Fix R Button Options text not changing font/language
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f93aeb3c72
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@ -18,7 +18,7 @@
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static Gfx* sSavedDisplayListHead = NULL;
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struct DjuiRoot* gDjuiRoot = NULL;
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static struct DjuiText* sDjuiPauseOptions = NULL;
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struct DjuiText* gDjuiPauseOptions = NULL;
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static struct DjuiText* sDjuiLuaError = NULL;
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static u32 sDjuiLuaErrorTimeout = 0;
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bool gDjuiInMainMenu = true;
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@ -34,9 +34,9 @@ void djui_shutdown(void) {
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djui_panel_shutdown();
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sSavedDisplayListHead = NULL;
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if (sDjuiPauseOptions) djui_base_destroy(&sDjuiPauseOptions->base);
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if (gDjuiPauseOptions) djui_base_destroy(&gDjuiPauseOptions->base);
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if (sDjuiLuaError) djui_base_destroy(&sDjuiLuaError->base);
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sDjuiPauseOptions = NULL;
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gDjuiPauseOptions = NULL;
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sDjuiLuaError = NULL;
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sDjuiLuaErrorTimeout = 0;
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@ -76,12 +76,12 @@ void patch_djui_interpolated(UNUSED f32 delta) {
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void djui_init(void) {
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gDjuiRoot = djui_root_create();
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sDjuiPauseOptions = djui_text_create(&gDjuiRoot->base, DLANG(MISC, R_BUTTON));
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djui_base_set_size_type(&sDjuiPauseOptions->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&sDjuiPauseOptions->base, 1.0f, 32);
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djui_base_set_location(&sDjuiPauseOptions->base, 0, 16);
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djui_text_set_alignment(sDjuiPauseOptions, DJUI_HALIGN_CENTER, DJUI_VALIGN_CENTER);
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djui_base_set_visible(&sDjuiPauseOptions->base, false);
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gDjuiPauseOptions = djui_text_create(&gDjuiRoot->base, DLANG(MISC, R_BUTTON));
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djui_base_set_size_type(&gDjuiPauseOptions->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&gDjuiPauseOptions->base, 1.0f, 32);
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djui_base_set_location(&gDjuiPauseOptions->base, 0, 16);
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djui_text_set_alignment(gDjuiPauseOptions, DJUI_HALIGN_CENTER, DJUI_VALIGN_CENTER);
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djui_base_set_visible(&gDjuiPauseOptions->base, false);
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sDjuiLuaError = djui_text_create(&gDjuiRoot->base, "");
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djui_base_set_size_type(&sDjuiLuaError->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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@ -151,8 +151,8 @@ void djui_render(void) {
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djui_panel_update();
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djui_popup_update();
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djui_base_set_visible(&sDjuiPauseOptions->base, (sCurrPlayMode == PLAY_MODE_PAUSED));
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djui_base_set_visible(&sDjuiPauseOptions->base, (sCurrPlayMode == PLAY_MODE_PAUSED) && !gDjuiPanelPauseCreated);
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djui_base_set_visible(&gDjuiPauseOptions->base, (sCurrPlayMode == PLAY_MODE_PAUSED));
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djui_base_set_visible(&gDjuiPauseOptions->base, (sCurrPlayMode == PLAY_MODE_PAUSED) && !gDjuiPanelPauseCreated);
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if (gDjuiRoot != NULL) {
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djui_base_render(&gDjuiRoot->base);
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}
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@ -37,6 +37,7 @@
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#include "djui_paginated.h"
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extern struct DjuiRoot* gDjuiRoot;
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extern struct DjuiText* gDjuiPauseOptions;
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extern bool gDjuiInMainMenu;
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extern bool gDjuiInPlayerMenu;
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extern bool gDjuiDisabled;
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@ -6,6 +6,7 @@
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#include "djui_panel_options.h"
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#include "djui_panel_misc.h"
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#include "djui_panel_pause.h"
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#include "djui_hud_utils.h"
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#include "pc/utils/misc.h"
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#include "pc/configfile.h"
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#include "game/level_update.h"
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@ -42,6 +43,9 @@ static void djui_panel_menu_options_djui_setting_change(UNUSED struct DjuiBase*
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djui_panel_options_create(NULL);
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djui_panel_misc_create(NULL);
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djui_panel_main_menu_create(NULL);
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djui_text_set_font(gDjuiPauseOptions, gDjuiFonts[configDjuiThemeFont == 0 ? FONT_NORMAL : FONT_ALIASED]);
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djui_text_set_text(gDjuiPauseOptions, DLANG(MISC, R_BUTTON));
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}
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}
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