Increase main menu logo size and change loading screen
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807996c225
commit
8065e04367
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@ -30,7 +30,7 @@ void djui_panel_main_create(struct DjuiBase* caller) {
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struct DjuiBase* body = djui_three_panel_get_body(panel);
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{
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struct DjuiImage* logo = djui_image_create(body, texture_coopdx_logo, 2048, 1024, 32);
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djui_base_set_size(&logo->base, 400, 200);
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djui_base_set_size(&logo->base, 550, 275);
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djui_base_set_alignment(&logo->base, DJUI_HALIGN_CENTER, DJUI_VALIGN_TOP);
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djui_base_set_location_type(&logo->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_location(&logo->base, 0, -30);
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@ -47,15 +47,9 @@ static bool loading_screen_on_render(struct DjuiBase* base) {
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windowWidth /= scale;
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windowHeight /= scale;
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f32 loadingDescY1 = windowHeight * 0.5f - sLoading->loadingDesc->base.height.value * 0.5f;
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f32 loadingDescY2 = windowHeight * 0.5f + sLoading->loadingDesc->base.height.value * 0.5f;
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// fill the screen
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djui_base_set_size(base, windowWidth, windowHeight);
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// splash logo
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djui_base_set_location(&sLoading->splashImage->base, 0, loadingDescY1 - (sLoading->splashImage->base.height.value));
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{
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// loading text description
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char buffer[256] = "";
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@ -70,11 +64,11 @@ static bool loading_screen_on_render(struct DjuiBase* base) {
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sys_swap_backslashes(buffer);
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}
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djui_text_set_text(sLoading->loadingDesc, buffer);
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djui_base_set_location(&sLoading->loadingDesc->base, 0, loadingDescY1);
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djui_base_set_location(&sLoading->loadingDesc->base, 0, windowHeight - 375);
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}
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// loading bar
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djui_base_set_location(&sLoading->loadingBar->base, windowWidth / 4, loadingDescY2 + 64);
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djui_base_set_location(&sLoading->loadingBar->base, windowWidth / 4, windowHeight - 200);
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djui_base_set_visible(&sLoading->loadingBar->base, gCurrLoadingSegment.percentage > 0 && strlen(gCurrLoadingSegment.str) > 0);
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djui_base_compute(base);
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@ -99,9 +93,9 @@ void init_loading_screen(void) {
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{
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// splash image
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struct DjuiImage* splashImage = djui_image_create(base, texture_coopdx_logo, 2048, 1024, 32);
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djui_base_set_location_type(&splashImage->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_alignment(&splashImage->base, DJUI_HALIGN_CENTER, DJUI_VALIGN_TOP);
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djui_base_set_size(&splashImage->base, 740.0f, 364.0f);
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djui_base_set_location(&splashImage->base, 0, -100);
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djui_base_set_alignment(&splashImage->base, DJUI_HALIGN_CENTER, DJUI_VALIGN_CENTER);
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djui_base_set_size(&splashImage->base, 1024, 512);
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load->splashImage = splashImage;
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}
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@ -113,11 +107,11 @@ void init_loading_screen(void) {
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djui_base_set_location(&text->base, 0, 0);
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djui_base_set_size_type(&text->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&text->base, 1.0f, gDjuiFonts[0]->defaultFontScale * 3.0f);
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djui_base_set_color(&text->base, 200, 200, 200, 255);
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djui_base_set_size(&text->base, 1.0f, gDjuiFonts[0]->defaultFontScale * 6.0f);
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djui_base_set_color(&text->base, 220, 220, 220, 255);
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djui_text_set_alignment(text, DJUI_HALIGN_CENTER, DJUI_VALIGN_TOP);
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djui_text_set_font(text, gDjuiFonts[0]);
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djui_text_set_font_scale(text, gDjuiFonts[0]->defaultFontScale * 1);
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djui_text_set_font_scale(text, gDjuiFonts[0]->defaultFontScale * 2);
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load->loadingDesc = text;
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}
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@ -128,7 +122,7 @@ void init_loading_screen(void) {
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djui_base_set_location_type(&progressBar->base, DJUI_SVT_ABSOLUTE, DJUI_SVT_ABSOLUTE);
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djui_base_set_location(&progressBar->base, 0, 0);
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djui_base_set_visible(&progressBar->base, false);
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progressBar->base.width.value = 0.5;
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djui_base_set_size(&progressBar->base, 0.5f, 32);
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load->loadingBar = progressBar;
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}
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@ -4,6 +4,7 @@
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#include <pthread.h>
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#include "cliopts.h"
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#include "djui/djui_hud_utils.h"
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struct LoadingSegment {
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char str[256];
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