Improve peer failure notification
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@ -27,6 +27,8 @@ LOBBY_JOIN_FAILED = "\\#ffa0a0\\Failed to join the lobby!"
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LOBBY_PASSWORD_INCORRECT = "\\#ffa0a0\\Entered the wrong lobby password!"
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COOPNET_VERSION = "\\#ffa0a0\\Your version is no longer compatible with CoopNet. Update the game!"
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PEER_FAILED = "\\#ffa0a0\\Failed to connect to player '@'"
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UNKNOWN = "unknown"
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LOBBY_HOST = "the lobby's host"
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[CHAT]
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KICKING = "Kicking '@'!"
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@ -100,11 +100,13 @@ static void coopnet_on_error(enum MPacketErrorNumber error, uint64_t tag) {
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{
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char built[256] = { 0 };
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u8 localIndex = coopnet_user_id_to_local_index(tag);
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if (localIndex == UNKNOWN_LOCAL_INDEX || gNetworkPlayers[localIndex].name[0] == '\0') {
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snprintf(built, 256, "%s", "unknown");
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} else {
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djui_language_replace(DLANG(NOTIF, IMPORT_MOD_SUCCESS), built, 256, '@', gNetworkPlayers[localIndex].name);
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char* name = DLANG(NOTIF, UNKNOWN);
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if (localIndex == 0) {
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name = DLANG(NOTIF, LOBBY_HOST);
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} else if (localIndex != UNKNOWN_LOCAL_INDEX && gNetworkPlayers[localIndex].connected) {
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name = gNetworkPlayers[localIndex].name;
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}
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djui_language_replace(DLANG(NOTIF, IMPORT_MOD_SUCCESS), built, 256, '@', name);
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djui_popup_create(built, 2);
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}
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break;
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