2024-03-23 21:11:30 +01:00
|
|
|
#include "pc/rom_assets.h"
|
2019-11-03 20:36:27 +01:00
|
|
|
// 0x050153DC
|
2024-03-23 21:11:30 +01:00
|
|
|
ROM_ASSET_LOAD_ANIM(ukiki_seg5_animvalue_050153DC, 0x001521d0, 57608, 0x000153dc, 624);
|
2019-11-03 20:36:27 +01:00
|
|
|
|
|
|
|
// 0x0501564C
|
2024-03-23 21:11:30 +01:00
|
|
|
ROM_ASSET_LOAD_ANIM(ukiki_seg5_animindex_0501564C, 0x001521d0, 57608, 0x0001564c, 288);
|
2019-11-03 20:36:27 +01:00
|
|
|
|
|
|
|
// 0x0501576C
|
|
|
|
static const struct Animation ukiki_seg5_anim_0501576C = {
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0x0E,
|
|
|
|
ANIMINDEX_NUMPARTS(ukiki_seg5_animindex_0501564C),
|
|
|
|
ukiki_seg5_animvalue_050153DC,
|
|
|
|
ukiki_seg5_animindex_0501564C,
|
|
|
|
0,
|
2023-05-18 21:42:18 +02:00
|
|
|
ANIM_FIELD_LENGTH(ukiki_seg5_animvalue_050153DC),
|
|
|
|
ANIM_FIELD_LENGTH(ukiki_seg5_animindex_0501564C),
|
2019-11-03 20:36:27 +01:00
|
|
|
};
|