1485 lines
25 KiB
Markdown
1485 lines
25 KiB
Markdown
## [:rewind: Lua Functions](functions.md)
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---
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[< prev](functions-4.md) | [1](functions.md) | [2](functions-2.md) | [3](functions-3.md) | [4](functions-4.md) | 5]
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---
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# functions from smlua_obj_utils.h
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<br />
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## [get_temp_object_hitbox](#get_temp_object_hitbox)
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### Lua Example
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`local ObjectHitboxValue = get_temp_object_hitbox()`
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### Parameters
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- None
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### Returns
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[ObjectHitbox](structs.md#ObjectHitbox)
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### C Prototype
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`struct ObjectHitbox* get_temp_object_hitbox(void);`
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[:arrow_up_small:](#)
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<br />
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## [get_trajectory](#get_trajectory)
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### Lua Example
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`local PointerValue = get_trajectory(name)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| name | `string` |
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### Returns
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- `Pointer` <`Trajectory`>
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### C Prototype
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`Trajectory* get_trajectory(const char* name);`
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[:arrow_up_small:](#)
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<br />
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## [obj_check_hitbox_overlap](#obj_check_hitbox_overlap)
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### Lua Example
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`local booleanValue = obj_check_hitbox_overlap(o1, o2)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o1 | [Object](structs.md#Object) |
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| o2 | [Object](structs.md#Object) |
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### Returns
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- `boolean`
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### C Prototype
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`bool obj_check_hitbox_overlap(struct Object *o1, struct Object *o2);`
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[:arrow_up_small:](#)
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<br />
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## [obj_check_overlap_with_hitbox_params](#obj_check_overlap_with_hitbox_params)
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### Lua Example
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`local booleanValue = obj_check_overlap_with_hitbox_params(o, x, y, z, h, r, d)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o | [Object](structs.md#Object) |
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| x | `number` |
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| y | `number` |
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| z | `number` |
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| h | `number` |
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| r | `number` |
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| d | `number` |
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### Returns
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- `boolean`
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### C Prototype
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`bool obj_check_overlap_with_hitbox_params(struct Object *o, f32 x, f32 y, f32 z, f32 h, f32 r, f32 d);`
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[:arrow_up_small:](#)
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<br />
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## [obj_count_objects_with_behavior_id](#obj_count_objects_with_behavior_id)
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### Lua Example
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`local integerValue = obj_count_objects_with_behavior_id(behaviorId)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
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### Returns
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- `integer`
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### C Prototype
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`s32 obj_count_objects_with_behavior_id(enum BehaviorId behaviorId);`
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[:arrow_up_small:](#)
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<br />
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## [obj_get_first](#obj_get_first)
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### Lua Example
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`local ObjectValue = obj_get_first(objList)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| objList | [enum ObjectList](constants.md#enum-ObjectList) |
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### Returns
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[Object](structs.md#Object)
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### C Prototype
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`struct Object *obj_get_first(enum ObjectList objList);`
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[:arrow_up_small:](#)
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<br />
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## [obj_get_first_with_behavior_id](#obj_get_first_with_behavior_id)
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### Lua Example
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`local ObjectValue = obj_get_first_with_behavior_id(behaviorId)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
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### Returns
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[Object](structs.md#Object)
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### C Prototype
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`struct Object *obj_get_first_with_behavior_id(enum BehaviorId behaviorId);`
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[:arrow_up_small:](#)
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<br />
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## [obj_get_first_with_behavior_id_and_field_f32](#obj_get_first_with_behavior_id_and_field_f32)
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### Lua Example
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`local ObjectValue = obj_get_first_with_behavior_id_and_field_f32(behaviorId, fieldIndex, value)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
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| fieldIndex | `integer` |
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| value | `number` |
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### Returns
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[Object](structs.md#Object)
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### C Prototype
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`struct Object *obj_get_first_with_behavior_id_and_field_f32(enum BehaviorId behaviorId, s32 fieldIndex, f32 value);`
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[:arrow_up_small:](#)
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<br />
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## [obj_get_first_with_behavior_id_and_field_s32](#obj_get_first_with_behavior_id_and_field_s32)
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### Lua Example
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`local ObjectValue = obj_get_first_with_behavior_id_and_field_s32(behaviorId, fieldIndex, value)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
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| fieldIndex | `integer` |
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| value | `integer` |
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### Returns
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[Object](structs.md#Object)
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### C Prototype
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`struct Object *obj_get_first_with_behavior_id_and_field_s32(enum BehaviorId behaviorId, s32 fieldIndex, s32 value);`
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[:arrow_up_small:](#)
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<br />
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## [obj_get_nearest_object_with_behavior_id](#obj_get_nearest_object_with_behavior_id)
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### Lua Example
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`local ObjectValue = obj_get_nearest_object_with_behavior_id(o, behaviorId)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o | [Object](structs.md#Object) |
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| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
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### Returns
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[Object](structs.md#Object)
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### C Prototype
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`struct Object *obj_get_nearest_object_with_behavior_id(struct Object *o, enum BehaviorId behaviorId);`
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[:arrow_up_small:](#)
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<br />
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## [obj_get_next](#obj_get_next)
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### Lua Example
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`local ObjectValue = obj_get_next(o)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o | [Object](structs.md#Object) |
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### Returns
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[Object](structs.md#Object)
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### C Prototype
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`struct Object *obj_get_next(struct Object *o);`
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[:arrow_up_small:](#)
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<br />
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## [obj_get_next_with_same_behavior_id](#obj_get_next_with_same_behavior_id)
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### Lua Example
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`local ObjectValue = obj_get_next_with_same_behavior_id(o)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o | [Object](structs.md#Object) |
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### Returns
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[Object](structs.md#Object)
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### C Prototype
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`struct Object *obj_get_next_with_same_behavior_id(struct Object *o);`
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[:arrow_up_small:](#)
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<br />
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## [obj_get_next_with_same_behavior_id_and_field_f32](#obj_get_next_with_same_behavior_id_and_field_f32)
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### Lua Example
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`local ObjectValue = obj_get_next_with_same_behavior_id_and_field_f32(o, fieldIndex, value)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o | [Object](structs.md#Object) |
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| fieldIndex | `integer` |
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| value | `number` |
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### Returns
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[Object](structs.md#Object)
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### C Prototype
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`struct Object *obj_get_next_with_same_behavior_id_and_field_f32(struct Object *o, s32 fieldIndex, f32 value);`
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[:arrow_up_small:](#)
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<br />
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## [obj_get_next_with_same_behavior_id_and_field_s32](#obj_get_next_with_same_behavior_id_and_field_s32)
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### Lua Example
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`local ObjectValue = obj_get_next_with_same_behavior_id_and_field_s32(o, fieldIndex, value)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o | [Object](structs.md#Object) |
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| fieldIndex | `integer` |
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| value | `integer` |
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### Returns
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[Object](structs.md#Object)
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### C Prototype
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`struct Object *obj_get_next_with_same_behavior_id_and_field_s32(struct Object *o, s32 fieldIndex, s32 value);`
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[:arrow_up_small:](#)
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<br />
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## [obj_get_temp_spawn_particles_info](#obj_get_temp_spawn_particles_info)
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### Lua Example
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`local SpawnParticlesInfoValue = obj_get_temp_spawn_particles_info(modelId)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
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### Returns
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[SpawnParticlesInfo](structs.md#SpawnParticlesInfo)
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### C Prototype
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`struct SpawnParticlesInfo* obj_get_temp_spawn_particles_info(enum ModelExtendedId modelId);`
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[:arrow_up_small:](#)
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<br />
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## [obj_has_behavior_id](#obj_has_behavior_id)
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### Lua Example
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`local integerValue = obj_has_behavior_id(o, behaviorId)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o | [Object](structs.md#Object) |
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| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
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### Returns
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- `integer`
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### C Prototype
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`s32 obj_has_behavior_id(struct Object *o, enum BehaviorId behaviorId);`
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[:arrow_up_small:](#)
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<br />
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## [obj_has_model_extended](#obj_has_model_extended)
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### Lua Example
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`local integerValue = obj_has_model_extended(o, modelId)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o | [Object](structs.md#Object) |
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| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
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### Returns
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- `integer`
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### C Prototype
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`s32 obj_has_model_extended(struct Object *o, enum ModelExtendedId modelId);`
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[:arrow_up_small:](#)
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<br />
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## [obj_is_attackable](#obj_is_attackable)
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### Lua Example
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`local booleanValue = obj_is_attackable(o)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o | [Object](structs.md#Object) |
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### Returns
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- `boolean`
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### C Prototype
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`bool obj_is_attackable(struct Object *o);`
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[:arrow_up_small:](#)
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<br />
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## [obj_is_breakable_object](#obj_is_breakable_object)
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### Lua Example
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`local booleanValue = obj_is_breakable_object(o)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o | [Object](structs.md#Object) |
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### Returns
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- `boolean`
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### C Prototype
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`bool obj_is_breakable_object(struct Object *o);`
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[:arrow_up_small:](#)
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<br />
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## [obj_is_bully](#obj_is_bully)
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### Lua Example
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`local booleanValue = obj_is_bully(o)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o | [Object](structs.md#Object) |
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### Returns
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- `boolean`
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### C Prototype
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`bool obj_is_bully(struct Object *o);`
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[:arrow_up_small:](#)
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<br />
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## [obj_is_coin](#obj_is_coin)
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### Lua Example
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`local booleanValue = obj_is_coin(o)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o | [Object](structs.md#Object) |
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### Returns
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- `boolean`
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### C Prototype
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`bool obj_is_coin(struct Object *o);`
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[:arrow_up_small:](#)
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<br />
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## [obj_is_exclamation_box](#obj_is_exclamation_box)
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### Lua Example
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`local booleanValue = obj_is_exclamation_box(o)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o | [Object](structs.md#Object) |
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### Returns
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- `boolean`
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### C Prototype
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`bool obj_is_exclamation_box(struct Object *o);`
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[:arrow_up_small:](#)
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<br />
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## [obj_is_grabbable](#obj_is_grabbable)
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### Lua Example
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`local booleanValue = obj_is_grabbable(o)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o | [Object](structs.md#Object) |
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### Returns
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- `boolean`
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### C Prototype
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`bool obj_is_grabbable(struct Object *o) ;`
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[:arrow_up_small:](#)
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<br />
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## [obj_is_mushroom_1up](#obj_is_mushroom_1up)
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### Lua Example
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`local booleanValue = obj_is_mushroom_1up(o)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o | [Object](structs.md#Object) |
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### Returns
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- `boolean`
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### C Prototype
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`bool obj_is_mushroom_1up(struct Object *o);`
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[:arrow_up_small:](#)
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<br />
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## [obj_is_secret](#obj_is_secret)
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### Lua Example
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`local booleanValue = obj_is_secret(o)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o | [Object](structs.md#Object) |
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### Returns
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- `boolean`
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### C Prototype
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`bool obj_is_secret(struct Object *o);`
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[:arrow_up_small:](#)
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<br />
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## [obj_is_valid_for_interaction](#obj_is_valid_for_interaction)
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### Lua Example
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`local booleanValue = obj_is_valid_for_interaction(o)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o | [Object](structs.md#Object) |
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### Returns
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- `boolean`
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### C Prototype
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`bool obj_is_valid_for_interaction(struct Object *o);`
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[:arrow_up_small:](#)
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<br />
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## [obj_move_xyz](#obj_move_xyz)
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### Lua Example
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`obj_move_xyz(o, dx, dy, dz)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o | [Object](structs.md#Object) |
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| dx | `number` |
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| dy | `number` |
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| dz | `number` |
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### Returns
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- None
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### C Prototype
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`void obj_move_xyz(struct Object *o, f32 dx, f32 dy, f32 dz);`
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[:arrow_up_small:](#)
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<br />
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## [obj_set_model_extended](#obj_set_model_extended)
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### Lua Example
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`obj_set_model_extended(o, modelId)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o | [Object](structs.md#Object) |
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| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
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### Returns
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- None
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### C Prototype
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`void obj_set_model_extended(struct Object *o, enum ModelExtendedId modelId);`
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[:arrow_up_small:](#)
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<br />
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## [obj_set_vel](#obj_set_vel)
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### Lua Example
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|
`obj_set_vel(o, vx, vy, vz)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| vx | `number` |
|
|
| vy | `number` |
|
|
| vz | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void obj_set_vel(struct Object *o, f32 vx, f32 vy, f32 vz);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_whirlpools](#set_whirlpools)
|
|
|
|
### Lua Example
|
|
`set_whirlpools(x, y, z, strength, area, index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| x | `number` |
|
|
| y | `number` |
|
|
| z | `number` |
|
|
| strength | `integer` |
|
|
| area | `integer` |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_whirlpools(f32 x, f32 y, f32 z, s16 strength, s16 area, s32 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [spawn_non_sync_object](#spawn_non_sync_object)
|
|
|
|
### Lua Example
|
|
`local ObjectValue = spawn_non_sync_object(behaviorId, modelId, x, y, z, objSetupFunction)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
|
|
| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
|
|
| x | `number` |
|
|
| y | `number` |
|
|
| z | `number` |
|
|
| objSetupFunction | `Lua Function` () |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object* spawn_non_sync_object(enum BehaviorId behaviorId, enum ModelExtendedId modelId, f32 x, f32 y, f32 z, LuaFunction objSetupFunction);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [spawn_sync_object](#spawn_sync_object)
|
|
|
|
### Lua Example
|
|
`local ObjectValue = spawn_sync_object(behaviorId, modelId, x, y, z, objSetupFunction)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
|
|
| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
|
|
| x | `number` |
|
|
| y | `number` |
|
|
| z | `number` |
|
|
| objSetupFunction | `Lua Function` () |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object* spawn_sync_object(enum BehaviorId behaviorId, enum ModelExtendedId modelId, f32 x, f32 y, f32 z, LuaFunction objSetupFunction);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from smlua_text_utils.h
|
|
|
|
<br />
|
|
|
|
|
|
## [smlua_text_utils_castle_secret_stars_replace](#smlua_text_utils_castle_secret_stars_replace)
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_castle_secret_stars_replace(name)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| name | `string` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_castle_secret_stars_replace(const char* name);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_course_acts_replace](#smlua_text_utils_course_acts_replace)
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_course_acts_replace(courseNum, courseName, act1, act2, act3, act4, act5, act6)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
| courseName | `string` |
|
|
| act1 | `string` |
|
|
| act2 | `string` |
|
|
| act3 | `string` |
|
|
| act4 | `string` |
|
|
| act5 | `string` |
|
|
| act6 | `string` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_course_acts_replace(s16 courseNum, const char* courseName, const char* act1, const char* act2, const char* act3, const char* act4, const char* act5, const char* act6);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_dialog_replace](#smlua_text_utils_dialog_replace)
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_dialog_replace(dialogId, unused, linesPerBox, leftOffset, width, str)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| dialogId | [enum DialogId](constants.md#enum-DialogId) |
|
|
| unused | `integer` |
|
|
| linesPerBox | `integer` |
|
|
| leftOffset | `integer` |
|
|
| width | `integer` |
|
|
| str | `string` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_dialog_replace(enum DialogId dialogId, u32 unused, s8 linesPerBox, s16 leftOffset, s16 width, const char* str);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_extra_text_replace](#smlua_text_utils_extra_text_replace)
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_extra_text_replace(index, text)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
| text | `string` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_extra_text_replace(s16 index, const char* text);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_reset_all](#smlua_text_utils_reset_all)
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_reset_all()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_reset_all(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_secret_star_replace](#smlua_text_utils_secret_star_replace)
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_secret_star_replace(courseNum, courseName)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
| courseName | `string` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_secret_star_replace(s16 courseNum, const char* courseName);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from sound_init.h
|
|
|
|
<br />
|
|
|
|
|
|
## [disable_background_sound](#disable_background_sound)
|
|
|
|
### Lua Example
|
|
`disable_background_sound()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void disable_background_sound(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [enable_background_sound](#enable_background_sound)
|
|
|
|
### Lua Example
|
|
`enable_background_sound()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void enable_background_sound(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [fadeout_cap_music](#fadeout_cap_music)
|
|
|
|
### Lua Example
|
|
`fadeout_cap_music()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void fadeout_cap_music(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [fadeout_level_music](#fadeout_level_music)
|
|
|
|
### Lua Example
|
|
`fadeout_level_music(fadeTimer)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| fadeTimer | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void fadeout_level_music(s16 fadeTimer);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [fadeout_music](#fadeout_music)
|
|
|
|
### Lua Example
|
|
`fadeout_music(fadeOutTime)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| fadeOutTime | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void fadeout_music(s16 fadeOutTime);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [lower_background_noise](#lower_background_noise)
|
|
|
|
### Lua Example
|
|
`lower_background_noise(a)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| a | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void lower_background_noise(s32 a);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [play_cap_music](#play_cap_music)
|
|
|
|
### Lua Example
|
|
`play_cap_music(seqArgs)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| seqArgs | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void play_cap_music(u16 seqArgs);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [play_cutscene_music](#play_cutscene_music)
|
|
|
|
### Lua Example
|
|
`play_cutscene_music(seqArgs)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| seqArgs | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void play_cutscene_music(u16 seqArgs);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [play_infinite_stairs_music](#play_infinite_stairs_music)
|
|
|
|
### Lua Example
|
|
`play_infinite_stairs_music()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void play_infinite_stairs_music(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [play_menu_sounds](#play_menu_sounds)
|
|
|
|
### Lua Example
|
|
`play_menu_sounds(soundMenuFlags)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| soundMenuFlags | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void play_menu_sounds(s16 soundMenuFlags);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [play_painting_eject_sound](#play_painting_eject_sound)
|
|
|
|
### Lua Example
|
|
`play_painting_eject_sound()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void play_painting_eject_sound(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [play_shell_music](#play_shell_music)
|
|
|
|
### Lua Example
|
|
`play_shell_music()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void play_shell_music(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [raise_background_noise](#raise_background_noise)
|
|
|
|
### Lua Example
|
|
`raise_background_noise(a)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| a | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void raise_background_noise(s32 a);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [reset_volume](#reset_volume)
|
|
|
|
### Lua Example
|
|
`reset_volume()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void reset_volume(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_background_music](#set_background_music)
|
|
|
|
### Lua Example
|
|
`set_background_music(a, seqArgs, fadeTimer)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| a | `integer` |
|
|
| seqArgs | `integer` |
|
|
| fadeTimer | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_background_music(u16 a, u16 seqArgs, s16 fadeTimer);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [stop_cap_music](#stop_cap_music)
|
|
|
|
### Lua Example
|
|
`stop_cap_music()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void stop_cap_music(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [stop_shell_music](#stop_shell_music)
|
|
|
|
### Lua Example
|
|
`stop_shell_music()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void stop_shell_music(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from spawn_sound.c
|
|
|
|
<br />
|
|
|
|
|
|
## [calc_dist_to_volume_range_1](#calc_dist_to_volume_range_1)
|
|
|
|
### Lua Example
|
|
`local integerValue = calc_dist_to_volume_range_1(distance)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| distance | `number` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 calc_dist_to_volume_range_1(f32 distance);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [calc_dist_to_volume_range_2](#calc_dist_to_volume_range_2)
|
|
|
|
### Lua Example
|
|
`local integerValue = calc_dist_to_volume_range_2(distance)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| distance | `number` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 calc_dist_to_volume_range_2(f32 distance);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [cur_obj_play_sound_1](#cur_obj_play_sound_1)
|
|
|
|
### Lua Example
|
|
`cur_obj_play_sound_1(soundMagic)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| soundMagic | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void cur_obj_play_sound_1(s32 soundMagic);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [cur_obj_play_sound_2](#cur_obj_play_sound_2)
|
|
|
|
### Lua Example
|
|
`cur_obj_play_sound_2(soundMagic)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| soundMagic | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void cur_obj_play_sound_2(s32 soundMagic);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [exec_anim_sound_state](#exec_anim_sound_state)
|
|
|
|
### Lua Example
|
|
`exec_anim_sound_state(soundStates)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| soundStates | [SoundState](structs.md#SoundState) |
|
|
|
|
### Returns
|
|
- None
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### C Prototype
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`void exec_anim_sound_state(struct SoundState *soundStates);`
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[:arrow_up_small:](#)
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<br />
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---
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# functions from surface_collision.h
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<br />
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## [find_ceil_height](#find_ceil_height)
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### Lua Example
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`local numberValue = find_ceil_height(x, y, z)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| x | `number` |
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| y | `number` |
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| z | `number` |
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### Returns
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- `number`
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### C Prototype
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`f32 find_ceil_height(f32 x, f32 y, f32 z);`
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[:arrow_up_small:](#)
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<br />
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## [find_floor_height](#find_floor_height)
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### Lua Example
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`local numberValue = find_floor_height(x, y, z)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| x | `number` |
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| y | `number` |
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| z | `number` |
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### Returns
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- `number`
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### C Prototype
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`f32 find_floor_height(f32 x, f32 y, f32 z);`
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[:arrow_up_small:](#)
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<br />
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## [find_poison_gas_level](#find_poison_gas_level)
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### Lua Example
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`local numberValue = find_poison_gas_level(x, z)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| x | `number` |
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| z | `number` |
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### Returns
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- `number`
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### C Prototype
|
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`f32 find_poison_gas_level(f32 x, f32 z);`
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[:arrow_up_small:](#)
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<br />
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## [find_wall_collisions](#find_wall_collisions)
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### Lua Example
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`local integerValue = find_wall_collisions(colData)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| colData | [WallCollisionData](structs.md#WallCollisionData) |
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### Returns
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- `integer`
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### C Prototype
|
|
`s32 find_wall_collisions(struct WallCollisionData *colData);`
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[:arrow_up_small:](#)
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<br />
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## [find_water_level](#find_water_level)
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### Lua Example
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`local numberValue = find_water_level(x, z)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| x | `number` |
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| z | `number` |
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### Returns
|
|
- `number`
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### C Prototype
|
|
`f32 find_water_level(f32 x, f32 z);`
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[:arrow_up_small:](#)
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<br />
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---
|
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# functions from surface_load.h
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<br />
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## [alloc_surface_pools](#alloc_surface_pools)
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### Lua Example
|
|
`alloc_surface_pools()`
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### Parameters
|
|
- None
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### Returns
|
|
- None
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|
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### C Prototype
|
|
`void alloc_surface_pools(void);`
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[:arrow_up_small:](#)
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<br />
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|
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## [clear_dynamic_surfaces](#clear_dynamic_surfaces)
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|
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### Lua Example
|
|
`clear_dynamic_surfaces()`
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|
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### Parameters
|
|
- None
|
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|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void clear_dynamic_surfaces(void);`
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[:arrow_up_small:](#)
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<br />
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|
|
## [get_area_terrain_size](#get_area_terrain_size)
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|
|
### Lua Example
|
|
`local integerValue = get_area_terrain_size(data)`
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|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| data | `Pointer` <`integer`> |
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|
|
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### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 get_area_terrain_size(s16 *data);`
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|
|
[:arrow_up_small:](#)
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<br />
|
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|
|
## [load_area_terrain](#load_area_terrain)
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|
|
### Lua Example
|
|
`load_area_terrain(index, data, surfaceRooms, macroObjects)`
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|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
| data | `Pointer` <`integer`> |
|
|
| surfaceRooms | `Pointer` <`integer`> |
|
|
| macroObjects | `Pointer` <`integer`> |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void load_area_terrain(s16 index, s16 *data, s8 *surfaceRooms, s16 *macroObjects);`
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|
|
[:arrow_up_small:](#)
|
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<br />
|
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|
|
## [load_object_collision_model](#load_object_collision_model)
|
|
|
|
### Lua Example
|
|
`load_object_collision_model()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void load_object_collision_model(void);`
|
|
|
|
[:arrow_up_small:](#)
|
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|
|
<br />
|
|
|
|
---
|
|
|
|
[< prev](functions-4.md) | [1](functions.md) | [2](functions-2.md) | [3](functions-3.md) | [4](functions-4.md) | 5]
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