Make disconnect key unbound
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eb167dbe9f
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3af855b440
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@ -75,32 +75,32 @@ unsigned int configSfxVolume = MAX_VOLUME;
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unsigned int configEnvVolume = MAX_VOLUME;
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// Keyboard mappings (VK_ values, by default keyboard/gamepad/mouse)
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unsigned int configKeyA[MAX_BINDS] = { 0x0026, 0x1000, 0x1103 };
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unsigned int configKeyB[MAX_BINDS] = { 0x0033, 0x1001, 0x1101 };
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unsigned int configKeyX[MAX_BINDS] = { 0x0017, 0x1002, VK_INVALID };
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unsigned int configKeyY[MAX_BINDS] = { 0x0032, 0x1003, VK_INVALID };
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unsigned int configKeyStart[MAX_BINDS] = { 0x0039, 0x1006, VK_INVALID };
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unsigned int configKeyL[MAX_BINDS] = { 0x002A, 0x1009, 0x1104 };
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unsigned int configKeyR[MAX_BINDS] = { 0x0036, 0x100A, 0x101B };
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unsigned int configKeyZ[MAX_BINDS] = { 0x0025, 0x1007, 0x101A };
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unsigned int configKeyCUp[MAX_BINDS] = { 0x0148, VK_INVALID, VK_INVALID };
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unsigned int configKeyCDown[MAX_BINDS] = { 0x0150, VK_INVALID, VK_INVALID };
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unsigned int configKeyCLeft[MAX_BINDS] = { 0x014B, VK_INVALID, VK_INVALID };
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unsigned int configKeyCRight[MAX_BINDS] = { 0x014D, VK_INVALID, VK_INVALID };
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unsigned int configKeyStickUp[MAX_BINDS] = { 0x0011, VK_INVALID, VK_INVALID };
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unsigned int configKeyStickDown[MAX_BINDS] = { 0x001F, VK_INVALID, VK_INVALID };
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unsigned int configKeyStickLeft[MAX_BINDS] = { 0x001E, VK_INVALID, VK_INVALID };
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unsigned int configKeyStickRight[MAX_BINDS] = { 0x0020, VK_INVALID, VK_INVALID };
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unsigned int configKeyChat[MAX_BINDS] = { 0x001C, VK_INVALID, VK_INVALID };
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unsigned int configKeyPlayerList[MAX_BINDS] = { 0x000F, 0x1004, VK_INVALID };
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unsigned int configKeyDUp[MAX_BINDS] = { 0x0147, 0x100b, VK_INVALID };
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unsigned int configKeyDDown[MAX_BINDS] = { 0x014f, 0x100c, VK_INVALID };
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unsigned int configKeyDLeft[MAX_BINDS] = { 0x0153, 0x100d, VK_INVALID };
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unsigned int configKeyDRight[MAX_BINDS] = { 0x0151, 0x100e, VK_INVALID };
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unsigned int configKeyConsole[MAX_BINDS] = { 0x0029, 0x003B, VK_INVALID };
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unsigned int configKeyPrevPage[MAX_BINDS] = { 0x0016, VK_INVALID, VK_INVALID };
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unsigned int configKeyNextPage[MAX_BINDS] = { 0x0018, VK_INVALID, VK_INVALID };
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unsigned int configKeyDisconnect[MAX_BINDS] = { 0x003C, VK_INVALID, VK_INVALID };
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unsigned int configKeyA[MAX_BINDS] = { 0x0026, 0x1000, 0x1103 };
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unsigned int configKeyB[MAX_BINDS] = { 0x0033, 0x1001, 0x1101 };
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unsigned int configKeyX[MAX_BINDS] = { 0x0017, 0x1002, VK_INVALID };
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unsigned int configKeyY[MAX_BINDS] = { 0x0032, 0x1003, VK_INVALID };
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unsigned int configKeyStart[MAX_BINDS] = { 0x0039, 0x1006, VK_INVALID };
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unsigned int configKeyL[MAX_BINDS] = { 0x002A, 0x1009, 0x1104 };
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unsigned int configKeyR[MAX_BINDS] = { 0x0036, 0x100A, 0x101B };
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unsigned int configKeyZ[MAX_BINDS] = { 0x0025, 0x1007, 0x101A };
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unsigned int configKeyCUp[MAX_BINDS] = { 0x0148, VK_INVALID, VK_INVALID };
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unsigned int configKeyCDown[MAX_BINDS] = { 0x0150, VK_INVALID, VK_INVALID };
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unsigned int configKeyCLeft[MAX_BINDS] = { 0x014B, VK_INVALID, VK_INVALID };
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unsigned int configKeyCRight[MAX_BINDS] = { 0x014D, VK_INVALID, VK_INVALID };
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unsigned int configKeyStickUp[MAX_BINDS] = { 0x0011, VK_INVALID, VK_INVALID };
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unsigned int configKeyStickDown[MAX_BINDS] = { 0x001F, VK_INVALID, VK_INVALID };
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unsigned int configKeyStickLeft[MAX_BINDS] = { 0x001E, VK_INVALID, VK_INVALID };
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unsigned int configKeyStickRight[MAX_BINDS] = { 0x0020, VK_INVALID, VK_INVALID };
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unsigned int configKeyChat[MAX_BINDS] = { 0x001C, VK_INVALID, VK_INVALID };
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unsigned int configKeyPlayerList[MAX_BINDS] = { 0x000F, 0x1004, VK_INVALID };
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unsigned int configKeyDUp[MAX_BINDS] = { 0x0147, 0x100b, VK_INVALID };
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unsigned int configKeyDDown[MAX_BINDS] = { 0x014f, 0x100c, VK_INVALID };
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unsigned int configKeyDLeft[MAX_BINDS] = { 0x0153, 0x100d, VK_INVALID };
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unsigned int configKeyDRight[MAX_BINDS] = { 0x0151, 0x100e, VK_INVALID };
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unsigned int configKeyConsole[MAX_BINDS] = { 0x0029, 0x003B, VK_INVALID };
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unsigned int configKeyPrevPage[MAX_BINDS] = { 0x0016, VK_INVALID, VK_INVALID };
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unsigned int configKeyNextPage[MAX_BINDS] = { 0x0018, VK_INVALID, VK_INVALID };
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unsigned int configKeyDisconnect[MAX_BINDS] = { VK_INVALID, VK_INVALID, VK_INVALID };
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unsigned int configStickDeadzone = 16; // 16*DEADZONE_STEP=4960 (the original default deadzone)
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unsigned int configRumbleStrength = 50;
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// better camera settings
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