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GL
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PR
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
bass
Add basic Bass audio engine ( #58 )
2022-05-08 00:25:09 -07:00
dxsdk
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libc
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stb
Implemented dynos model packs into configfile
2022-03-10 19:23:38 -08:00
behavior_commands.h
Added a full new custom behavior system ( #124 )
2022-06-02 12:19:54 -07:00
behavior_data.h
Make most used and useful features built-ins ( #242 )
2023-02-26 03:15:54 +01:00
behavior_table.h
Make most used and useful features built-ins ( #242 )
2023-02-26 03:15:54 +01:00
command_macros_base.h
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config.h
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
course_table.h
Cleanup ( #43 )
2022-03-26 22:13:57 -07:00
dialog_ids.h
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eu_translation.h
Adds support for compiling other regions ( #378 )
2023-05-03 00:54:25 -07:00
geo_commands.h
Added support for custom skyboxes in DynOS level gen
2022-04-05 22:56:03 -07:00
gfx_dimensions.h
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helper_macros.h
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level_commands.h
Add level script pointer validation
2023-06-22 01:13:38 -07:00
level_misc_macros.h
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level_table.h
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luigi_sounds.h
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
macro_preset_names.h
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macro_presets.h
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macros.h
Massive DynOS refactor for performance/organization
2022-04-19 21:06:18 -07:00
macros.inc
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make_const_nonconst.h
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mario_animation_ids.h
Character Animation System ( #441 )
2023-10-27 17:43:45 -07:00
mario_geo_switch_case_ids.h
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model_ids.h
Load Super Keeberghrh's ERROR model when DynOS can't find the model
2022-03-16 01:34:18 -07:00
moving_texture_macros.h
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object_constants.h
Make most used and useful features built-ins ( #242 )
2023-02-26 03:15:54 +01:00
object_fields.h
Make most used and useful features built-ins ( #242 )
2023-02-26 03:15:54 +01:00
platform_info.h
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prevent_bss_reordering.h
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segment_symbols.h
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segments.h
Added extended bounds
2022-04-06 08:40:22 -07:00
seq_ids.h
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
seq_luigi.inc
Updated Andrat's Luigi sound pack
2022-02-15 01:00:09 -08:00
seq_macros.inc
Fixed vanilla sounds on 32-bit
2023-06-24 13:48:44 -07:00
seq_wario.inc
Fixed Wario sounds pitch/speed
2022-02-15 00:51:19 -08:00
sm64.h
allocate_mario_action fix and improvement ( #453 )
2023-08-18 18:55:39 +02:00
sounds.h
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
special_preset_names.h
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special_presets.h
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surface_terrains.h
Adding hazardType to HOOK_ALLOW_HAZARD_SURFACE; more loading info ( #355 )
2023-04-23 12:11:56 -04:00
text_menu_strings.h.in
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text_strings.h.in
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textures.h
More DynOS custom level progress - BOB can now compile
2022-04-03 03:30:47 -07:00
tinfl.h
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trig_tables.inc.c
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types.h
Eyerok can now get attacked by remote players
2023-10-27 01:03:20 -07:00
ultra64.h
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wario_sounds.h
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00