sc3-rom-dump/rom/modules/main/cc/require.lua

149 lines
4.7 KiB
Lua

-- SPDX-FileCopyrightText: 2017 Daniel Ratcliffe
--
-- SPDX-License-Identifier: LicenseRef-CCPL
--[[- A pure Lua implementation of the builtin [`require`] function and
[`package`] library.
Generally you do not need to use this module - it is injected into the every
program's environment. However, it may be useful when building a custom shell or
when running programs yourself.
@module cc.require
@since 1.88.0
@see using_require For an introduction on how to use [`require`].
@usage Construct the package and require function, and insert them into a
custom environment.
local r = require "cc.require"
local env = setmetatable({}, { __index = _ENV })
env.require, env.package = r.make(env, "/")
-- Now we have our own require function, separate to the original.
local r2 = env.require "cc.require"
print(r, r2)
]]
local expect = require and require("cc.expect") or dofile("rom/modules/main/cc/expect.lua")
local expect = expect.expect
local function preload(package)
return function(name)
if package.preload[name] then
return package.preload[name]
else
return nil, "no field package.preload['" .. name .. "']"
end
end
end
local function from_file(package, env)
return function(name)
local sPath, sError = package.searchpath(name, package.path)
if not sPath then
return nil, sError
end
local fnFile, sError = loadfile(sPath, nil, env)
if fnFile then
return fnFile, sPath
else
return nil, sError
end
end
end
local function make_searchpath(dir)
return function(name, path, sep, rep)
expect(1, name, "string")
expect(2, path, "string")
sep = expect(3, sep, "string", "nil") or "."
rep = expect(4, rep, "string", "nil") or "/"
local fname = string.gsub(name, sep:gsub("%.", "%%%."), rep)
local sError = ""
for pattern in string.gmatch(path, "[^;]+") do
local sPath = string.gsub(pattern, "%?", fname)
if sPath:sub(1, 1) ~= "/" then
sPath = fs.combine(dir, sPath)
end
if fs.exists(sPath) and not fs.isDir(sPath) then
return sPath
else
if #sError > 0 then
sError = sError .. "\n "
end
sError = sError .. "no file '" .. sPath .. "'"
end
end
return nil, sError
end
end
local function make_require(package)
local sentinel = {}
return function(name)
expect(1, name, "string")
if package.loaded[name] == sentinel then
error("loop or previous error loading module '" .. name .. "'", 0)
end
if package.loaded[name] then
return package.loaded[name]
end
local sError = "module '" .. name .. "' not found:"
for _, searcher in ipairs(package.loaders) do
local loader = table.pack(searcher(name))
if loader[1] then
package.loaded[name] = sentinel
local result = loader[1](name, table.unpack(loader, 2, loader.n))
if result == nil then result = true end
package.loaded[name] = result
return result
else
sError = sError .. "\n " .. loader[2]
end
end
error(sError, 2)
end
end
--- Build an implementation of Lua's [`package`] library, and a [`require`]
-- function to load modules within it.
--
-- @tparam table env The environment to load packages into.
-- @tparam string dir The directory that relative packages are loaded from.
-- @treturn function The new [`require`] function.
-- @treturn table The new [`package`] library.
local function make_package(env, dir)
expect(1, env, "table")
expect(2, dir, "string")
local package = {}
package.loaded = {
_G = _G,
bit32 = bit32,
coroutine = coroutine,
math = math,
package = package,
string = string,
table = table,
}
package.path = "?;?.lua;?/init.lua;/rom/modules/main/?;/rom/modules/main/?.lua;/rom/modules/main/?/init.lua"
if turtle then
package.path = package.path .. ";/rom/modules/turtle/?;/rom/modules/turtle/?.lua;/rom/modules/turtle/?/init.lua"
elseif commands then
package.path = package.path .. ";/rom/modules/command/?;/rom/modules/command/?.lua;/rom/modules/command/?/init.lua"
end
package.config = "/\n;\n?\n!\n-"
package.preload = {}
package.loaders = { preload(package), from_file(package, env) }
package.searchpath = make_searchpath(dir)
return make_require(package), package
end
return { make = make_package }