Agent X
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49bca1cc01
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sm64coopdx
Co-Authored-By: Yuyake <140215214+AngelicMiracles@users.noreply.github.com>
Co-Authored-By: FluffaMario <50761036+FluffaMario@users.noreply.github.com>
Co-Authored-By: Gregory Heskett <gheskett@gmail.com>
Co-Authored-By: iZePlayzYT <69536095+iZePlayzYT@users.noreply.github.com>
Co-Authored-By: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
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2023-10-30 01:03:36 -04:00 |
MysterD
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b93c5e2ff1
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Fixed vanilla sounds on 32-bit
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2023-06-24 13:48:44 -07:00 |
Prince Frizzy
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677f4591dc
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Multiple Sound Support (#377)
* Initial support for the game playing multiple sounds at once.
* Make better use of our channels and use the remaining channels.
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2023-05-03 00:51:27 -07:00 |
Prince Frizzy
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75bb9b7912
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Update to Refresh 13 (#19)
* Refresh 13
Co-authored-by: n64 <n64>
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2022-03-13 00:17:10 -08:00 |
Prince Frizzy
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f565e89c68
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sound: Add extended channel mode for sequences.
Provided by theclashingfritz
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2022-02-15 01:36:44 -08:00 |
n64
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89e8690857
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init2
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2019-08-25 00:46:40 -04:00 |