sm64coopdx/levels/wf
Prince Frizzy 75bb9b7912
Update to Refresh 13 (#19)
* Refresh 13

Co-authored-by: n64 <n64>
2022-03-13 00:17:10 -08:00
..
areas/1 Refresh 7 2020-03-01 22:42:52 -05:00
beta_extending_platform refresh 4 2019-12-01 21:52:53 -05:00
breakable_wall_left refresh 4 2019-12-01 21:52:53 -05:00
breakable_wall_right refresh 4 2019-12-01 21:52:53 -05:00
extending_platform refresh 4 2019-12-01 21:52:53 -05:00
kickable_board refresh 4 2019-12-01 21:52:53 -05:00
large_bomp refresh 4 2019-12-01 21:52:53 -05:00
rotating_platform Refresh 3 2019-11-03 14:36:27 -05:00
rotating_wooden_platform refresh 4 2019-12-01 21:52:53 -05:00
sliding_platform refresh 4 2019-12-01 21:52:53 -05:00
small_bomp refresh 4 2019-12-01 21:52:53 -05:00
tower_door refresh 4 2019-12-01 21:52:53 -05:00
tumbling_bridge_far refresh 4 2019-12-01 21:52:53 -05:00
tumbling_bridge_near refresh 4 2019-12-01 21:52:53 -05:00
geo.c Refresh 8 2020-04-03 14:57:26 -04:00
header.h Refresh 3 2019-11-03 14:36:27 -05:00
level.yaml Refresh 3 2019-11-03 14:36:27 -05:00
leveldata.c refresh 4 2019-12-01 21:52:53 -05:00
script.c Rewrote how players are initialized, stored, and displayed 2020-09-06 18:52:52 -07:00
texture.inc.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00