sm64coopdx/tools
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00
..
asm_processor Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
audiofile Remove __CYGWIN__ define 2023-04-23 13:58:16 -07:00
ido5.3_compiler Review fixes 2023-11-24 20:26:34 +01:00
ido5.3_recomp Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
include merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
n64graphics_ci_dir Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
sdk-tools Remove __CYGWIN__ define 2023-04-23 13:58:16 -07:00
util replace full audiofile source with a stripped down single-file version 2020-06-12 23:43:45 +03:00
.gitignore merge refresh 10 2020-06-20 02:49:59 +03:00
Makefile Remove __CYGWIN__ define 2023-04-23 13:58:16 -07:00
aifc_decode.c tools: make some stuff endianness-aware 2020-06-14 02:28:59 +03:00
aiff_extract_codebook.c tools: make some stuff endianness-aware 2020-06-14 02:28:59 +03:00
append_aiffc_table.py Fix sounds compilation problems 2023-04-25 11:25:46 -07:00
append_lang_keys.py Bouncy Level Bounds server option 2023-11-13 08:27:20 -05:00
apply_patch.sh Refresh 7 2020-03-01 22:42:52 -05:00
assemble_sound.py extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
calc_bss.sh init2 2019-08-25 00:46:40 -04:00
check_matching_langs.py Update DJUI Themes, fix warnings and update inis 2023-11-22 18:45:21 -05:00
clang-tidy.sh Refresh 1 2019-09-01 15:50:50 -04:00
cleancrcmap.py add scripts to rename CRC-named HD textures 2020-05-27 02:56:12 +03:00
convert_skybox.py DynOS Skyboxes 2023-11-06 18:37:02 -05:00
copy_extended_sounds.py Add Extended Soundbank (#254) 2023-03-22 19:04:16 -04:00
create_patch.sh Refresh 7 2020-03-01 22:42:52 -05:00
default_crcmap.txt DynOS Skyboxes 2023-11-06 18:37:02 -05:00
demo_data_converter.py refresh 4 2019-12-01 21:52:53 -05:00
determine-endian-bitwidth.c refresh 4 2019-12-01 21:52:53 -05:00
disassemble_sound.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
extract_data_for_mio.c Refresh 3 2019-11-03 14:36:27 -05:00
gen_asset_list.cpp tools: make some stuff endianness-aware 2020-06-14 02:28:59 +03:00
hashtable.c init2 2019-08-25 00:46:40 -04:00
hashtable.h init2 2019-08-25 00:46:40 -04:00
libmio0.c refresh 6 2020-02-03 00:51:26 -05:00
libmio0.h init2 2019-08-25 00:46:40 -04:00
mac-intel-essential.sh Move mac libjuice compile script to tools 2023-06-01 00:51:27 -07:00
mario_anims_converter.py extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
mkzip.py add virtual filesystem thing w/ ZIP support 2020-06-07 21:06:25 +03:00
n64cksum.c merge refresh 10 2020-06-20 02:49:59 +03:00
n64cksum.h merge refresh 10 2020-06-20 02:49:59 +03:00
n64graphics.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
n64graphics.h merge refresh 10 2020-06-20 02:49:59 +03:00
output_level_headers.py refresh 4 2019-12-01 21:52:53 -05:00
patch_libmalloc.py Refresh 7 2020-03-01 22:42:52 -05:00
patch_libultra_math.c refresh 5 2020-01-03 10:38:57 -05:00
rasm2armips.py merge refresh 10 2020-06-20 02:49:59 +03:00
remove_built_in_mods.py Fix bugs and make mod import go to AppData 2023-12-18 16:22:42 -05:00
revert_patch.sh Refresh 7 2020-03-01 22:42:52 -05:00
rice_crcmap.txt DynOS Skyboxes 2023-11-06 18:37:02 -05:00
seq_decoder.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
skyconv.c DynOS Skyboxes 2023-11-06 18:37:02 -05:00
sm64tools.LICENSE init2 2019-08-25 00:46:40 -04:00
texrename.py texrename: put textures in gfx folder 2020-06-09 05:23:15 +03:00
textconv.c Refresh 11 2020-07-05 14:15:43 +03:00
unpak.py add script to unpack .pak-formatted texture packs 2020-06-05 20:27:54 +03:00
utf8.c init2 2019-08-25 00:46:40 -04:00
utf8.h init2 2019-08-25 00:46:40 -04:00
utils.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
utils.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
zeroterm.py use a script to output zero-terminated strings instead of bash printf 2020-05-26 02:59:38 +03:00