sm64ex-coop/levels
MysterD 3eb1269e47 Fixed max sync distance issue, synced Koopas 2020-08-05 20:25:52 -07:00
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bbh merge refresh 10 2020-06-20 02:49:59 +03:00
bitdw merge refresh 10 2020-06-20 02:49:59 +03:00
bitfs merge refresh 10 2020-06-20 02:49:59 +03:00
bits merge refresh 10 2020-06-20 02:49:59 +03:00
bob Added Luigi to courtyard and BoB, fixed some crashing issues 2020-08-03 17:59:44 -07:00
bowser_1 merge refresh 10 2020-06-20 02:49:59 +03:00
bowser_2 merge refresh 10 2020-06-20 02:49:59 +03:00
bowser_3 merge refresh 10 2020-06-20 02:49:59 +03:00
castle_courtyard Added Luigi to courtyard and BoB, fixed some crashing issues 2020-08-03 17:59:44 -07:00
castle_grounds Synchronized goombas, synced randomness, added extra fields to object packets 2020-08-02 18:29:46 -07:00
castle_inside Separated animations between players 2020-07-30 18:09:47 -07:00
ccm merge refresh 10 2020-06-20 02:49:59 +03:00
cotmc merge refresh 10 2020-06-20 02:49:59 +03:00
ddd merge refresh 10 2020-06-20 02:49:59 +03:00
ending Refresh 8 2020-04-03 14:57:26 -04:00
hmc merge refresh 10 2020-06-20 02:49:59 +03:00
intro restore full demo loop 2020-06-21 19:38:15 +03:00
jrb merge refresh 10 2020-06-20 02:49:59 +03:00
lll merge refresh 10 2020-06-20 02:49:59 +03:00
menu Added IMMEDIATELOAD debug flag to skip all intro stuff 2020-07-30 20:42:39 -07:00
pss merge refresh 10 2020-06-20 02:49:59 +03:00
rr merge refresh 10 2020-06-20 02:49:59 +03:00
sa merge refresh 10 2020-06-20 02:49:59 +03:00
sl merge refresh 10 2020-06-20 02:49:59 +03:00
ssl merge refresh 10 2020-06-20 02:49:59 +03:00
thi merge refresh 10 2020-06-20 02:49:59 +03:00
totwc merge refresh 10 2020-06-20 02:49:59 +03:00
ttc merge refresh 10 2020-06-20 02:49:59 +03:00
ttm merge refresh 10 2020-06-20 02:49:59 +03:00
vcutm merge refresh 10 2020-06-20 02:49:59 +03:00
wdw merge refresh 10 2020-06-20 02:49:59 +03:00
wf Fixed max sync distance issue, synced Koopas 2020-08-05 20:25:52 -07:00
wmotr merge refresh 10 2020-06-20 02:49:59 +03:00
course_defines.h refresh 5 2020-01-03 10:38:57 -05:00
entry.c Added IMMEDIATELOAD debug flag to skip all intro stuff 2020-07-30 20:42:39 -07:00
entry.h
level_defines.h refresh 5 2020-01-03 10:38:57 -05:00
level_headers.h.in refresh 4 2019-12-01 21:52:53 -05:00
level_rules.mk refresh 4 2019-12-01 21:52:53 -05:00
scripts.c Separated animations between players 2020-07-30 18:09:47 -07:00
scripts.h