sm64coopdx/autogen
Sunk 3242c4e7c8
Document manual.lua (#443)
* Properly set Mario's y vel to 0 on popping

* Change 0 to 0.0f, just in case

* Massively increase surface pool size

Also exposed the surface pool counts by creating a few functions to get them. They only existed for debugging but may as well keep them.

* Allow extended moveset to be toggled from a chat command

I got permission to edit extended moveset. Eventually I'll try to see if I can improve upon this moveset.

* Remove old surface code

Part 1

* Heavily document manual.lua

Hopefully nothing I added is wrong

* Small change in descriptions
2023-07-18 18:00:35 -04:00
..
lua_constants Reduced Lua GC pressure by a lot, reuse cobjects/pointers 2023-06-24 23:43:03 -07:00
lua_definitions Document manual.lua (#443) 2023-07-18 18:00:35 -04:00
autogen.sh `djui_popup_create_global` (#402) 2023-05-31 21:05:07 -07:00
common.py Mod Storage C++ (#448) 2023-07-18 17:52:11 -04:00
convert_constants.py Mod Storage C++ (#448) 2023-07-18 17:52:11 -04:00
convert_functions.py Mod Storage C++ (#448) 2023-07-18 17:52:11 -04:00
convert_structs.py Fix some bugs found in testing 2023-05-18 17:54:29 -07:00
extract_constants.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
extract_functions.py Added a bunch of camera functions to Lua 2022-03-25 23:46:37 -07:00
extract_object_fields.py Added object fields to Lua API 2022-02-19 13:51:02 -08:00
extract_structs.py Added DynOS warp functions to Lua API 2022-03-11 18:11:32 -08:00
fuzz_template.lua Fixed several crashes and errors found in static analysis 2023-05-15 01:15:20 -07:00
gen_sound.py Fixed Wario sounds pitch/speed 2022-02-15 00:51:19 -08:00