Commit Graph

55 Commits (1a3dd25c10dab39186f5c50f980384fa7a408c1f)

Author SHA1 Message Date
Agent X 0e36a966b4 Update Arena 2024-03-17 17:24:27 -04:00
Agent X 0f6f469597 Final polishing 2024-03-13 22:26:55 -04:00
Agent X 5c06085f7e Fix arena-lighting 2024-03-13 17:06:25 -04:00
Agent X ec93214cd1 Update Arena again 2024-03-13 16:32:14 -04:00
Agent X fa48726215 Update Arena 2024-03-12 22:59:47 -04:00
Agent X 4aa061e28d Small fixes 2024-01-01 18:51:57 -05:00
Yuyake c8f552652d Arena Rainbow Road
Updated the level.
2024-01-01 14:11:00 -07:00
Agent X 229dd6c1e7 Update default mods 2023-12-29 19:08:16 -05:00
Agent X 70c10e6526 Add DX checks to Arena 2023-12-16 13:57:24 -05:00
Agent X 237753e63b Add Rainbow Road to Arena 2023-12-16 09:07:37 -05:00
Agent X 4b62f9be25 Update Arena commands and add DNC API disable 2023-12-14 20:54:12 -05:00
Agent X 2343cf04f3 Adjust palettes and add palette constants to Lua 2023-12-12 18:14:37 -05:00
MysterD 622efdcbcd Remove flamethrower lol 2023-06-25 17:54:26 -07:00
MysterD aeb8817f0d Reduced Lua GC pressure by a lot, reuse cobjects/pointers 2023-06-24 23:43:03 -07:00
MysterD 56ec000839 Arena - make flag holders have normal speed when spring launching 2023-06-23 15:58:54 -07:00
MysterD 7dbe045957 Arena - allow air control when launching from spring 2023-06-22 11:21:33 -07:00
MysterD 274594cbaf Remove vestigial romhack camera code from mods 2023-06-22 02:16:26 -07:00
MysterD cc1ca691ad Fix false ledge grabs when fixCollisionBugs is on 2023-06-10 16:21:40 -07:00
MysterD d2644e6640 Update arena level lighting 2023-06-09 21:11:58 -07:00
Cooliokid956 4f92242206
ladders have been improved [MIRROR] (#409)
aside from ladder teleportation finally being dealt with (and hopefully being gone for good),

There are two new options when dismounting ladders:
Rollout - Press A while holding the control stick left or right to rollout in that direction
Wall Kick - Simply press A to wall kick off the ladder
Freefall has been relocated to Z, and B doesn't do anything (yet..).
2023-06-07 23:54:09 -07:00
MysterD aa5540611f Arena balance tweaks 2023-06-07 23:50:53 -07:00
MysterD 17edd42b5d Arena - prevent self-bombing from stealing kills 2023-06-05 00:35:30 -07:00
MysterD 60db46a6fa Added spire level to arena 2023-06-04 20:32:35 -07:00
MysterD 2fa506d774 Prevent bouncing on springs when dead 2023-06-02 22:20:35 -07:00
MysterD 44df9f864c Arena - buffed hammer and fire flower 2023-06-02 21:59:07 -07:00
MysterD 84c978e141 Arena - slight hammer buff 2023-06-02 21:46:05 -07:00
MysterD 9a6c01c2d4 Arena - replace platforms with citadel 2023-06-02 17:58:17 -07:00
MysterD c58b1cf9eb Fixed up arena ladders - from Cooliokid956[4~ 2023-06-02 14:54:11 -07:00
MysterD da0dac728e Arena: ladder update and typo fix
the only behavior param now is ladder height
ladders' orientation (yaw) is now simply set by the object's yaw
when adding ladders in fast64, the cone empty is recommended
2023-06-01 13:00:42 -07:00
MysterD 0a1334c3a9 Slight tweak to arena's prevent water heal 2023-05-31 22:08:18 -07:00
MysterD 81b3d0ae15 Prevented water heal in Arena (thanks Coolio and wereyoshi) 2023-05-31 20:56:47 -07:00
MysterD 5de6d50c06 Added ladders to Arena (thanks Coolio) 2023-05-31 20:46:35 -07:00
MysterD 929b10995c Allow other mods to add levels to arena 2023-05-31 16:56:57 -07:00
MysterD e70ed3ed2b Added lightmaps to arena, slight balance tweaks 2023-05-31 00:34:38 -07:00
MysterD 093bddfedd More arena balance tweaks/bug fixes 2023-04-28 13:25:13 -07:00
MysterD 5b07d3b78c Adjusted balance for Arena weapons 2023-04-22 01:53:27 -07:00
MysterD c2eac34c4c DJUI paginated element fixes 2023-04-18 12:12:31 -07:00
MysterD a07fbc7c5a Make bonking and ledge climbing 2x as fast in arena 2023-04-15 20:40:23 -07:00
MysterD 0d2d6eff04 Arena - make knockback animations twice as fast 2023-04-14 02:00:31 -07:00
MysterD fce88728d2 Improve lag compensation 2023-04-03 13:55:03 -07:00
MysterD 37862cf6d5 Added lag compensation to Arena 2023-04-03 01:06:20 -07:00
Isaac0-dev 89afa8181e
just a few more improvements (#207)
Add get_dialog_box_state
    Prevent some attacks from registering as pvp attacks.
    Clean up all cases of camera.lua
    Put gLastCollectedStarOrKey in a better spot.
    Clean up my moderator code a bit, changing gIsModerator to boolean.
    Brang back kicked, banned and full party messages.
    Fixed a warning on older compilers like raspberry pi's and use configAmountofPlayers instead of MAX_PLAYERS
    Fixed compiling with the flag DISCORD_SDK off.
    Added "Fixed Collisions" to the debug menu.
    Added HMC, CCM, RR, BITDW, PSS and TTC to the main menu options.
    Fix my own oversight; Prevent the port from being duplicated in the join menu. (temporary fix)
    Hopefully bring back the crash handler on windows by not checking for termination signals on windows
2022-10-18 15:34:46 -07:00
PeachyPeach 6449b7d578
Complete color palettes; gfx macros (#191) 2022-09-18 17:30:13 -07:00
Isaac0-dev c7bdeef8d5
multiple improvements (#176) 2022-09-12 20:00:51 -07:00
MysterD 747184d8b9 Added 'Platforms' level to Arena 2022-08-11 22:17:42 -07:00
MysterD 5e5ef35118 Revert custom palette changes to built in mods 2022-08-07 15:13:51 -07:00
TheGag96 dc3ca7c76d
Arbitrary shirt, pants, glove colors + settings menu (#145)
* Support for more granular player colors

You can now configure RGB values for shirt, pants, gloves, and shoes.
Due to some limitations, configuring shoes does nothing at the moment.

* Remove paletteIndex and friends

Restructured and filled in some remaining code to account for that.

* Add Edit Palette panel to Player panel

* Change PlayerPalette contents to an enum-indexed array, remove shoes

This gets rid of all the hokey code doing switch cases on the
different parts.

* Fix goof with player model selection box

Should actually have affect now even if a custom palette is being used.

* Fix gap in player color display list commands

The extra space was leftover from when I was trying to get shoes
working. Forgot to clean it up.

* Standardize PlayerParts enum, including for lua constants autogen

* djui_panel_player.c: Properly hook sending palette changes on unpause

Editing the palette and then unpausing should send out the packet to
everyone with the new palette changes (and update the palette preset
selection box), but since we weren't hooking that situation before, it
would stay changed only for you. You would have had to press the Back
button for it to work right.

* Allow Lua mods to continue using `paletteIndex`, `overridePaletteIndex`

This lets mod code like this still work unchanged:

if s.team == 2 then
    np.overridePaletteIndex = 7
elseif s.team == 1 then
    np.overridePaletteIndex = 15
else
    np.overridePaletteIndex = np.paletteIndex
end

It's essentially faked, and would work strangely if the value of either
variable was inspected more closely directly. This should at least
handle the typical use case, though.

Every frame, `overridePaletteIndex` is checked to see if it was modified
from its previous value. If so, `overridePalette` is set to the preset
corresponding to the index. `paletteIndex` contains a special value that
when used to assign to `overridePaletteIndex`, it copies `palette` into
`overridePalette` to restore the real colors, which of course may not
follow the presets at all.

* characters.h: Pack `PlayerPalette` to eliminate size differences between computers

* mario_misc.c: Remove remaining "TODO GAG"
2022-08-07 15:13:19 -07:00
MysterD 4794c2e130 added more info to uncompress error 2022-08-05 18:43:45 -07:00
MysterD 867cc65605 Allow set_mario_colors on any layer, add recursive descent to geo parsing, fix color flashing in Arena 2022-05-28 01:26:40 -07:00
MysterD 445316cbdb Arena: made level stuff account for new level 2022-05-25 18:01:05 -07:00