sm64coopdx/actors/klepto/anims/anim_05008CE4.inc.c

22 lines
595 B
C

#include "pc/rom_assets.h"
// 0x05008A30
ROM_ASSET_LOAD_ANIM(klepto_seg5_animvalue_05008A30, 0x00145e90, 48337, 0x00008a30, 368);
// 0x05008BA0
ROM_ASSET_LOAD_ANIM(klepto_seg5_animindex_05008BA0, 0x00145e90, 48337, 0x00008ba0, 324);
// 0x05008CE4
static const struct Animation klepto_seg5_anim_05008CE4 = {
1,
0,
0,
0,
0x08,
ANIMINDEX_NUMPARTS(klepto_seg5_animindex_05008BA0),
klepto_seg5_animvalue_05008A30,
klepto_seg5_animindex_05008BA0,
0,
ANIM_FIELD_LENGTH(klepto_seg5_animvalue_05008A30),
ANIM_FIELD_LENGTH(klepto_seg5_animindex_05008BA0),
};