sm64coopdx/levels/bits/areas/1/24/model.inc.c

61 lines
2.5 KiB
C

#include "pc/rom_assets.h"
// 0x07013890 - 0x070138A8
static const Lights1 bits_seg7_lights_07013890 = gdSPDefLights1(
0x14, 0x2f, 0x29,
0x50, 0xbf, 0xa7, 0x28, 0x28, 0x28
);
// 0x070138A8 - 0x07013998
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_070138A8, 0x0046c3a0, 47442, 0x000138a8, 240);
// 0x07013998 - 0x07013A88
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_07013998, 0x0046c3a0, 47442, 0x00013998, 240);
// 0x07013A88 - 0x07013B78
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_07013A88, 0x0046c3a0, 47442, 0x00013a88, 240);
// 0x07013B78 - 0x07013BA8
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_07013B78, 0x0046c3a0, 47442, 0x00013b78, 48);
// 0x07013BA8 - 0x07013C78
static const Gfx bits_seg7_dl_07013BA8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&bits_seg7_lights_07013890.l, 1),
gsSPLight(&bits_seg7_lights_07013890.a, 2),
gsSPVertex(bits_seg7_vertex_070138A8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(bits_seg7_vertex_07013998, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(bits_seg7_vertex_07013A88, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(bits_seg7_vertex_07013B78, 3, 0),
gsSP1Triangle( 0, 1, 2, 0x0),
gsSPEndDisplayList(),
};
// 0x07013C78 - 0x07013CE8
const Gfx bits_seg7_dl_07013C78[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(bits_seg7_dl_07013BA8),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};