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xLuigiGamerx 46b3167cce
Playerlist Improvements and Username Character Limit Increase (#476)
* xLuigiGamerxsDevFork

* xLuigiGamerxsDevFork

* Fixed Accidentally used older character.c file

* Modified the playerlist so that it can support more than 16 players if it is to be added and increased the username character limit from 20 to 60 so people with longer names can use hex codes

* Changed the Makefile back

* Just Fixing up the makefile which for some reason changed

* Fr this time I hopefully fixed the Makefile

* Bruh why did this even change it's fucking annoying

* Modified the playerlist so that it can support more than 16 players if it is to be added and increased the username character limit from 20 to 60 so people with longer names can use hex codes (Removed Whitespace lol)

* Modified the playerlist so that it can support more than 16 players if it is to be added and increased the username character limit from 20 to 60 so people with longer names can use hex codes (Removed Whitespace V2 lol)

* Used MAX_PLAYER_STRING instead of a number

* Apparently math.h wasn't needed

* Me when I use google translate only for it to fuck up french:

* Used MAX_PLAYER_STRING and removed ceils and removed multiplicaion by sPlayerListSize

* Added comment for p variable

* Removed 16

* Update djui_panel_playerlist.c

---------

Co-authored-by: xLuigiGamerx <mohammmedsadawi666@gmail.com>
Co-authored-by: PeachyPeach <72323920+PeachyPeachSM64@users.noreply.github.com>
2023-10-20 18:16:49 +02:00
.github/ISSUE_TEMPLATE
actors Waluigi model update (#435) 2023-07-04 16:24:20 -07:00
assets Keep animations in-bounds 2023-05-18 12:42:18 -07:00
autogen Patch out toxic gas camera from romhacks (#462) 2023-09-20 19:12:08 +02:00
bin Adding the missing colorful letters (q, v, x, z). (#464) 2023-09-13 03:04:30 -07:00
data fix C string typing (#459) 2023-08-18 18:31:59 +02:00
developer Reset dev scripts 2023-05-16 22:14:25 -07:00
docs/lua Patch out toxic gas camera from romhacks (#462) 2023-09-20 19:12:08 +02:00
doxygen yeet 2020-06-02 23:43:32 +03:00
include allocate_mario_action fix and improvement (#453) 2023-08-18 18:55:39 +02:00
lang Playerlist Improvements and Username Character Limit Increase (#476) 2023-10-20 18:16:49 +02:00
levels Keep animations in-bounds 2023-05-18 12:42:18 -07:00
lib Reduced Lua GC pressure by a lot, reuse cobjects/pointers 2023-06-24 23:43:03 -07:00
misc DJUI: Added controls menu 2021-06-27 15:54:10 -07:00
mods Allow extended moveset to be fully disabled and improved performance (#461) 2023-08-27 20:18:08 +02:00
res Bunch of macOS related changes (#467) 2023-09-13 03:08:52 -07:00
sound Fixed vanilla sounds on 32-bit 2023-06-24 13:48:44 -07:00
src Playerlist Improvements and Username Character Limit Increase (#476) 2023-10-20 18:16:49 +02:00
text Allow course names/acts to be changed from Lua 2022-04-09 23:28:36 -07:00
textures Adding the missing colorful letters (q, v, x, z). (#464) 2023-09-13 03:04:30 -07:00
tools Move mac libjuice compile script to tools 2023-06-01 00:51:27 -07:00
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README.md Clarify README (#317) 2023-03-23 17:12:50 -04:00
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README_pt_BR.md
README_zh_CN.md
SAVE_FORMAT.MD
asmdiff.jp.sh
assets.json Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
c2obj.py
charmap.txt
charmap_menu.txt
credits.txt
diff.py
diff_settings.py
dynos.mk
extract_assets.py
first-diff.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
format.sh
obj2c.py
pisetup.sh
rename_sym.sh
sm64.eu.sha1
sm64.jp.sha1
sm64.ld
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undefined_syms.txt
util.mk

README.md

sm64ex-coop

Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

How to Play

Instructions on how to play are available on the wiki.

Goal (accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players interact with the same world at the same time.

Lua

sm64ex-coop is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.

Contribution

If you want to make a PR to sm64ex-coop, join the Discord server and communicate with us about your PR. We work on new sm64ex-coop releases on a private repo and push all of our changes to the main repo once we've added everything, so if you contact us we can give you access to that repo where you can PR your changes there.

Discord

https://discord.gg/TJVKHS4