sm64coopdx/levels/jrb
Agent X 49bca1cc01 sm64coopdx
Co-Authored-By: Yuyake <140215214+AngelicMiracles@users.noreply.github.com>
Co-Authored-By: FluffaMario <50761036+FluffaMario@users.noreply.github.com>
Co-Authored-By: Gregory Heskett <gheskett@gmail.com>
Co-Authored-By: iZePlayzYT <69536095+iZePlayzYT@users.noreply.github.com>
Co-Authored-By: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
2023-10-30 01:03:36 -04:00
..
areas sm64coopdx 2023-10-30 01:03:36 -04:00
falling_pillar refresh 4 2019-12-01 21:52:53 -05:00
falling_pillar_base refresh 4 2019-12-01 21:52:53 -05:00
floating_platform refresh 4 2019-12-01 21:52:53 -05:00
rock refresh 4 2019-12-01 21:52:53 -05:00
sliding_box refresh 4 2019-12-01 21:52:53 -05:00
unused_lid
wooden_ship Refresh 7 2020-03-01 22:42:52 -05:00
geo.c Refresh 8 2020-04-03 14:57:26 -04:00
header.h
level.yaml
leveldata.c refresh 4 2019-12-01 21:52:53 -05:00
script.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
texture.inc.c Add support for custom HUD textures and faster texture packs w/o EXTERNAL_DATA 2022-05-06 22:03:12 -07:00