Commit Graph

827 Commits (74c44d3053a948db3b9890cd154ee6fe789f976a)

Author SHA1 Message Date
MysterD 74c44d3053 Allow other players to update entities grabbing you
In theory this should fix a rare King Bobomb softlock
2020-09-19 14:30:19 -07:00
MysterD cc1e0e8407 Synchronized Boo's tangibility field
I believe this fixes #58
2020-09-19 10:38:58 -07:00
MysterD 285b1490f3 Fix bubbled vanilla-camera behavior
Fixes #66
2020-09-19 10:20:46 -07:00
MysterD 6122c4b313 Prevented star from spawning mid-level-change
Now CCM's slide star spawns correctly.
2020-09-19 10:03:36 -07:00
MysterD 5472f3d13a Add development flag for easier testing 2020-09-19 02:12:49 -07:00
MysterD 64732308f4 Prevent useless keep-alive packets 2020-09-19 01:56:45 -07:00
MysterD c4b82e7082 Rewrote synchronization for treasure chests
Fixes #63
2020-09-19 01:40:42 -07:00
MysterD cf23ed92a2 Prevented enemies/events from considering disconnected players 2020-09-19 01:05:19 -07:00
MysterD 79d30d3c1c Prevent exclamation box from opening multiple times
Fixes #57
2020-09-19 00:59:54 -07:00
MysterD 4a7b9736b4 Added compile-time flag to disable Discord SDK
In order to support ARM/Mac, discord must be disabled.
To disable compile with:
make DISCORD_SDK=0

Fixes #62
2020-09-19 00:53:56 -07:00
MysterD a67a06c17c Unconnected players are now hidden/intangible 2020-09-18 23:16:07 -07:00
MysterD f8bffd3b2a Added player connected/disconnected events
Changed synchronizing text to be more descriptive
Added 'player connected', 'player disconnected', 'network shutdown' chat messages
Prevented someone from joining through Discord while in another lobby
Added the distinction of sending a packet to all vs to a specific player
Enforced lobby size of 2, multiple joiners in a direct connection will be booted
Stored network destination for each player
Detected network drops
2020-09-18 23:06:26 -07:00
MysterD 6cf5e5da68 Add missing 'Chat' text 2020-09-16 01:01:29 -07:00
MysterD 3a37b79286 Renamed packet_save_file to packet_join 2020-09-15 23:07:00 -07:00
MysterD 2a10cca29a Refactored packet code out of network.c/h 2020-09-15 22:58:16 -07:00
MysterD eaaab8850f Added exponential backoff to reliable packets 2020-09-15 22:45:17 -07:00
MysterD 275d6444b1 Added chat button bind, prevented chat from disabling other binds 2020-09-15 22:22:39 -07:00
MysterD a0d5deceff Fix DirectX builds 2020-09-15 21:48:14 -07:00
MysterD 128b3f2b33 Prevented chat start event from disabling alt-enter fullscreen 2020-09-15 09:54:04 -07:00
MysterD 6d89ed5a9f Added warning when Discord isn't detected. Added missing sounds to buttons and events in menu 2020-09-15 09:47:26 -07:00
MysterD 7497e42364 Damn it, fixed Linux builds (this time for real?) 2020-09-14 23:34:19 -07:00
MysterD a675f4efd5 Fixed Linux builds 2020-09-14 23:26:55 -07:00
MysterD 9a0c07e53c Added in-game chat
Fixes #35
2020-09-14 22:05:20 -07:00
MysterD 5fe5ffda45 Make C-lib link statically again, force various compiler options better 2020-09-14 18:29:47 -07:00
MysterD 5abd0ca1ab Complete rewrite of custom main menu
The vanilla main menu is an awful pile of code that is extremely painful
to make additions to. So I've side-stepped the problem by writing an
entiely new menu system without all of vanilla's quirks. I've separated
the custom menu system from the menus I want to make, which allows for
easy additions and a clear separation of responsibilities.

Along with this rewrite comes a host menu, adding the missing
configuration options in-game.

Fixes #29
2020-09-13 23:57:14 -07:00
MysterD 3e1b193ea8 Add Discord Game SDK networking system
Allows players to host without forwarding their ports or using a program
like Hamachi.
2020-09-13 03:27:35 -07:00
MysterD fc9d7022b5 Fix Linux build 2020-09-12 19:27:25 -07:00
MysterD 6c8050a564 Abstracted all socket code behind a NetworkSystem
In preparation for other forms of communication, I have abstracted all
of the socket code (which needs direct connections) behind a struct
whose calls can be swapped out for other systems if desired.
2020-09-12 17:56:42 -07:00
MysterD 388470d579 Fixed softlocks when one player runs out of lives, or death by lava
Also bubbles player when falling into quicksand

Fixes #36
2020-09-12 14:32:50 -07:00
MysterD daa05d98a0 Hacky workaround for BBH camera bug
One specific door didn't reset the vanilla camera when rushing through
an open door.

Fixes #48
2020-09-11 23:48:27 -07:00
MysterD c0a31ab06c Prevented bubbled players from triggering level warps
Fixes #41
2020-09-11 22:58:34 -07:00
MysterD 5abe3577ae Added Luigi's face in place of 'Mario Cam'
Fixes #42
2020-09-11 22:36:29 -07:00
MysterD 6d438ba760 Fix first-person camera lock bug
Getting kicked in vanilla-cam's first person messed up the camera, this
fixes it.
Fixes #55
2020-09-11 22:32:32 -07:00
MysterD 718974c111 Fix PSS's secret star collection
Fixes #56
2020-09-11 22:25:49 -07:00
MysterD 3070d2bfdb Prevent two players from holding the same object
Fixes #40
2020-09-11 22:14:42 -07:00
MysterD 284ab37406 Added debug level-warping for testing purposes 2020-09-11 20:10:29 -07:00
MysterD c86c7f7280 Fix new level transition synchronization softlock 2020-09-11 18:30:34 -07:00
MysterD a6b3ddcc69 Revert "Revert "More level transition synchronization rewrites""
This reverts commit 0667908b86.
2020-09-11 18:08:24 -07:00
MysterD 0667908b86 Revert "More level transition synchronization rewrites"
New synchronization caused a softlock on new-level-dialogs

This reverts commit 163527401e.
2020-09-11 18:02:21 -07:00
MysterD 04c21d91bc Added version checking to clients 2020-09-11 16:19:38 -07:00
MysterD 163527401e More level transition synchronization rewrites
I believe this fixes #51
2020-09-11 15:32:30 -07:00
MysterD 791423ff98 Properly offset player spawns 2020-09-10 22:18:10 -07:00
MysterD cb6836f818 Fixed infinite hold by King Bobomb softlock
fixes #38
2020-09-10 21:55:03 -07:00
MysterD 71589938df Fix King Bobomb dialog softlock
Fixes #45
2020-09-10 21:26:17 -07:00
MysterD 9cf3932435 Fix coffin crushing softlock
Fixes #47
2020-09-10 20:26:02 -07:00
MysterD 114665f6bb Keep player control of camera for chain-chomp cutscene
Fixes #54
2020-09-10 20:02:16 -07:00
MysterD 3e5b08b487 Fixed small crimes against C 2020-09-10 09:43:32 -07:00
MysterD 1e6c734ced Completely rewrote level transition synchronization code
Should be snappier and less prone to crashes. I tested as many scenarios
as I could think of and it has been rock solid. But time will tell.

Also created a new debug log system, just so I could understand what the
hell was going on with this code.
2020-09-10 00:17:30 -07:00
MysterD e48a9c25ab Added 'no lives remaining' text 2020-09-08 18:21:09 -07:00
MysterD 42777fbe8f Changed text on level select screen 2020-09-08 17:33:03 -07:00