Go to file
Agent X c2fe38cfe6 Fix boxes (#324) 2023-03-24 18:59:46 -04:00
.github/ISSUE_TEMPLATE
actors Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
assets Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
autogen Show players on star select toggle (#321) 2023-03-23 21:12:26 -04:00
bin 3-digits orange numbers; Fixed red coins and secrets bugs; Correct red coins display during pause (#82) 2022-05-07 19:09:37 -07:00
data Bug fixes for mostly the title screen (#308) 2023-03-18 17:14:01 -04:00
developer Cleanup ; recursive descent fixes ; fixed behavior override comparisons 2022-06-02 19:07:43 -07:00
docs/lua Show players on star select toggle (#321) 2023-03-23 21:12:26 -04:00
doxygen
include bring back the ability to lose your cap (#229) 2023-03-03 01:46:46 -05:00
levels Fix up co-op ripples 2022-08-07 01:10:10 -07:00
lib multiple improvements (#176) 2022-09-12 20:00:51 -07:00
misc
mods Fix boxes (#324) 2023-03-24 18:59:46 -04:00
res Add Icon to windows build (#96) 2022-05-19 16:33:17 -07:00
sound Add Extended Soundbank (#254) 2023-03-22 19:04:16 -04:00
src Show players on star select toggle (#321) 2023-03-23 21:12:26 -04:00
text Allow course names/acts to be changed from Lua 2022-04-09 23:28:36 -07:00
textures Add BlazingMiracle's updated head glyphs (#219) 2022-11-01 21:23:09 -04:00
tools Add Extended Soundbank (#254) 2023-03-22 19:04:16 -04:00
.clang-format
.clang-tidy
.gitattributes
.gitignore Add gamepad number, background options (#122) 2022-06-05 19:16:24 -07:00
CHANGES Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
Dockerfile fix warnings (#203) 2022-09-30 20:02:55 -07:00
Doxyfile
Jenkinsfile Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
Makefile Add Extended Soundbank (#254) 2023-03-22 19:04:16 -04:00
Makefile.split Fix up Makefile for coop-compiler 2022-03-21 16:46:31 -07:00
README.md Clarify README (#317) 2023-03-23 17:12:50 -04:00
README_es_ES.md Remove TARGET_WEB (#159) 2022-08-25 17:32:20 -07:00
README_pt_BR.md
README_zh_CN.md
SAVE_FORMAT.MD
asmdiff.jp.sh
assets.json Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
c2obj.py
charmap.txt
charmap_menu.txt
credits.txt Update credits 2022-04-06 01:31:58 -07:00
diff.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
diff_settings.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
dynos.mk
extract_assets.py Add Extended Soundbank (#254) 2023-03-22 19:04:16 -04:00
first-diff.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
format.sh
obj2c.py
pisetup.sh
rename_sym.sh Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
sm64.eu.sha1
sm64.jp.sha1
sm64.ld Added extended bounds 2022-04-06 08:40:22 -07:00
sm64.sh.sha1
sm64.us.sha1
undefined_syms.txt Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
util.mk Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00

README.md

sm64ex-coop

Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

How to Play

Instructions on how to play are available on the wiki.

Goal (accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players interact with the same world at the same time.

Lua

sm64ex-coop is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.

Contribution

If you want to make a PR to sm64ex-coop, join the Discord server and communicate with us about your PR. We work on new sm64ex-coop releases on a private repo and push all of our changes to the main repo once we've added everything, so if you contact us we can give you access to that repo where you can PR your changes there.

Discord

https://discord.gg/TJVKHS4