry_mesh_layer_1_vtx_0 + 16, 8, 0),
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gsSP1Triangle(0, 1, 2, 0),
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gsSP1Triangle(0, 2, 3, 0),
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gsSP1Triangle(4, 5, 6, 0),
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gsSP1Triangle(4, 6, 7, 0),
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gsSPEndDisplayList(),
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};
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Gfx mat_bob_dl_f3d_material[] = {
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gsDPPipeSync(),
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gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, ENVIRONMENT, TEXEL0, 0, SHADE, 0, 0, 0, 0, ENVIRONMENT),
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gsSPTexture(65535, 65535, 0, 0, 1),
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gsDPSetTextureLUT(G_TT_RGBA16),
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bob_dl_custom_box_surface_rgba16_ci4_pal_rgba16),
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gsDPTileSync(),
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gsDPSetTile(0, 0, 0, 256, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 0, 0),
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gsDPLoadSync(),
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gsDPLoadTLUTCmd(7, 1),
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gsDPPipeSync(),
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gsDPTileSync(),
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gsDPSetTextureImage(G_IM_FMT_CI, G_IM_SIZ_16b, 1, bob_dl_custom_box_surface_rgba16_ci4),
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gsDPSetTile(G_IM_FMT_CI, G_IM_SIZ_16b, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, 0),
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gsDPLoadSync(),
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gsDPLoadBlock(7, 0, 0, 255, 1024),
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gsDPPipeSync(),
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gsDPSetTile(G_IM_FMT_CI, G_IM_SIZ_4b, 2, 0, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, 0),
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gsDPSetTileSize(0, 0, 0, 124, 124),
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gsSPSetLights1(bob_dl_f3d_material_lights),
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gsSPEndDisplayList(),
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};
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Gfx mat_revert_bob_dl_f3d_material[] = {
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gsDPPipeSync(),
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gsDPSetTextureLUT(G_TT_NONE),
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gsSPEndDisplayList(),
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};
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Gfx bob_dl_LevelGeometry_mesh_layer_1[] = {
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gsSPDisplayList(mat_bob_dl_f3d_material),
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gsSPDisplayList(bob_dl_LevelGeometry_mesh_layer_1_tri_0),
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gsSPDisplayList(mat_revert_bob_dl_f3d_material),
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gsSPEndDisplayList(),
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};
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Gfx bob_dl_material_revert_render_settings[] = {
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gsDPPipeSync(),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPClearGeometryMode(G_TEXTURE_GEN),
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gsDPSetCombineLERP(0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT, 0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT),
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gsSPTexture(65535, 65535, 0, 0, 0),
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gsDPSetEnvColor(255, 255, 255, 255),
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gsDPSetAlphaCompare(G_AC_NONE),
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gsSPEndDisplayList(),
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};
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