sm64ex-coop/actors/group0.h

400 lines
19 KiB
C

#ifndef GROUP0_H
#define GROUP0_H
#include "types.h"
// bubble
extern const GeoLayout bubble_geo[];
extern const GeoLayout purple_marble_geo[];
extern const Gfx bubble_seg4_dl_0401DD60[];
extern const Gfx bubble_seg4_dl_0401DDE0[];
// burn_smoke
extern const GeoLayout burn_smoke_geo[];
extern const Gfx burn_smoke_seg4_dl_04022000[];
extern const Gfx burn_smoke_seg4_dl_04022028[];
extern const Gfx burn_smoke_seg4_dl_04022048[];
extern const Gfx burn_smoke_seg4_dl_04022070[];
// mario
extern const GeoLayout mario_geo_face_and_wings[];
extern const GeoLayout mario_geo_left_hand[];
extern const GeoLayout mario_geo_right_hand[];
extern const GeoLayout mario_geo_body[];
extern const GeoLayout mario_geo_medium_poly_left_hand[];
extern const GeoLayout mario_geo_medium_poly_right_hand[];
extern const GeoLayout mario_geo_medium_poly_body[];
extern const GeoLayout mario_geo_low_poly_face_and_wings[];
extern const GeoLayout mario_geo_low_poly_left_hand[];
extern const GeoLayout mario_geo_low_poly_right_hand[];
extern const GeoLayout mario_geo_low_poly_body[];
extern const GeoLayout mario_vanish_geo_face_and_wings[];
extern const GeoLayout mario_vanish_geo_left_hand[];
extern const GeoLayout mario_vanish_geo_right_hand[];
extern const GeoLayout mario_vanish_geo_body[];
extern const GeoLayout mario_vanish_geo_medium_poly_left_hand[];
extern const GeoLayout mario_vanish_geo_medium_poly_right_hand[];
extern const GeoLayout mario_vanish_geo_medium_poly_body[];
extern const GeoLayout mario_vanish_geo_low_poly_face_and_wings[];
extern const GeoLayout mario_vanish_geo_low_poly_left_hand[];
extern const GeoLayout mario_vanish_geo_low_poly_right_hand[];
extern const GeoLayout mario_vanish_geo_low_poly_body[];
extern const GeoLayout mario_metal_geo_face_and_wings[];
extern const GeoLayout mario_metal_geo_left_hand[];
extern const GeoLayout mario_metal_geo_right_hand[];
extern const GeoLayout mario_metal_geo_body[];
extern const GeoLayout mario_metal_geo_medium_poly_left_hand[];
extern const GeoLayout mario_metal_geo_medium_poly_right_hand[];
extern const GeoLayout mario_metal_geo_medium_poly_body[];
extern const GeoLayout mario_metal_geo_low_poly_face_and_wings[];
extern const GeoLayout mario_metal_geo_low_poly_left_hand[];
extern const GeoLayout mario_metal_geo_low_poly_right_hand[];
extern const GeoLayout mario_metal_geo_low_poly_body[];
extern const GeoLayout mario_metal_vanish_geo_face_and_wings[];
extern const GeoLayout mario_metal_vanish_geo_left_hand[];
extern const GeoLayout mario_metal_vanish_geo_right_hand[];
extern const GeoLayout mario_metal_vanish_geo_body[];
extern const GeoLayout mario_metal_vanish_geo_medium_poly_left_hand[];
extern const GeoLayout mario_metal_vanish_geo_medium_poly_right_hand[];
extern const GeoLayout mario_metal_vanish_geo_medium_poly_body[];
extern const GeoLayout mario_metal_vanish_geo_low_poly_face_and_wings[];
extern const GeoLayout mario_metal_vanish_geo_low_poly_left_hand[];
extern const GeoLayout mario_metal_vanish_geo_low_poly_right_hand[];
extern const GeoLayout mario_metal_vanish_geo_low_poly_body[];
extern const GeoLayout mario_geo_load_body[];
extern const GeoLayout mario_geo_load_medium_poly_body[];
extern const GeoLayout mario_geo_load_low_poly_body[];
extern const GeoLayout mario_geo_render_body[];
extern const GeoLayout mario_geo[];
extern const Gfx mario_butt_dl[];
extern const Gfx mario_butt[];
extern const Gfx mario_metal_butt[];
extern const Gfx mario_left_arm_shared_dl[];
extern const Gfx mario_left_arm[];
extern const Gfx mario_left_forearm_shared_dl[];
extern const Gfx mario_left_hand_closed_shared_dl[];
extern const Gfx mario_left_hand_closed[];
extern const Gfx mario_right_arm_shared_dl[];
extern const Gfx mario_right_arm[];
extern const Gfx mario_right_forearm_shared_dl[];
extern const Gfx mario_right_hand_closed_dl[];
extern const Gfx mario_right_hand_closed[];
extern const Gfx mario_metal_right_hand_closed[];
extern const Gfx mario_left_thigh_dl[];
extern const Gfx mario_left_thigh[];
extern const Gfx mario_metal_left_thigh[];
extern const Gfx mario_left_leg_shared_dl[];
extern const Gfx mario_left_foot_shared_dl[];
extern const Gfx mario_left_foot[];
extern const Gfx mario_right_thigh_shared_dl[];
extern const Gfx mario_right_thigh[];
extern const Gfx mario_right_leg_shared_dl[];
extern const Gfx mario_right_foot_dl[];
extern const Gfx mario_right_foot[];
extern const Gfx mario_metal_right_foot[];
extern const Gfx mario_yellow_button_dl[];
extern const Gfx mario_pants_overalls_shared_dl[];
extern const Gfx mario_tshirt_shared_dl[];
extern const Gfx mario_torso_dl[];
extern const Gfx mario_torso[];
extern const Gfx mario_metal_torso_shared_dl[];
extern const Gfx mario_m_logo_dl[];
extern const Gfx mario_eyes_cap_on_dl[];
extern const Gfx mario_hair_sideburn_cap_on_dl[];
extern const Gfx mario_mustache_cap_on_dl[];
extern const Gfx mario_face_part_cap_on_dl[];
extern const Gfx mario_face_cap_dl[];
extern const Gfx mario_face_back_hair_cap_on_dl[];
extern const Gfx mario_face_cap_on_dl[];
extern const Gfx mario_cap_on_eyes_front[];
extern const Gfx mario_cap_on_eyes_half_closed[];
extern const Gfx mario_cap_on_eyes_closed[];
extern const Gfx mario_cap_on_eyes_right[];
extern const Gfx mario_cap_on_eyes_left[];
extern const Gfx mario_cap_on_eyes_up[];
extern const Gfx mario_cap_on_eyes_down[];
extern const Gfx mario_cap_on_eyes_dead[];
extern const Gfx mario_metal_cap_on_shared_dl[];
extern const Gfx mario_eyes_cap_off_dl[];
extern const Gfx mario_mustache_cap_off_dl[];
extern const Gfx mario_hair_sideburn_cap_off_dl[];
extern const Gfx mario_face_part_cap_off_dl[];
extern const Gfx mario_face_hair_cap_off_dl[];
extern const Gfx mario_face_cap_off_dl[];
extern const Gfx mario_cap_off_eyes_front[];
extern const Gfx mario_cap_off_eyes_half_closed[];
extern const Gfx mario_cap_off_eyes_closed[];
extern const Gfx mario_cap_off_eyes_right[];
extern const Gfx mario_cap_off_eyes_left[];
extern const Gfx mario_cap_off_eyes_up[];
extern const Gfx mario_cap_off_eyes_down[];
extern const Gfx mario_cap_off_eyes_dead[];
extern const Gfx mario_metal_cap_off_shared_dl[];
extern const Gfx mario_medium_poly_butt_dl[];
extern const Gfx mario_medium_poly_butt[];
extern const Gfx mario_metal_medium_poly_butt[];
extern const Gfx mario_medium_poly_left_arm_shared_dl[];
extern const Gfx mario_medium_poly_left_arm[];
extern const Gfx mario_medium_poly_left_forearm_shared_dl[];
extern const Gfx mario_medium_poly_left_hand_closed_shared_dl[];
extern const Gfx mario_medium_poly_left_hand_closed[];
extern const Gfx mario_medium_poly_right_arm_shared_dl[];
extern const Gfx mario_medium_poly_right_arm[];
extern const Gfx mario_medium_poly_right_forearm_shared_dl[];
extern const Gfx mario_medium_poly_right_hand_closed_dl[];
extern const Gfx mario_medium_poly_right_hand_closed[];
extern const Gfx mario_metal_medium_poly_right_hand_closed[];
extern const Gfx mario_medium_poly_left_thigh_dl[];
extern const Gfx mario_medium_poly_left_thigh[];
extern const Gfx mario_metal_medium_poly_left_thigh[];
extern const Gfx mario_medium_poly_left_leg_shared_dl[];
extern const Gfx mario_medium_poly_left_foot_shared_dl[];
extern const Gfx mario_medium_poly_left_foot[];
extern const Gfx mario_medium_poly_right_thigh_shared_dl[];
extern const Gfx mario_medium_poly_right_thigh[];
extern const Gfx mario_medium_poly_right_leg_shared_dl[];
extern const Gfx mario_medium_poly_right_foot_dl[];
extern const Gfx mario_medium_poly_right_foot[];
extern const Gfx mario_metal_medium_poly_right_foot[];
extern const Gfx mario_medium_poly_yellow_button_dl[];
extern const Gfx mario_medium_poly_pants_overalls_shared_dl[];
extern const Gfx mario_medium_poly_tshirt_shared_dl[];
extern const Gfx mario_medium_poly_torso_dl[];
extern const Gfx mario_medium_poly_torso[];
extern const Gfx mario_metal_medium_poly_torso[];
extern const Gfx mario_low_poly_butt_dl[];
extern const Gfx mario_low_poly_butt[];
extern const Gfx mario_metal_low_poly_butt[];
extern const Gfx mario_low_poly_left_arm_shared_dl[];
extern const Gfx mario_low_poly_left_arm[];
extern const Gfx mario_low_poly_left_forearm_shared_dl[];
extern const Gfx mario_low_poly_left_hand_closed_shared_dl[];
extern const Gfx mario_low_poly_left_hand_closed[];
extern const Gfx mario_low_poly_right_arm_shared_dl[];
extern const Gfx mario_low_poly_right_arm[];
extern const Gfx mario_low_poly_right_forearm_shared_dl[];
extern const Gfx mario_low_poly_right_hand_closed_dl[];
extern const Gfx mario_low_poly_right_hand_closed[];
extern const Gfx mario_metal_low_poly_right_hand_closed[];
extern const Gfx mario_low_poly_left_thigh_dl[];
extern const Gfx mario_low_poly_left_thigh[];
extern const Gfx mario_metal_low_poly_left_thigh[];
extern const Gfx mario_low_poly_left_leg_shared_dl[];
extern const Gfx mario_low_poly_left_foot_shared_dl[];
extern const Gfx mario_low_poly_left_foot[];
extern const Gfx mario_low_poly_right_thigh_shared_dl[];
extern const Gfx mario_low_poly_right_thigh[];
extern const Gfx mario_low_poly_right_leg_shared_dl[];
extern const Gfx mario_low_poly_right_foot_dl[];
extern const Gfx mario_low_poly_right_foot[];
extern const Gfx mario_metal_low_poly_right_foot[];
extern const Gfx mario_low_poly_yellow_button_dl[];
extern const Gfx mario_low_poly_pants_overalls_shared_dl[];
extern const Gfx mario_low_poly_tshirt_shared_dl[];
extern const Gfx mario_low_poly_torso_dl[];
extern const Gfx mario_low_poly_torso[];
extern const Gfx mario_metal_low_poly_torso[];
extern const Gfx mario_low_poly_mario_m_logo_dl[];
extern const Gfx mario_low_poly_eyes_cap_on_dl[];
extern const Gfx mario_low_poly_mustache_cap_on_dl[];
extern const Gfx mario_low_poly_face_part_cap_on_dl[];
extern const Gfx mario_low_poly_face_cap_dl[];
extern const Gfx mario_low_poly_face_back_hair_cap_on_dl[];
extern const Gfx mario_low_poly_face_cap_on_dl[];
extern const Gfx mario_low_poly_cap_on_eyes_front[];
extern const Gfx mario_low_poly_cap_on_eyes_half_closed[];
extern const Gfx mario_low_poly_cap_on_eyes_closed[];
extern const Gfx mario_low_poly_cap_on_eyes_right[];
extern const Gfx mario_low_poly_cap_on_eyes_left[];
extern const Gfx mario_low_poly_cap_on_eyes_up[];
extern const Gfx mario_low_poly_cap_on_eyes_down[];
extern const Gfx mario_low_poly_cap_on_eyes_dead[];
extern const Gfx mario_metal_low_poly_cap_on[];
extern const Gfx mario_low_poly_mario_eyes_cap_off_dl[];
extern const Gfx mario_low_poly_mustache_cap_off_dl[];
extern const Gfx mario_low_poly_face_part_cap_off_dl[];
extern const Gfx mario_low_poly_face_hair_cap_off_dl[];
extern const Gfx mario_low_poly_face_cap_off_dl[];
extern const Gfx mario_low_poly_cap_off_eyes_front[];
extern const Gfx mario_low_poly_cap_off_eyes_half_closed[];
extern const Gfx mario_low_poly_cap_off_eyes_closed[];
extern const Gfx mario_low_poly_cap_off_eyes_right[];
extern const Gfx mario_low_poly_cap_off_eyes_left[];
extern const Gfx mario_low_poly_cap_off_eyes_up[];
extern const Gfx mario_low_poly_cap_off_eyes_down[];
extern const Gfx mario_low_poly_cap_off_eyes_dead[];
extern const Gfx mario_metal_low_poly_cap_off[];
extern const Gfx mario_left_hand_open_shared_dl[];
extern const Gfx mario_left_hand_open[];
extern const Gfx mario_right_hand_open_dl[];
extern const Gfx mario_right_hand_open[];
extern const Gfx mario_metal_right_hand_open[];
extern const Gfx mario_right_hand_cap_m_logo_dl[];
extern const Gfx mario_right_hand_cap_top_dl[];
extern const Gfx mario_right_hand_cap_hand_position_dl[];
extern const Gfx mario_right_hand_cap_bottom_dl[];
extern const Gfx mario_right_hand_cap_dl[];
extern const Gfx mario_right_hand_cap_wings_half_1_dl[];
extern const Gfx mario_right_hand_cap_wings_half_2_dl[];
extern const Gfx mario_right_hand_cap_wings_intial_dl[];
extern const Gfx mario_right_hand_cap_wings_end_dl[];
extern const Gfx mario_right_hand_cap[];
extern const Gfx mario_right_hand_cap_wings[];
extern const Gfx mario_metal_right_hand_cap_shared_dl[];
extern const Gfx mario_metal_right_hand_cap_shared_dl_wings[];
extern const Gfx mario_right_hand_peace_shared_dl[];
extern const Gfx mario_right_hand_peace[];
extern const Gfx mario_cap_unused_m_logo_dl[];
extern const Gfx mario_cap_unused_base_top_dl[];
extern const Gfx mario_cap_unused_base_bottom_dl[];
extern const Gfx mario_cap_unused_base_dl[];
extern const Gfx mario_wings_half_1_unused_dl[];
extern const Gfx mario_wings_half_2_unused_dl[];
extern const Gfx mario_cap_wings_unused_intial_dl[];
extern const Gfx mario_cap_wings_unused_end_dl[];
extern const Gfx mario_cap_unused_dl[];
extern const Gfx mario_metal_cap_unused_dl[];
extern const Gfx mario_cap_wings_unused[];
extern const Gfx mario_metal_cap_wings_unused[];
extern const Gfx mario_wings_half_1_dl[];
extern const Gfx mario_wings_half_2_dl[];
extern const Gfx mario_cap_wings[];
extern const Gfx mario_cap_wings_transparent[];
extern const Gfx mario_metal_cap_wings[];
extern const Gfx mario_metal_cap_wings_transparent[];
// mario (player 2)
extern const GeoLayout mario2_geo_face_and_wings[];
extern const GeoLayout mario2_geo_left_hand[];
extern const GeoLayout mario2_geo_right_hand[];
extern const GeoLayout mario2_geo_body[];
extern const GeoLayout mario2_geo_medium_poly_left_hand[];
extern const GeoLayout mario2_geo_medium_poly_right_hand[];
extern const GeoLayout mario2_geo_medium_poly_body[];
extern const GeoLayout mario2_geo_low_poly_face_and_wings[];
extern const GeoLayout mario2_geo_low_poly_left_hand[];
extern const GeoLayout mario2_geo_low_poly_right_hand[];
extern const GeoLayout mario2_geo_low_poly_body[];
extern const GeoLayout mario2_vanish_geo_face_and_wings[];
extern const GeoLayout mario2_vanish_geo_left_hand[];
extern const GeoLayout mario2_vanish_geo_right_hand[];
extern const GeoLayout mario2_vanish_geo_body[];
extern const GeoLayout mario2_vanish_geo_medium_poly_left_hand[];
extern const GeoLayout mario2_vanish_geo_medium_poly_right_hand[];
extern const GeoLayout mario2_vanish_geo_medium_poly_body[];
extern const GeoLayout mario2_vanish_geo_low_poly_face_and_wings[];
extern const GeoLayout mario2_vanish_geo_low_poly_left_hand[];
extern const GeoLayout mario2_vanish_geo_low_poly_right_hand[];
extern const GeoLayout mario2_vanish_geo_low_poly_body[];
extern const GeoLayout mario2_metal_geo_face_and_wings[];
extern const GeoLayout mario2_metal_geo_left_hand[];
extern const GeoLayout mario2_metal_geo_right_hand[];
extern const GeoLayout mario2_metal_geo_body[];
extern const GeoLayout mario2_metal_geo_medium_poly_left_hand[];
extern const GeoLayout mario2_metal_geo_medium_poly_right_hand[];
extern const GeoLayout mario2_metal_geo_medium_poly_body[];
extern const GeoLayout mario2_metal_geo_low_poly_face_and_wings[];
extern const GeoLayout mario2_metal_geo_low_poly_left_hand[];
extern const GeoLayout mario2_metal_geo_low_poly_right_hand[];
extern const GeoLayout mario2_metal_geo_low_poly_body[];
extern const GeoLayout mario2_metal_vanish_geo_face_and_wings[];
extern const GeoLayout mario2_metal_vanish_geo_left_hand[];
extern const GeoLayout mario2_metal_vanish_geo_right_hand[];
extern const GeoLayout mario2_metal_vanish_geo_body[];
extern const GeoLayout mario2_metal_vanish_geo_medium_poly_left_hand[];
extern const GeoLayout mario2_metal_vanish_geo_medium_poly_right_hand[];
extern const GeoLayout mario2_metal_vanish_geo_medium_poly_body[];
extern const GeoLayout mario2_metal_vanish_geo_low_poly_face_and_wings[];
extern const GeoLayout mario2_metal_vanish_geo_low_poly_left_hand[];
extern const GeoLayout mario2_metal_vanish_geo_low_poly_right_hand[];
extern const GeoLayout mario2_metal_vanish_geo_low_poly_body[];
extern const GeoLayout mario2_geo_load_body[];
extern const GeoLayout mario2_geo_load_medium_poly_body[];
extern const GeoLayout mario2_geo_load_low_poly_body[];
extern const GeoLayout mario2_geo_render_body[];
extern const GeoLayout mario2_geo[];
// luigi
#include "actors/luigi/geo_header.h"
// sparkle
extern const GeoLayout sparkles_geo[];
extern const Gfx sparkles_seg4_dl_0402A490[];
extern const Gfx sparkles_seg4_dl_0402A4F8[];
extern const Gfx sparkles_seg4_dl_0402A510[];
extern const Gfx sparkles_seg4_dl_0402A528[];
extern const Gfx sparkles_seg4_dl_0402A540[];
extern const Gfx sparkles_seg4_dl_0402A558[];
extern const Gfx sparkles_seg4_dl_0402A570[];
// sparkle_animation
extern const GeoLayout sparkles_animation_geo[];
extern const Gfx sparkles_animation_seg4_dl_04035288[];
extern const Gfx sparkles_animation_seg4_dl_04035300[];
extern const Gfx sparkles_animation_seg4_dl_04035318[];
extern const Gfx sparkles_animation_seg4_dl_04035330[];
extern const Gfx sparkles_animation_seg4_dl_04035348[];
extern const Gfx sparkles_animation_seg4_dl_04035360[];
// stomp_smoke
extern const GeoLayout small_water_splash_geo[];
extern const GeoLayout mario_TODO_geo_0000E0[];
extern const Gfx stomp_smoke_seg4_dl_04025148[];
extern const Gfx stomp_smoke_seg4_dl_04025190[];
extern const Gfx stomp_smoke_seg4_dl_040251C8[];
extern const Gfx stomp_smoke_seg4_dl_040251E0[];
extern const Gfx stomp_smoke_seg4_dl_040251F8[];
extern const Gfx stomp_smoke_seg4_dl_04025210[];
extern const Gfx stomp_smoke_seg4_dl_04025228[];
extern const Gfx stomp_smoke_seg4_dl_04025240[];
extern const Gfx stomp_smoke_seg4_dl_04025258[];
extern const Gfx stomp_smoke_seg4_dl_04025270[];
extern const Gfx stomp_smoke_seg4_dl_04025288[];
extern const Gfx stomp_smoke_seg4_dl_040252A0[];
extern const Gfx stomp_smoke_seg4_dl_040252B8[];
extern const Gfx stomp_smoke_seg4_dl_040252D0[];
extern const Gfx stomp_smoke_seg4_dl_040252E8[];
extern const Gfx stomp_smoke_seg4_dl_04025300[];
// walk_smoke
extern const GeoLayout smoke_geo[];
extern const Gfx smoke_seg4_dl_040216A0[];
extern const Gfx smoke_seg4_dl_04021718[];
extern const Gfx smoke_seg4_dl_04021730[];
extern const Gfx smoke_seg4_dl_04021748[];
extern const Gfx smoke_seg4_dl_04021760[];
extern const Gfx smoke_seg4_dl_04021778[];
extern const Gfx smoke_seg4_dl_04021790[];
extern const Gfx smoke_seg4_dl_040217A8[];
// water_splash
extern const GeoLayout water_splash_geo[];
extern const Gfx water_splash_seg4_dl_040325C8[];
extern const Gfx water_splash_seg4_dl_04032640[];
extern const Gfx water_splash_seg4_dl_04032658[];
extern const Gfx water_splash_seg4_dl_04032670[];
extern const Gfx water_splash_seg4_dl_04032688[];
extern const Gfx water_splash_seg4_dl_040326A0[];
extern const Gfx water_splash_seg4_dl_040326B8[];
extern const Gfx water_splash_seg4_dl_040326D0[];
extern const Gfx water_splash_seg4_dl_040326E8[];
// water_waves
extern const GeoLayout idle_water_wave_geo[];
extern const GeoLayout wave_trail_geo[];
extern const Gfx water_wave_seg4_dl_04027358[];
extern const Gfx water_wave_seg4_dl_040273A0[];
extern const Gfx water_wave_seg4_dl_040273D8[];
extern const Gfx water_wave_seg4_dl_040273F0[];
extern const Gfx water_wave_seg4_dl_04027408[];
extern const Gfx water_wave_seg4_dl_04027420[];
extern const Gfx water_wave_seg4_dl_04027438[];
// white_particle_small
extern const Gfx white_particle_small_dl_begin[];
extern const Gfx white_particle_small_dl_end[];
extern const Gfx white_particle_small_dl[];
extern const Gfx white_particle_small_unused_dl[];
#endif