Prevent Bowser Bombs from blowing up other bombs in later stages

This commit is contained in:
MysterD 2020-09-23 18:03:16 -07:00
parent 08e8ecfc97
commit 29a53cd1c0
1 changed files with 1 additions and 0 deletions

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@ -29,6 +29,7 @@ static void bhv_bowser_bomb_interacted(void) {
void bhv_bowser_bomb_loop(void) { void bhv_bowser_bomb_loop(void) {
if (!network_sync_object_initialized(o)) { if (!network_sync_object_initialized(o)) {
networkBowserBombHit = 0;
struct SyncObject* so = network_init_object(o, SYNC_DISTANCE_ONLY_EVENTS); struct SyncObject* so = network_init_object(o, SYNC_DISTANCE_ONLY_EVENTS);
so->syncDeathEvent = FALSE; so->syncDeathEvent = FALSE;
network_init_object_field(o, &networkBowserBombHit); network_init_object_field(o, &networkBowserBombHit);