sm64coopdx/bin/generic.c

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#include "pc/rom_assets.h"
#include "macros.h"
#include "types.h"
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#include "make_const_nonconst.h"
// 0x09000000
ROM_ASSET_LOAD_TEXTURE(generic_09000000, "textures/generic/bob_textures.00000.rgba16.inc.c", 0x0032d070, 31409, 0x00000000, 2048);
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// 0x09000800
ROM_ASSET_LOAD_TEXTURE(generic_09000800, "textures/generic/bob_textures.00800.rgba16.inc.c", 0x00145e90, 48337, 0x00008d40, 2048);
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// 0x09001000
ROM_ASSET_LOAD_TEXTURE(generic_09001000, "textures/generic/bob_textures.01000.rgba16.inc.c", 0x0032d070, 31409, 0x00001000, 2048);
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// 0x09001800
ROM_ASSET_LOAD_TEXTURE(generic_09001800, "textures/generic/bob_textures.01800.rgba16.inc.c", 0x0032d070, 31409, 0x00001800, 2048);
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// 0x09002000
ROM_ASSET_LOAD_TEXTURE(generic_09002000, "textures/generic/bob_textures.02000.rgba16.inc.c", 0x0032d070, 31409, 0x00002000, 2048);
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// 0x09002800
ROM_ASSET_LOAD_TEXTURE(generic_09002800, "textures/generic/bob_textures.02800.rgba16.inc.c", 0x0032d070, 31409, 0x00002800, 2048);
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// 0x09003000
ROM_ASSET_LOAD_TEXTURE(generic_09003000, "textures/generic/bob_textures.03000.rgba16.inc.c", 0x0032d070, 31409, 0x00003000, 2048);
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// 0x09003800
ROM_ASSET_LOAD_TEXTURE(generic_09003800, "textures/generic/bob_textures.03800.rgba16.inc.c", 0x0032d070, 31409, 0x00003800, 2048);
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// 0x09004000
ROM_ASSET_LOAD_TEXTURE(generic_09004000, "textures/generic/bob_textures.04000.rgba16.inc.c", 0x0032d070, 31409, 0x00004000, 2048);
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// 0x09004800
ROM_ASSET_LOAD_TEXTURE(generic_09004800, "textures/generic/bob_textures.04800.rgba16.inc.c", 0x0032d070, 31409, 0x00004800, 2048);
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// 0x09005000
ROM_ASSET_LOAD_TEXTURE(generic_09005000, "textures/generic/bob_textures.05000.rgba16.inc.c", 0x0032d070, 31409, 0x00005000, 2048);
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// 0x09005800
ROM_ASSET_LOAD_TEXTURE(generic_09005800, "textures/generic/bob_textures.05800.rgba16.inc.c", 0x0032d070, 31409, 0x00005800, 2048);
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// 0x09006000
ROM_ASSET_LOAD_TEXTURE(generic_09006000, "textures/generic/bob_textures.06000.rgba16.inc.c", 0x0032d070, 31409, 0x00006000, 4096);
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// 0x09007000
ROM_ASSET_LOAD_TEXTURE(generic_09007000, "textures/generic/bob_textures.07000.rgba16.inc.c", 0x0032d070, 31409, 0x00007000, 2048);
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// 0x09007800
ROM_ASSET_LOAD_TEXTURE(generic_09007800, "textures/generic/bob_textures.07800.rgba16.inc.c", 0x0032d070, 31409, 0x00007800, 2048);
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// 0x09008000
ROM_ASSET_LOAD_TEXTURE(generic_09008000, "textures/generic/bob_textures.08000.rgba16.inc.c", 0x0032d070, 31409, 0x00008000, 2048);
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// 0x09008800
ROM_ASSET_LOAD_TEXTURE(generic_09008800, "textures/generic/bob_textures.08800.rgba16.inc.c", 0x0032d070, 31409, 0x00008800, 2048);
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// 0x09009000
ROM_ASSET_LOAD_TEXTURE(generic_09009000, "textures/generic/bob_textures.09000.rgba16.inc.c", 0x0032d070, 31409, 0x00009000, 2048);
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// 0x09009800
ROM_ASSET_LOAD_TEXTURE(generic_09009800, "textures/generic/bob_textures.09800.rgba16.inc.c", 0x0032d070, 31409, 0x00009800, 2048);
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// 0x0900A000
ROM_ASSET_LOAD_TEXTURE(generic_0900A000, "textures/generic/bob_textures.0A000.rgba16.inc.c", 0x0032d070, 31409, 0x0000a000, 2048);
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// 0x0900A800
ROM_ASSET_LOAD_TEXTURE(generic_0900A800, "textures/generic/bob_textures.0A800.rgba16.inc.c", 0x0032d070, 31409, 0x0000a800, 2048);
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// 0x0900B000
ROM_ASSET_LOAD_TEXTURE(generic_0900B000, "textures/generic/bob_textures.0B000.ia16.inc.c", 0x0032d070, 31409, 0x0000b000, 2048);