sm64coopdx/assets/anims/anim_84.inc.c

21 lines
431 B
C

#include "pc/rom_assets.h"
static const struct Animation anim_84[] = {
1,
189,
0,
0,
0x40,
ANIMINDEX_NUMPARTS(anim_84_indices),
anim_84_values,
anim_84_indices,
0,
ANIM_FIELD_LENGTH(anim_84_values),
ANIM_FIELD_LENGTH(anim_84_indices),
};
ROM_ASSET_LOAD_ANIM(anim_84_indices, 0x0054f8a0, 252, 0x00000000, 252);
ROM_ASSET_LOAD_ANIM(anim_84_values, 0x0054f99c, 4756, 0x00000000, 4756);