sm64coopdx/include
Isaac0-dev 6995b1a07c
revert texture coordinates as ints instead of shorts (#46)
This reverts commit f994ffbe8c.
2024-05-15 21:30:52 +10:00
..
GL
PR
libc
stb
behavior_commands.h
behavior_data.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
behavior_table.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
command_macros_base.h merge refresh 10 2020-06-20 02:49:59 +03:00
config.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
course_table.h Fix pause menus 2023-11-21 17:14:25 -05:00
dialog_ids.h merge refresh 10 2020-06-20 02:49:59 +03:00
eu_translation.h Adds support for compiling other regions (#378) 2023-05-03 00:54:25 -07:00
geo_commands.h
gfx_dimensions.h merge refresh 10 2020-06-20 02:49:59 +03:00
helper_macros.h
level_commands.h Shorten include paths by removing unnecessary "src/" 2024-04-17 17:28:38 -04:00
level_misc_macros.h merge refresh 10 2020-06-20 02:49:59 +03:00
level_table.h merge refresh 10 2020-06-20 02:49:59 +03:00
luigi_sounds.h
macro_preset_names.h merge refresh 10 2020-06-20 02:49:59 +03:00
macro_presets.h Improvements to late-join synchronization 2021-06-09 22:35:34 -07:00
macros.h
macros.inc
make_const_nonconst.h
mario_animation_ids.h Remove OMM Rebirth temporary fixes (#542) 2024-03-25 18:35:25 -04:00
mario_geo_switch_case_ids.h merge refresh 10 2020-06-20 02:49:59 +03:00
model_ids.h sm64coopdx 2023-10-30 01:03:36 -04:00
moving_texture_macros.h merge refresh 10 2020-06-20 02:49:59 +03:00
object_constants.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
object_fields.h
platform_info.h merge refresh 10 2020-06-20 02:49:59 +03:00
prevent_bss_reordering.h
segment_symbols.h merge refresh 10 2020-06-20 02:49:59 +03:00
segments.h
seq_ids.h
seq_luigi.inc sm64coopdx 2023-10-30 01:03:36 -04:00
seq_macros.inc sm64coopdx 2023-10-30 01:03:36 -04:00
seq_toad.inc sm64coopdx 2023-10-30 01:03:36 -04:00
seq_wario.inc sm64coopdx 2023-10-30 01:03:36 -04:00
sm64.h djui player menu custom camera cutscene (#2) 2024-03-28 18:53:46 -04:00
sounds.h
special_preset_names.h merge refresh 10 2020-06-20 02:49:59 +03:00
special_presets.h merge refresh 10 2020-06-20 02:49:59 +03:00
surface_terrains.h sm64coopdx 2023-10-30 01:03:36 -04:00
textures.h More DynOS custom level progress - BOB can now compile 2022-04-03 03:30:47 -07:00
tinfl.h add virtual filesystem thing w/ ZIP support 2020-06-07 21:06:25 +03:00
toad_sounds.h extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
trig_tables.inc.c
types.h fixed some mario cutscene action related bugs (#43) 2024-05-14 09:45:33 +10:00
ultra64.h Better way to detect mingw-w64; fix bettercamera for mingw.org; close 2020-05-15 00:26:56 +08:00
wario_sounds.h extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00