Update README.md - Testing 123

This commit is contained in:
Agent X 2024-07-01 22:02:34 -04:00 committed by GitHub
parent 31b925c370
commit a8bf9ca46c
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
1 changed files with 2 additions and 2 deletions

View File

@ -4,7 +4,7 @@ sm64coopdx is an online multiplayer project for the Super Mario 64 PC port that
Feel free to report bugs or contribute to the project. Feel free to report bugs or contribute to the project.
## Initial Goal (accomplished) ## Initial Goal (Accomplished)
Create a mod for the PC port where multiple people can play together online. Create a mod for the PC port where multiple people can play together online.
Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players interact with the same world at the same time. Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players interact with the same world at the same time.
@ -12,4 +12,4 @@ Unlike previous multiplayer projects, this one synchronizes enemies and events.
Interestingly enough though, the goal of the project has slowly evolved over time from simply just making a Super Mario 64 multiplayer mod to constantly maintaining and improving the project (notably the Lua API.) Interestingly enough though, the goal of the project has slowly evolved over time from simply just making a Super Mario 64 multiplayer mod to constantly maintaining and improving the project (notably the Lua API.)
## Lua ## Lua
sm64coopdx is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click [here](docs/lua/lua.md) to see the Lua documentation. sm64coopdx is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click [here](docs/lua/lua.md) to see the Lua documentation.