Make dirt particle shadable

This commit is contained in:
Agent X 2024-03-05 21:14:01 -05:00
parent 5199104e2a
commit 8c6102d1e1
1 changed files with 1 additions and 1 deletions

View File

@ -49,7 +49,7 @@ const Gfx dirt_seg3_dl_0302BFF8[] = {
// 0x0302C028 - 0x0302C098
const Gfx dirt_seg3_dl_0302C028[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_CULL_BACK),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),