sm64coopdx/levels/jrb/areas/1/3/model.inc.c

78 lines
3.3 KiB
C

#include "pc/rom_assets.h"
// 0x07004A18 - 0x07004A30
static const Lights1 jrb_seg7_lights_07004A18 = gdSPDefLights1(
0x1e, 0x27, 0x3a,
0x79, 0x9f, 0xeb, 0x28, 0x28, 0x28
);
// 0x07004A30 - 0x07004A48
static const Lights1 jrb_seg7_lights_07004A30 = gdSPDefLights1(
0x3f, 0x3f, 0x3f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x07004A48 - 0x07004AC8
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07004A48, 0x0041a760, 37817, 0x00004a48, 128);
// 0x07004AC8 - 0x07004B88
ROM_ASSET_LOAD_VTX(jrb_seg7_vertex_07004AC8, 0x0041a760, 37817, 0x00004ac8, 192);
// 0x07004B88 - 0x07004BF0
static const Gfx jrb_seg7_dl_07004B88[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09001800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
gsSPLight(&jrb_seg7_lights_07004A18.l, 1),
gsSPLight(&jrb_seg7_lights_07004A18.a, 2),
gsSPVertex(jrb_seg7_vertex_07004A48, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 2, 1, 4, 0x0, 2, 4, 5, 0x0),
gsSP2Triangles( 5, 4, 6, 0x0, 5, 6, 7, 0x0),
gsSPEndDisplayList(),
};
// 0x07004BF0 - 0x07004C78
static const Gfx jrb_seg7_dl_07004BF0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09004800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
gsSPLight(&jrb_seg7_lights_07004A30.l, 1),
gsSPLight(&jrb_seg7_lights_07004A30.a, 2),
gsSPVertex(jrb_seg7_vertex_07004AC8, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 6, 7, 4, 0x0),
gsSP2Triangles( 6, 8, 7, 0x0, 8, 9, 7, 0x0),
gsSP2Triangles( 8, 10, 9, 0x0, 10, 11, 9, 0x0),
gsSP2Triangles(10, 0, 11, 0x0, 0, 2, 11, 0x0),
gsSPEndDisplayList(),
};
// 0x07004C78 - 0x07004D40
const Gfx jrb_seg7_dl_07004C78[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(5, 80, 75, 255),
gsSPFogPosition(900, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(jrb_seg7_dl_07004B88),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP, 6, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(jrb_seg7_dl_07004BF0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPEndDisplayList(),
};