Stopped copying over peach's lines from the mario folder to wario/luigi sound folders
Stopped compiling peach's lines for wario/luigi sound folders
Created a tool to precompile the aiffc tables and append them into custom sounds
this matches what mario's sound files are like
I believe the issue is that previously we would copy over the sound files and
they were either incomplete or would be compiled during the copying process
I noticed that Mario's sounds had their sound tables inserted into the aiff
file already, and none of our custom sounds did. This caused a different path
to be taken for mario sounds than the rest of ours. In order to prevent the
possibility that there was a problem with that seperate path, I've created
a tool that can insert the table into the file to match how mario sounds are.
* Add Extended Soundbank
This PR adds a soundbank to the game with every instrument in the game, so there's no need to only use one set of instruments for m64 sequences.
Use the soundbank ID "42" when replacing sequences with lua to use it.
* Remove hardcoded.h include duplicate
There's a duplicated line that shouldn't be there since hardcoded.h is already included.
* Reinclude duplicate include
I'm still learning the commits system and I've noticed I should push this into a different PR instead by making a fork, sorry about that
* added a new audio bank 10 for luigi sounds
* made some audio memory buffers larger to fix sound cuts
* added option to enable/disable luigi sounds in the sound options menu
* added Andrat's "90's Classic Luigi Voice Pack" as default luigi sounds
Co-authored-by: anzz1 <>