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behavior_data.c
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behavior_table.c
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dynos.c.h
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Rewrite of hash/cache system
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2022-04-16 13:05:10 -07:00 |
dynos.cpp.h
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Rewrite of hash/cache system
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2022-04-16 13:05:10 -07:00 |
dynos.h
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dynos_bin_actor.cpp
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Rewrite of hash/cache system
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2022-04-16 13:05:10 -07:00 |
dynos_bin_ambient_t.cpp
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dynos_bin_animation.cpp
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dynos_bin_col.cpp
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Rewrite of hash/cache system
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2022-04-16 13:05:10 -07:00 |
dynos_bin_geo.cpp
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Added actor textures to dynos builtin list; added shadow_spike_ext
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2022-04-13 19:13:25 -07:00 |
dynos_bin_gfx.cpp
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Fix DynOS vertex offset writing
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2022-04-11 22:54:36 -07:00 |
dynos_bin_legacy.cpp
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dynos_bin_light_t.cpp
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dynos_bin_lights.cpp
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dynos_bin_lvl.cpp
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Rewrite of hash/cache system
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2022-04-16 13:05:10 -07:00 |
dynos_bin_macro_object.cpp
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dynos_bin_movtex.cpp
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dynos_bin_movtexqc.cpp
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Re-fix movtexqc parsing
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2022-04-11 22:56:44 -07:00 |
dynos_bin_pointer.cpp
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Fix DynOS vertex offset writing
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2022-04-11 22:54:36 -07:00 |
dynos_bin_read.cpp
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Fix buffer overrun
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2022-04-13 21:24:38 -07:00 |
dynos_bin_rooms.cpp
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dynos_bin_tex.cpp
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Smarter check for texture finding. (#61)
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2022-04-11 21:24:35 -07:00 |
dynos_bin_texlist.cpp
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Function pointer cleanup
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2022-04-08 01:46:29 -07:00 |
dynos_bin_trajectory.cpp
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dynos_bin_utils.cpp
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Fix DynOS vertex offset writing
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2022-04-11 22:54:36 -07:00 |
dynos_bin_vtx.cpp
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dynos_c.cpp
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Rewrite of hash/cache system
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2022-04-16 13:05:10 -07:00 |
dynos_gfx_init.cpp
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Refactored actor geos in DynOS
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2022-04-08 18:56:22 -07:00 |
dynos_gfx_texture.cpp
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Split dynos_misc stuff into mgr files
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2022-04-08 08:18:06 -07:00 |
dynos_gfx_update.cpp
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Rewrite of hash/cache system
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2022-04-16 13:05:10 -07:00 |
dynos_level.cpp
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Allow DynOS to warp to level with castle levels
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2022-04-10 01:30:56 -07:00 |
dynos_main.cpp
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Added custom level script overrides, warps work now
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2022-04-08 19:29:16 -07:00 |
dynos_mgr_actor.cpp
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Rewrite of hash/cache system
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2022-04-16 13:05:10 -07:00 |
dynos_mgr_builtin.cpp
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Prevent generating extra geos for player models, allow referencing mario textures
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2022-04-14 21:49:41 -07:00 |
dynos_mgr_builtin_externs.h
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Prevent generating extra geos for player models, allow referencing mario textures
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2022-04-14 21:49:41 -07:00 |
dynos_mgr_col.cpp
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Rewrite of hash/cache system
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2022-04-16 13:05:10 -07:00 |
dynos_mgr_lvl.cpp
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Rewrite of hash/cache system
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2022-04-16 13:05:10 -07:00 |
dynos_mgr_movtexqc.cpp
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Added a way to bind to movtexqc ids through lua, added the rest of the object constants
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2022-04-09 01:47:20 -07:00 |
dynos_misc.cpp
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Refactored actor geos in DynOS
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2022-04-08 18:56:22 -07:00 |
dynos_opt.cpp
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dynos_opt_config.cpp
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dynos_opt_cont.cpp
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dynos_opt_render.cpp
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dynos_opt_vanilla.cpp
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dynos_opt_vanilla_c.c
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dynos_warps.cpp
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Stop music on dynos warp
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2022-04-15 19:32:53 -07:00 |