sm64coopdx/autogen
Isaac0-dev eaa1a59996
fixed some mario cutscene action related bugs (#43)
- fixed a bug where remote players would show mario's head repeatedly twitching up and down while reading automatic dialog
- fixed a bug where remote mario's would sometimes not update while unlocking a star door, resulting in the previous animation playing during that action
- fixed a bug where players exiting a warp door could get stuck for a few extra frames due to other players opening that same door.

- added dialogId to MarioState, which is synced for remote players the dialog id that player has active. this can be used by Lua mods - don't access the local player's dialog id because that isn't updated as that is unnecessary
2024-05-14 09:45:33 +10:00
..
lua_constants Remove sm64ex-coop compatibility 2024-03-17 16:32:49 -04:00
lua_definitions fixed some mario cutscene action related bugs (#43) 2024-05-14 09:45:33 +10:00
autogen.sh Console Overhaul (#490) 2023-10-28 00:18:23 -07:00
common.py Mod Storage C++ (#448) 2023-07-18 17:52:11 -04:00
convert_constants.py Fix convert_constants.py on Python 3.12 2024-05-11 17:55:38 -04:00
convert_functions.py fixed a crash & memory leak from smlua_text_utils (#40) 2024-05-13 19:38:53 -04:00
convert_structs.py fixed some mario cutscene action related bugs (#43) 2024-05-14 09:45:33 +10:00
extract_constants.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
extract_functions.py sm64coopdx 2023-10-30 01:03:36 -04:00
extract_object_fields.py
extract_structs.py
gen_sound.py