691 lines
20 KiB
Python
691 lines
20 KiB
Python
import os
|
|
import re
|
|
import sys
|
|
from extract_structs import *
|
|
from extract_object_fields import *
|
|
from common import *
|
|
|
|
in_files = [
|
|
'include/types.h',
|
|
'src/game/area.h',
|
|
'src/game/camera.h',
|
|
'src/game/characters.h',
|
|
'src/engine/surface_collision.h',
|
|
'src/pc/network/network_player.h',
|
|
'src/pc/djui/djui_hud_utils.h',
|
|
'src/game/object_helpers.h',
|
|
'src/game/mario_step.h',
|
|
'src/pc/lua/utils/smlua_anim_utils.h',
|
|
'src/pc/lua/utils/smlua_misc_utils.h',
|
|
'src/pc/lua/utils/smlua_collision_utils.h',
|
|
'src/pc/lua/utils/smlua_level_utils.h',
|
|
'src/game/spawn_sound.h',
|
|
'src/pc/network/network.h',
|
|
'src/game/hardcoded.h',
|
|
'src/pc/mods/mod.h',
|
|
'src/pc/lua/utils/smlua_audio_utils.h',
|
|
'src/game/paintings.h',
|
|
'src/pc/djui/djui_types.h',
|
|
'src/game/first_person_cam.h'
|
|
]
|
|
|
|
out_filename_c = 'src/pc/lua/smlua_cobject_autogen.c'
|
|
out_filename_h = 'src/pc/lua/smlua_cobject_autogen.h'
|
|
out_filename_docs = 'docs/lua/structs.md'
|
|
out_filename_defs = 'autogen/lua_definitions/structs.lua'
|
|
|
|
c_template = """/* THIS FILE IS AUTOGENERATED */
|
|
/* SHOULD NOT BE MANUALLY CHANGED */
|
|
$[INCLUDES]
|
|
#include "include/object_fields.h"
|
|
|
|
$[BODY]
|
|
struct LuaObjectField* smlua_get_object_field_autogen(u16 lot, const char* key) {
|
|
struct LuaObjectTable* ot = &sLuaObjectAutogenTable[lot - LOT_AUTOGEN_MIN - 1];
|
|
return smlua_get_object_field_from_ot(ot, key);
|
|
}
|
|
|
|
"""
|
|
|
|
h_template = """/* THIS FILE IS AUTOGENERATED */
|
|
/* SHOULD NOT BE MANUALLY CHANGED */
|
|
#ifndef SMLUA_COBJECT_AUTOGEN_H
|
|
#define SMLUA_COBJECT_AUTOGEN_H
|
|
|
|
$[BODY]
|
|
struct LuaObjectField* smlua_get_object_field_autogen(u16 lot, const char* key);
|
|
|
|
#endif
|
|
"""
|
|
|
|
override_field_names = {
|
|
}
|
|
|
|
override_field_types = {
|
|
"Surface": { "normal": "Vec3f" },
|
|
"Object": { "oAnimations": "ObjectAnimPointer*" },
|
|
}
|
|
|
|
override_field_mutable = {
|
|
"NetworkPlayer": [
|
|
"overrideModelIndex",
|
|
"overridePalette",
|
|
"overridePaletteIndex",
|
|
],
|
|
"Animation": [
|
|
"values",
|
|
"index",
|
|
],
|
|
}
|
|
|
|
override_field_invisible = {
|
|
"Mod": [ "files" ],
|
|
"MarioState": [ "visibleToEnemies" ],
|
|
"NetworkPlayer": [ "gag", "moderator"],
|
|
"GraphNode": [ "_guard1", "_guard2" ],
|
|
}
|
|
|
|
override_field_deprecated = {
|
|
"ServerSettings": [ "enableCheats" ],
|
|
"NetworkPlayer": [ "paletteIndex", "overridePaletteIndex", "overridePaletteIndexLp" ]
|
|
}
|
|
|
|
override_field_immutable = {
|
|
"MarioState": [ "playerIndex", "controller", "marioObj", "marioBodyState", "statusForCamera", "area", "dialogId" ],
|
|
"MarioAnimation": [ "animDmaTable" ],
|
|
"ObjectNode": [ "next", "prev" ],
|
|
"Character": [ "*" ],
|
|
"NetworkPlayer": [ "*" ],
|
|
"TextureInfo": [ "*" ],
|
|
"Object": ["oSyncID", "coopFlags", "oChainChompSegments", "oWigglerSegments", "oHauntedChairUnk100", "oTTCTreadmillBigSurface", "oTTCTreadmillSmallSurface", "bhvStackIndex", "respawnInfoType" ],
|
|
"GlobalObjectAnimations": [ "*"],
|
|
"SpawnParticlesInfo": [ "model" ],
|
|
"MarioBodyState": [ "updateTorsoTime" ],
|
|
"Area": [ "localAreaTimer", "nextSyncID", "unk04", "objectSpawnInfos", "paintingWarpNodes", "warpNodes" ],
|
|
"Mod": [ "*" ],
|
|
"ModFile": [ "*" ],
|
|
"Painting": [ "id", "imageCount", "textureType", "textureWidth", "textureHeight" ],
|
|
"SpawnInfo": [ "syncID", "next", "unk18" ],
|
|
"CustomLevelInfo": [ "next" ],
|
|
"GraphNode": [ "children", "next", "parent", "prev", "type" ],
|
|
"GraphNodeObject": [ "angle", "animInfo", "cameraToObject", "node", "pos", "prevAngle", "prevPos", "prevScale", "prevScaleTimestamp", "prevShadowPos", "prevShadowPosTimestamp", "prevThrowMatrix", "prevThrowMatrixTimestamp", "prevTimestamp", "scale", "shadowPos", "sharedChild", "skipInterpolationTimestamp", "throwMatrixPrev", "unk4C", ],
|
|
"ObjectWarpNode": [ "next "],
|
|
"Animation": [ "length" ],
|
|
"AnimationTable": [ "count" ],
|
|
"Controller": [ "controllerData", "statusData" ],
|
|
"FirstPersonCamera": [ "enabled" ],
|
|
}
|
|
|
|
override_field_version_excludes = {
|
|
"oCameraLakituUnk104": "VERSION_JP",
|
|
"oCoinUnk1B0": "VERSION_JP"
|
|
}
|
|
|
|
override_allowed_structs = {
|
|
"src/pc/network/network.h": [ 'ServerSettings', 'NametagsSettings' ],
|
|
"src/pc/djui/djui_types.h": [ 'DjuiColor' ],
|
|
}
|
|
|
|
sLuaManuallyDefinedStructs = [{
|
|
'path': 'n/a',
|
|
'structs': [
|
|
'struct Vec3f { float x; float y; float z; }',
|
|
'struct Vec3s { s16 x; s16 y; s16 z; }',
|
|
'struct Color { u8 r; u8 g; u8 b; }'
|
|
]
|
|
}]
|
|
|
|
total_structs = 0
|
|
total_fields = 0
|
|
|
|
############################################################################
|
|
|
|
def promote_block(before_block, after_block):
|
|
inside = 1
|
|
idx = -1
|
|
|
|
for character in after_block:
|
|
idx += 1
|
|
if character == '{':
|
|
inside += 1
|
|
elif character == '}':
|
|
inside -= 1
|
|
if inside <= 0:
|
|
break
|
|
if inside == 0 and idx > -1 and after_block[idx+1] == ';':
|
|
return before_block + after_block[:idx] + after_block[idx+2:]
|
|
|
|
return None
|
|
|
|
def strip_anonymous_blocks(body):
|
|
while 'union {' in body:
|
|
before_union = body.split('union {', 1)[0]
|
|
after_union = body.split('union {', 1)[-1]
|
|
promoted = promote_block(before_union, after_union)
|
|
if promoted == None:
|
|
break
|
|
body = promoted
|
|
|
|
while 'struct {' in body:
|
|
before_union = body.split('struct {', 1)[0]
|
|
after_union = body.split('struct {', 1)[-1]
|
|
promoted = promote_block(before_union, after_union)
|
|
if promoted == None:
|
|
break
|
|
body = promoted
|
|
|
|
return body
|
|
|
|
def strip_internal_blocks(body):
|
|
# strip internal structs/enums/etc
|
|
tmp = body
|
|
body = ''
|
|
inside = 0
|
|
stripped = ''
|
|
for character in tmp:
|
|
if character == '{':
|
|
body += '{ ... }'
|
|
inside += 1
|
|
|
|
if inside == 0:
|
|
body += character
|
|
else:
|
|
stripped += character
|
|
|
|
if character == '}':
|
|
inside -= 1
|
|
|
|
return body
|
|
|
|
def identifier_to_caps(identifier):
|
|
caps = ''
|
|
was_cap = True
|
|
for c in identifier:
|
|
if c >= 'A' and c <= 'Z':
|
|
if not was_cap:
|
|
caps += '_'
|
|
was_cap = True
|
|
else:
|
|
was_cap = False
|
|
caps += c.upper()
|
|
return caps
|
|
|
|
def table_to_string(table):
|
|
count = 0
|
|
columns = 0
|
|
column_width = []
|
|
for c in table[0]:
|
|
column_width.append(0)
|
|
columns += 1
|
|
|
|
for row in table:
|
|
for i in range(columns):
|
|
if '#' in row[i]:
|
|
continue
|
|
if len(row[i]) > column_width[i]:
|
|
column_width[i] = len(row[i])
|
|
|
|
s = ''
|
|
for row in table:
|
|
line = ''
|
|
for i in range(columns):
|
|
line += row[i].ljust(column_width[i])
|
|
if '???' in line:
|
|
line = '//' + line[2:] + ' <--- UNIMPLEMENTED'
|
|
else:
|
|
count += 1
|
|
s += line + '\n'
|
|
return s, count
|
|
|
|
############################################################################
|
|
|
|
def parse_struct(struct_str):
|
|
struct = {}
|
|
identifier = struct_str.split(' ')[1]
|
|
struct['identifier'] = identifier
|
|
|
|
body = struct_str.split('{', 1)[1].rsplit('}', 1)[0]
|
|
body = strip_anonymous_blocks(body)
|
|
body = strip_internal_blocks(body)
|
|
|
|
struct['fields'] = []
|
|
field_strs = body.split(';')
|
|
for field_str in field_strs:
|
|
if len(field_str.strip()) == 0:
|
|
continue
|
|
|
|
if '*' in field_str:
|
|
field_type, field_id = field_str.strip().rsplit('*', 1)
|
|
field_type = field_type.strip() + '*'
|
|
else:
|
|
field_type, field_id = field_str.strip().rsplit(' ', 1)
|
|
|
|
if '[' in field_id:
|
|
array_str = '[' + field_id.split('[', 1)[1]
|
|
field_id = field_id.split('[', 1)[0]
|
|
if array_str != '[1]':
|
|
field_type += ' ' + array_str
|
|
|
|
field = {}
|
|
field['type'] = field_type.strip()
|
|
field['identifier'] = field_id.strip()
|
|
field['field_str'] = field_str
|
|
|
|
struct['fields'].append(field)
|
|
|
|
if identifier == 'Object':
|
|
struct['fields'] += extract_object_fields()
|
|
|
|
struct['fields'] = sorted(struct['fields'], key=lambda d: d['identifier'])
|
|
|
|
return struct
|
|
|
|
def parse_structs(extracted):
|
|
structs = []
|
|
for e in extracted:
|
|
for struct in e['structs']:
|
|
parsed = parse_struct(struct)
|
|
if e['path'] in override_allowed_structs:
|
|
if parsed['identifier'] not in override_allowed_structs[e['path']]:
|
|
continue
|
|
structs.append(parsed)
|
|
return structs
|
|
|
|
############################################################################
|
|
|
|
fuzz_from = ""
|
|
fuzz_to = ""
|
|
fuzz_structs = ""
|
|
fuzz_structs_calls = ""
|
|
fuzz_template_str = None
|
|
|
|
def output_fuzz_struct_calls(struct):
|
|
sid = struct['identifier']
|
|
global fuzz_template_str
|
|
if fuzz_template_str == None:
|
|
with open(fuzz_from) as f:
|
|
fuzz_template_str = f.read()
|
|
|
|
global fuzz_structs_calls
|
|
|
|
rnd_call = 'rnd_' + sid + '()'
|
|
if rnd_call in fuzz_template_str:
|
|
fuzz_structs_calls += ' function() Fuzz' + sid + '(rnd_' + sid + '()) end,\n'
|
|
else:
|
|
fuzz_structs_calls += ' -- function() Fuzz' + sid + '(rnd_' + sid + '()) end,\n'
|
|
|
|
def output_fuzz_struct(struct):
|
|
output_fuzz_struct_calls(struct)
|
|
sid = struct['identifier']
|
|
|
|
s_out = 'function Fuzz' + sid + "(struct)\n"
|
|
|
|
s_out += ' local funcs = {\n'
|
|
for field in struct['fields']:
|
|
fid, ftype, fimmutable, lvt, lot = get_struct_field_info(struct, field)
|
|
if fimmutable == 'true':
|
|
continue
|
|
if sid in override_field_invisible:
|
|
if fid in override_field_invisible[sid]:
|
|
continue
|
|
|
|
if '(' in fid or '[' in fid or ']' in fid:
|
|
continue
|
|
|
|
ptype, plink = translate_type_to_lua(ftype)
|
|
rnd_line = translate_type_to_rnd(ptype)
|
|
|
|
s_out += ' function() '
|
|
|
|
if lvt == 'LVT_COBJECT':
|
|
s_out += 'Fuzz' + ftype.replace('struct ', '') + '(struct.' + fid + ')'
|
|
elif lvt == 'LVT_COBJECT_P':
|
|
s_out += 'struct.' + fid + ' = ' + rnd_line + ''
|
|
else:
|
|
s_out += 'struct.' + fid + ' = ' + rnd_line + ''
|
|
|
|
s_out += ' end,\n'
|
|
s_out += ' }\n'
|
|
|
|
s_out += """
|
|
for i = #funcs, 2, -1 do
|
|
local j = math.random(i)
|
|
funcs[i], funcs[j] = funcs[j], funcs[i]
|
|
end
|
|
|
|
for k,v in pairs(funcs) do
|
|
v()
|
|
end
|
|
"""
|
|
|
|
s_out += 'end\n\n'
|
|
|
|
global fuzz_structs
|
|
fuzz_structs += s_out
|
|
|
|
def output_fuzz_file():
|
|
global fuzz_structs
|
|
global fuzz_structs_calls
|
|
with open(fuzz_from) as f:
|
|
file_str = f.read()
|
|
with open(fuzz_to, 'w') as f:
|
|
f.write(file_str.replace('-- $[STRUCTS]', fuzz_structs).replace('-- $[FUZZ-STRUCTS]', fuzz_structs_calls))
|
|
|
|
############################################################################
|
|
|
|
sLuaObjectTable = []
|
|
sLotAutoGenList = []
|
|
|
|
def get_struct_field_info(struct, field):
|
|
sid = struct['identifier']
|
|
fid = field['identifier']
|
|
ftype = field['type']
|
|
|
|
if sid in override_field_names and fid in override_field_names[sid]:
|
|
fid = override_field_names[sid][fid]
|
|
|
|
if sid in override_field_types and fid in override_field_types[sid]:
|
|
ftype = override_field_types[sid][fid]
|
|
|
|
lvt = translate_type_to_lvt(ftype)
|
|
lot = translate_type_to_lot(ftype)
|
|
fimmutable = str(lvt == 'LVT_COBJECT' or 'const ' in ftype).lower()
|
|
if lvt.startswith('LVT_') and lvt.endswith('_P') and 'OBJECT' not in lvt and 'COLLISION' not in lvt and 'TRAJECTORY' not in lvt:
|
|
fimmutable = 'true'
|
|
|
|
if sid in override_field_immutable:
|
|
if fid in override_field_immutable[sid] or '*' in override_field_immutable[sid]:
|
|
fimmutable = 'true'
|
|
|
|
if sid in override_field_mutable:
|
|
if fid in override_field_mutable[sid] or '*' in override_field_mutable[sid]:
|
|
fimmutable = 'false'
|
|
|
|
return fid, ftype, fimmutable, lvt, lot
|
|
|
|
def build_struct(struct):
|
|
# debug print out lua fuzz functions
|
|
if len(sys.argv) >= 2 and sys.argv[1] == 'fuzz':
|
|
output_fuzz_struct(struct)
|
|
|
|
sid = struct['identifier']
|
|
|
|
# build up table and track column width
|
|
field_table = []
|
|
for field in struct['fields']:
|
|
fid, ftype, fimmutable, lvt, lot = get_struct_field_info(struct, field)
|
|
|
|
if sid in override_field_invisible:
|
|
if fid in override_field_invisible[sid]:
|
|
continue
|
|
|
|
version = None
|
|
|
|
row = []
|
|
|
|
startStr = ''
|
|
endStr = ' },'
|
|
if fid in override_field_version_excludes:
|
|
startStr += '#ifndef ' + override_field_version_excludes[fid] + '\n'
|
|
endStr += '\n#endif'
|
|
startStr += ' { '
|
|
row.append(startStr )
|
|
row.append('"%s", ' % fid )
|
|
row.append('%s, ' % lvt )
|
|
row.append('offsetof(struct %s, %s), ' % (sid, field['identifier']) )
|
|
row.append('%s, ' % fimmutable )
|
|
row.append("%s" % lot )
|
|
row.append(endStr )
|
|
field_table.append(row)
|
|
|
|
field_table_str, field_count = table_to_string(field_table)
|
|
field_count_define = 'LUA_%s_FIELD_COUNT' % identifier_to_caps(sid)
|
|
struct_lot = 'LOT_%s' % sid.upper()
|
|
|
|
s = "#define %s $[STRUCTFIELDCOUNT]\n" % field_count_define
|
|
s += "static struct LuaObjectField s%sFields[%s] = {\n" % (sid, field_count_define)
|
|
s += field_table_str
|
|
s += '};\n'
|
|
|
|
s = s.replace('$[STRUCTFIELDCOUNT]', str(field_count))
|
|
|
|
global sLuaObjectTable
|
|
struct_row = []
|
|
struct_row.append(' { ' )
|
|
struct_row.append('%s, ' % struct_lot )
|
|
struct_row.append('s%sFields, ' % sid )
|
|
struct_row.append('%s ' % field_count_define )
|
|
struct_row.append('},' )
|
|
sLuaObjectTable.append(struct_row)
|
|
|
|
global sLotAutoGenList
|
|
sLotAutoGenList.append(struct_lot)
|
|
|
|
return s
|
|
|
|
def build_structs(structs):
|
|
global sLuaObjectTable
|
|
sLuaObjectTable = []
|
|
|
|
global sLotAutoGenList
|
|
sLotAutoGenList = []
|
|
|
|
s = ''
|
|
for struct in structs:
|
|
if struct['identifier'] in exclude_structs:
|
|
continue
|
|
s += build_struct(struct) + '\n'
|
|
return s
|
|
|
|
def build_body(parsed):
|
|
built = build_structs(parsed)
|
|
obj_table_row_built, obj_table_count = table_to_string(sLuaObjectTable)
|
|
|
|
obj_table_built = 'struct LuaObjectTable sLuaObjectAutogenTable[LOT_AUTOGEN_MAX - LOT_AUTOGEN_MIN] = {\n'
|
|
obj_table_built += obj_table_row_built
|
|
obj_table_built += '};\n'
|
|
|
|
return built + obj_table_built
|
|
|
|
def build_lot_enum():
|
|
s = 'enum LuaObjectAutogenType {\n'
|
|
s += ' LOT_AUTOGEN_MIN = 1000,\n'
|
|
|
|
global sLotAutoGenList
|
|
for lot in sLotAutoGenList:
|
|
s += ' ' + lot + ',\n'
|
|
|
|
s += ' LOT_AUTOGEN_MAX,\n'
|
|
s += '};\n'
|
|
return s
|
|
|
|
def build_includes():
|
|
s = '#include "smlua.h"\n'
|
|
for in_file in in_files:
|
|
s += '#include "%s"\n' % in_file
|
|
return s
|
|
|
|
|
|
############################################################################
|
|
|
|
def doc_struct_index(structs):
|
|
s = '# Supported Structs\n'
|
|
for struct in structs:
|
|
sid = struct['identifier']
|
|
s += '- [%s](#%s)\n' % (sid, sid)
|
|
global total_structs
|
|
total_structs += 1
|
|
s += '\n<br />\n\n'
|
|
return s
|
|
|
|
def doc_struct_field(struct, field):
|
|
fid, ftype, fimmutable, lvt, lot = get_struct_field_info(struct, field)
|
|
|
|
sid = struct['identifier']
|
|
if sid in override_field_invisible:
|
|
if fid in override_field_invisible[sid]:
|
|
return ''
|
|
|
|
if sid in override_field_deprecated:
|
|
if fid in override_field_deprecated[sid]:
|
|
return ''
|
|
|
|
if '???' in lvt or '???' in lot:
|
|
return ''
|
|
|
|
ftype, flink = translate_type_to_lua(ftype)
|
|
|
|
restrictions = ('', 'read-only')[fimmutable == 'true']
|
|
|
|
global total_fields
|
|
total_fields += 1
|
|
|
|
if flink:
|
|
return '| %s | [%s](%s) | %s |\n' % (fid, ftype, flink, restrictions)
|
|
|
|
return '| %s | %s | %s |\n' % (fid, ftype, restrictions)
|
|
|
|
|
|
def doc_struct_object_fields(struct):
|
|
fields = extract_object_fields()
|
|
|
|
s = '\n### Object-Independent Data Fields\n'
|
|
s += "| Field | Type | Access |\n"
|
|
s += "| ----- | ---- | ------ |\n"
|
|
for field in fields:
|
|
if field['identifier'] == 'oPathedStartWaypoint':
|
|
s += '\n### Object-Dependent Data Fields\n'
|
|
s += "| Field | Type | Access |\n"
|
|
s += "| ----- | ---- | ------ |\n"
|
|
|
|
s += doc_struct_field(struct, field)
|
|
|
|
return s
|
|
|
|
|
|
def doc_struct(struct):
|
|
sid = struct['identifier']
|
|
s = '## [%s](#%s)\n\n' % (sid, sid)
|
|
s += "| Field | Type | Access |\n"
|
|
s += "| ----- | ---- | ------ |\n"
|
|
|
|
|
|
# build doc table
|
|
field_table = []
|
|
for field in struct['fields']:
|
|
if 'object_field' in field and field['object_field'] == True:
|
|
continue
|
|
s += doc_struct_field(struct, field)
|
|
|
|
if sid == 'Object':
|
|
s += doc_struct_object_fields(struct)
|
|
|
|
s += '\n[:arrow_up_small:](#)\n\n<br />\n'
|
|
|
|
return s
|
|
|
|
def doc_structs(structs):
|
|
structs.extend(parse_structs(sLuaManuallyDefinedStructs))
|
|
structs = sorted(structs, key=lambda d: d['identifier'])
|
|
|
|
s = '## [:rewind: Lua Reference](lua.md)\n\n'
|
|
s += doc_struct_index(structs)
|
|
for struct in structs:
|
|
if struct['identifier'] in exclude_structs:
|
|
continue
|
|
s += doc_struct(struct) + '\n'
|
|
|
|
with open(get_path(out_filename_docs), 'w', newline='\n') as out:
|
|
out.write(s)
|
|
|
|
############################################################################
|
|
|
|
def_pointers = []
|
|
|
|
def def_struct(struct):
|
|
sid = struct['identifier']
|
|
|
|
stype = translate_to_def(sid)
|
|
if stype.startswith('Pointer_') and stype not in def_pointers:
|
|
def_pointers.append(stype)
|
|
|
|
s = '\n--- @class %s\n' % stype
|
|
|
|
for field in struct['fields']:
|
|
fid, ftype, fimmutable, lvt, lot = get_struct_field_info(struct, field)
|
|
|
|
if sid in override_field_invisible:
|
|
if fid in override_field_invisible[sid]:
|
|
continue
|
|
|
|
if '???' in lvt or '???' in lot:
|
|
continue
|
|
|
|
ftype, flink = translate_type_to_lua(ftype)
|
|
|
|
ftype = translate_to_def(ftype)
|
|
if ftype.startswith('Pointer_') and ftype not in def_pointers:
|
|
def_pointers.append(ftype)
|
|
|
|
s += '--- @field public %s %s\n' % (fid, ftype)
|
|
|
|
return s
|
|
|
|
def def_structs(structs):
|
|
s = '-- AUTOGENERATED FOR CODE EDITORS --\n'
|
|
|
|
for struct in structs:
|
|
if struct['identifier'] in exclude_structs:
|
|
continue
|
|
s += def_struct(struct)
|
|
|
|
s += '\n'
|
|
for def_pointer in def_pointers:
|
|
s += '--- @class %s\n' % def_pointer
|
|
|
|
with open(get_path(out_filename_defs), 'w', newline='\n') as out:
|
|
out.write(s)
|
|
|
|
############################################################################
|
|
|
|
def build_files():
|
|
extracted = []
|
|
for in_file in in_files:
|
|
path = get_path(in_file)
|
|
extracted.append({
|
|
'path': in_file,
|
|
'structs': extract_structs(path)
|
|
})
|
|
|
|
parsed = parse_structs(extracted)
|
|
parsed = sorted(parsed, key=lambda d: d['identifier'])
|
|
|
|
built_body = build_body(parsed)
|
|
built_enum = build_lot_enum()
|
|
built_include = build_includes()
|
|
|
|
out_c_filename = get_path(out_filename_c)
|
|
with open(out_c_filename, 'w', newline='\n') as out:
|
|
out.write(c_template.replace("$[BODY]", built_body).replace('$[INCLUDES]', built_include))
|
|
|
|
out_h_filename = get_path(out_filename_h)
|
|
with open(out_h_filename, 'w', newline='\n') as out:
|
|
out.write(h_template.replace("$[BODY]", built_enum))
|
|
|
|
doc_structs(parsed)
|
|
def_structs(parsed)
|
|
|
|
if len(sys.argv) >= 2 and sys.argv[1] == 'fuzz':
|
|
output_fuzz_file()
|
|
|
|
global total_structs
|
|
global total_fields
|
|
|
|
print("Total structs: " + str(total_structs))
|
|
print("Total fields: " + str(total_fields))
|
|
|
|
############################################################################
|
|
|
|
if __name__ == '__main__':
|
|
build_files()
|