Go to file
MysterD bbbd9e5089 Update win64 coopnet 2023-04-21 14:41:23 -07:00
.github/ISSUE_TEMPLATE
actors Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
assets Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
autogen obj_init_animation_with_accel_and_sound + fix collision_find_surface_on_ray parameter names (#352) 2023-04-20 19:43:37 -04:00
bin Made font-normal kerning consistent 2023-04-20 12:58:17 -07:00
data Prevent having two DynOS packs with the same name loaded 2023-04-04 00:32:13 -07:00
developer Beta 32.0.1 (#325) 2023-03-26 01:15:28 -04:00
docs/lua obj_init_animation_with_accel_and_sound + fix collision_find_surface_on_ray parameter names (#352) 2023-04-20 19:43:37 -04:00
doxygen
include Fix player interactions 2023-04-02 21:18:17 -07:00
lang Added temp english strings into Italian 2023-04-20 21:11:43 -07:00
levels Fix up co-op ripples 2022-08-07 01:10:10 -07:00
lib Update win64 coopnet 2023-04-21 14:41:23 -07:00
misc
mods DJUI paginated element fixes 2023-04-18 12:12:31 -07:00
res Add Icon to windows build (#96) 2022-05-19 16:33:17 -07:00
sound Add hacky precomp for custom sounds on Windows 2023-04-09 21:43:45 -07:00
src Clear all interp variables when processing root (may fix various displaylist corruption crashes) 2023-04-20 21:56:37 -07:00
text Allow course names/acts to be changed from Lua 2022-04-09 23:28:36 -07:00
textures Added cyrillic to normal/tiny fonts 2023-04-20 20:54:19 -07:00
tools Fix Luigi sounds compilation issues (you must run make clean in the tools folder before you see the changes) 2023-04-01 16:10:45 -07:00
.clang-format
.clang-tidy
.gitattributes
.gitignore Force tools to rebuild if they weren't built before the luigi sound fix 2023-04-01 17:54:21 -07:00
CHANGES Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
Dockerfile fix warnings (#203) 2022-09-30 20:02:55 -07:00
Doxyfile
Jenkinsfile Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
Makefile Ripped out discord network system, started re-adding invites 2023-04-15 19:53:34 -07:00
Makefile.split Fix build, add fonts to dynos packs 2023-04-02 14:58:43 -07:00
README.md Clarify README (#317) 2023-03-23 17:12:50 -04:00
README_es_ES.md Remove TARGET_WEB (#159) 2022-08-25 17:32:20 -07:00
README_pt_BR.md
README_zh_CN.md
SAVE_FORMAT.MD
asmdiff.jp.sh
assets.json Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
c2obj.py
charmap.txt
charmap_menu.txt
credits.txt Update credits 2022-04-06 01:31:58 -07:00
diff.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
diff_settings.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
dynos.mk
extract_assets.py Add Extended Soundbank (#254) 2023-03-22 19:04:16 -04:00
first-diff.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
format.sh
obj2c.py
pisetup.sh
rename_sym.sh Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
sm64.eu.sha1
sm64.jp.sha1
sm64.ld Added extended bounds 2022-04-06 08:40:22 -07:00
sm64.sh.sha1
sm64.us.sha1
undefined_syms.txt Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
util.mk Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00

README.md

sm64ex-coop

Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

How to Play

Instructions on how to play are available on the wiki.

Goal (accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players interact with the same world at the same time.

Lua

sm64ex-coop is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.

Contribution

If you want to make a PR to sm64ex-coop, join the Discord server and communicate with us about your PR. We work on new sm64ex-coop releases on a private repo and push all of our changes to the main repo once we've added everything, so if you contact us we can give you access to that repo where you can PR your changes there.

Discord

https://discord.gg/TJVKHS4