sm64ex-coop/tools
eros71 4d1376c292 Add Extended Soundbank (#254)
* Add Extended Soundbank

This PR adds a soundbank to the game with every instrument in the game, so there's no need to only use one set of instruments for m64 sequences.

Use the soundbank ID "42" when replacing sequences with lua to use it.

* Remove hardcoded.h include duplicate

There's a duplicated line that shouldn't be there since hardcoded.h is already included.

* Reinclude duplicate include

I'm still learning the commits system and I've noticed I should push this into a different PR instead by making a fork, sorry about that
2023-03-22 19:04:16 -04:00
..
asm_processor Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
audiofile Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
ido5.3_compiler Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
ido5.3_recomp Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
include
n64graphics_ci_dir Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
sdk-tools Sloppy fixes to adpcm 2022-02-06 15:18:20 -08:00
util replace full audiofile source with a stripped down single-file version 2020-06-12 23:43:45 +03:00
.gitignore merge refresh 10 2020-06-20 02:49:59 +03:00
Makefile Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
aifc_decode.c tools: make some stuff endianness-aware 2020-06-14 02:28:59 +03:00
aiff_extract_codebook.c tools: make some stuff endianness-aware 2020-06-14 02:28:59 +03:00
apply_patch.sh
assemble_sound.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
calc_bss.sh
clang-tidy.sh
cleancrcmap.py add scripts to rename CRC-named HD textures 2020-05-27 02:56:12 +03:00
copy_extended_sounds.py Add Extended Soundbank (#254) 2023-03-22 19:04:16 -04:00
copy_mario_sounds.py Fix warnings/compile errors on Linux 2022-03-13 18:45:42 -07:00
create_patch.sh
default_crcmap.txt update the exclamation box texture names in crcmaps 2020-06-14 13:40:53 +03:00
demo_data_converter.py
determine-endian-bitwidth.c
disassemble_sound.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
extract_data_for_mio.c
gen_asset_list.cpp tools: make some stuff endianness-aware 2020-06-14 02:28:59 +03:00
hashtable.c
hashtable.h
libmio0.c
libmio0.h
mario_anims_converter.py
mkzip.py add virtual filesystem thing w/ ZIP support 2020-06-07 21:06:25 +03:00
n64cksum.c merge refresh 10 2020-06-20 02:49:59 +03:00
n64cksum.h merge refresh 10 2020-06-20 02:49:59 +03:00
n64graphics.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
n64graphics.h merge refresh 10 2020-06-20 02:49:59 +03:00
output_level_headers.py
patch_libmalloc.py
patch_libultra_math.c
rasm2armips.py merge refresh 10 2020-06-20 02:49:59 +03:00
revert_patch.sh
rice_crcmap.txt update the exclamation box texture names in crcmaps 2020-06-14 13:40:53 +03:00
seq_decoder.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
skyconv.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
sm64tools.LICENSE
texrename.py texrename: put textures in gfx folder 2020-06-09 05:23:15 +03:00
textconv.c Refresh 11 2020-07-05 14:15:43 +03:00
unpak.py add script to unpack .pak-formatted texture packs 2020-06-05 20:27:54 +03:00
utf8.c
utf8.h
utils.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
utils.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
zeroterm.py use a script to output zero-terminated strings instead of bash printf 2020-05-26 02:59:38 +03:00