Fix issue where some billboards would randomly be disabled

This commit is contained in:
MysterD 2022-04-27 18:01:22 -07:00
parent cca8cdc860
commit e8fe92bdad
1 changed files with 1 additions and 0 deletions

View File

@ -25,6 +25,7 @@ UNUSED Vec3s gVec3sOne = { 1, 1, 1 };
void init_scene_graph_node_links(struct GraphNode *graphNode, s32 type) {
graphNode->type = type;
graphNode->flags = GRAPH_RENDER_ACTIVE;
graphNode->extraFlags = 0;
graphNode->prev = graphNode;
graphNode->next = graphNode;
graphNode->parent = NULL;