sm64coopdx/actors/cyan_fish/anims/anim_0600E24C.inc.c

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#include "pc/rom_assets.h"
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// 0x0600E098
ROM_ASSET_LOAD_ANIM(cyan_fish_seg6_animvalue_0600E098, 0x001b9cc0, 41188, 0x0000e098, 364);
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// 0x0600E204
ROM_ASSET_LOAD_ANIM(cyan_fish_seg6_animindex_0600E204, 0x001b9cc0, 41188, 0x0000e204, 72);
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// 0x0600E24C
static const struct Animation cyan_fish_seg6_anim_0600E24C = {
0,
0,
0,
0,
0x1E,
ANIMINDEX_NUMPARTS(cyan_fish_seg6_animindex_0600E204),
cyan_fish_seg6_animvalue_0600E098,
cyan_fish_seg6_animindex_0600E204,
0,
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ANIM_FIELD_LENGTH(cyan_fish_seg6_animvalue_0600E098),
ANIM_FIELD_LENGTH(cyan_fish_seg6_animindex_0600E204),
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};