Add error logging to matrix stuff. (#70)
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6726a6280a
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@ -12,6 +12,7 @@
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#include "sm64.h"
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#include "game/level_update.h"
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#include "pc/lua/smlua_hooks.h"
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#include "pc/debuglog.h"
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/**
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* This file contains the code that processes the scene graph for rendering.
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@ -184,7 +185,7 @@ void mtx_patch_interpolated(void) {
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static u8 increment_mat_stack() {
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Mtx *mtx = alloc_display_list(sizeof(*mtx));
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Mtx *mtxInterpolated = alloc_display_list(sizeof(*mtxInterpolated));
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if (mtx == NULL || mtxInterpolated == NULL) { return FALSE; }
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if (mtx == NULL || mtxInterpolated == NULL) { LOG_ERROR("Failed to allocate our matrices for the matrix stack."); return FALSE; }
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gMatStackIndex++;
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mtxf_to_mtx(mtx, gMatStack[gMatStackIndex]);
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@ -427,8 +428,8 @@ static void geo_process_camera(struct GraphNodeCamera *node) {
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Vec3f posInterpolated;
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Vec3f focusInterpolated;
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// Sanity check our stack index, If we above or equal to our stack size. Return top prevent OOB.
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if (gMatStackIndex >= MATRIX_STACK_SIZE) { return; }
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// Sanity check our stack index, If we above or equal to our stack size. Return to prevent OOB.
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if (gMatStackIndex >= MATRIX_STACK_SIZE) { LOG_ERROR("Preventing attempt to exceed the maximum size %i for our matrix stack with size of %i.", MATRIX_STACK_SIZE - 1, gMatStackIndex); return; }
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Mtx *rollMtx = alloc_display_list(sizeof(*rollMtx));
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if (rollMtx == NULL) { return; }
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@ -490,8 +491,8 @@ static void geo_process_translation_rotation(struct GraphNodeTranslationRotation
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Mat4 mtxf;
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Vec3f translation;
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// Sanity check our stack index, If we above or equal to our stack size. Return top prevent OOB.
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if (gMatStackIndex >= MATRIX_STACK_SIZE) { return; }
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// Sanity check our stack index, If we above or equal to our stack size. Return to prevent OOB.
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if (gMatStackIndex >= MATRIX_STACK_SIZE) { LOG_ERROR("Preventing attempt to exceed the maximum size %i for our matrix stack with size of %i.", MATRIX_STACK_SIZE - 1, gMatStackIndex); return; }
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vec3s_to_vec3f(translation, node->translation);
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mtxf_rotate_zxy_and_translate(mtxf, translation, node->rotation);
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@ -519,8 +520,8 @@ static void geo_process_translation(struct GraphNodeTranslation *node) {
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Mat4 mtxf;
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Vec3f translation;
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// Sanity check our stack index, If we above or equal to our stack size. Return top prevent OOB.
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if (gMatStackIndex >= MATRIX_STACK_SIZE) { return; }
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// Sanity check our stack index, If we above or equal to our stack size. Return to prevent OOB.
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if (gMatStackIndex >= MATRIX_STACK_SIZE) { LOG_ERROR("Preventing attempt to exceed the maximum size %i for our matrix stack with size of %i.", MATRIX_STACK_SIZE - 1, gMatStackIndex); return; }
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vec3s_to_vec3f(translation, node->translation);
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mtxf_rotate_zxy_and_translate(mtxf, translation, gVec3sZero);
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@ -548,8 +549,8 @@ static void geo_process_rotation(struct GraphNodeRotation *node) {
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Mat4 mtxf;
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Vec3s rotationInterpolated;
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// Sanity check our stack index, If we above or equal to our stack size. Return top prevent OOB.
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if (gMatStackIndex >= MATRIX_STACK_SIZE) { return; }
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// Sanity check our stack index, If we above or equal to our stack size. Return to prevent OOB.
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if (gMatStackIndex >= MATRIX_STACK_SIZE) { LOG_ERROR("Preventing attempt to exceed the maximum size %i for our matrix stack with size of %i.", MATRIX_STACK_SIZE - 1, gMatStackIndex); return; }
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mtxf_rotate_zxy_and_translate(mtxf, gVec3fZero, node->rotation);
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mtxf_mul(gMatStack[gMatStackIndex + 1], mtxf, gMatStack[gMatStackIndex]);
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@ -581,8 +582,8 @@ static void geo_process_rotation(struct GraphNodeRotation *node) {
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static void geo_process_scale(struct GraphNodeScale *node) {
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Vec3f scaleVec;
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// Sanity check our stack index, If we above or equal to our stack size. Return top prevent OOB.
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if (gMatStackIndex >= MATRIX_STACK_SIZE) { return; }
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// Sanity check our stack index, If we above or equal to our stack size. Return to prevent OOB.
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if (gMatStackIndex >= MATRIX_STACK_SIZE) { LOG_ERROR("Preventing attempt to exceed the maximum size %i for our matrix stack with size of %i.", MATRIX_STACK_SIZE - 1, gMatStackIndex); return; }
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vec3f_set(scaleVec, node->scale, node->scale, node->scale);
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mtxf_scale_vec3f(gMatStack[gMatStackIndex + 1], gMatStack[gMatStackIndex], scaleVec);
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@ -609,8 +610,8 @@ static void geo_process_scale(struct GraphNodeScale *node) {
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static void geo_process_billboard(struct GraphNodeBillboard *node) {
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Vec3f translation;
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// Sanity check our stack index, If we above or equal to our stack size. Return top prevent OOB.
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if (gMatStackIndex >= MATRIX_STACK_SIZE) { return; }
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// Sanity check our stack index, If we above or equal to our stack size. Return to prevent OOB.
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if (gMatStackIndex >= MATRIX_STACK_SIZE) { LOG_ERROR("Preventing attempt to exceed the maximum size %i for our matrix stack with size of %i.", MATRIX_STACK_SIZE - 1, gMatStackIndex); return; }
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s16 nextMatStackIndex = gMatStackIndex + 1;
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@ -629,6 +630,8 @@ static void geo_process_billboard(struct GraphNodeBillboard *node) {
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gCurGraphNodeObject->scale);
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mtxf_scale_vec3f(gMatStackInterpolated[nextMatStackIndex], gMatStackInterpolated[nextMatStackIndex],
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gCurGraphNodeObject->scale);
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} else {
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//LOG_ERROR("gCurGraphNodeObject and gCurGraphNodeHeldObject are both NULL!");
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}
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// Increment the matrix stack, If we fail to do so. Just return.
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@ -791,8 +794,8 @@ static void geo_process_animated_part(struct GraphNodeAnimatedPart *node) {
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Vec3s rotationInterpolated;
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Vec3f translationInterpolated;
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// Sanity check our stack index, If we above or equal to our stack size. Return top prevent OOB.
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if (gMatStackIndex >= MATRIX_STACK_SIZE) { return; }
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// Sanity check our stack index, If we above or equal to our stack size. Return to prevent OOB.
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if (gMatStackIndex >= MATRIX_STACK_SIZE) { LOG_ERROR("Preventing attempt to exceed the maximum size %i for our matrix stack with size of %i.", MATRIX_STACK_SIZE - 1, gMatStackIndex); return; }
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u16 *animAttribute = gCurrAnimAttribute;
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u8 animType = gCurAnimType;
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@ -885,8 +888,8 @@ static void geo_process_shadow(struct GraphNodeShadow *node) {
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Vec3f animOffset;
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f32 shadowScale;
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// Sanity check our stack index, If we above or equal to our stack size. Return top prevent OOB.
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if (gMatStackIndex >= MATRIX_STACK_SIZE) { return; }
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// Sanity check our stack index, If we above or equal to our stack size. Return to prevent OOB.
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if (gMatStackIndex >= MATRIX_STACK_SIZE) { LOG_ERROR("Preventing attempt to exceed the maximum size %i for our matrix stack with size of %i.", MATRIX_STACK_SIZE - 1, gMatStackIndex); return; }
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if (gCurGraphNodeCamera != NULL && gCurGraphNodeObject != NULL) {
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if (gCurGraphNodeHeldObject != NULL) {
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@ -1248,8 +1251,8 @@ void geo_process_held_object(struct GraphNodeHeldObject *node) {
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Vec3f translation;
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Vec3f scaleInterpolated;
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// Sanity check our stack index, If we above or equal to our stack size. Return top prevent OOB.
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if (gMatStackIndex >= MATRIX_STACK_SIZE) { return; }
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// Sanity check our stack index, If we above or equal to our stack size. Return to prevent OOB.
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if (gMatStackIndex >= MATRIX_STACK_SIZE) { LOG_ERROR("Preventing attempt to exceed the maximum size %i for our matrix stack with size of %i.", MATRIX_STACK_SIZE - 1, gMatStackIndex); return; }
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#ifdef F3DEX_GBI_2
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gSPLookAt(gDisplayListHead++, &lookAt);
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