sm64coopdx/include
MysterD 92a8cc8675 Fix player interactions
Separate normal player collisions from pvp
Normal collisions use local state
PVP collisions use rollback state
Make squish when bouncing completely local
Increase rollback buffer
2023-04-02 21:18:17 -07:00
..
GL
PR Complete color palettes; gfx macros (#191) 2022-09-18 17:30:13 -07:00
bass Add basic Bass audio engine (#58) 2022-05-08 00:25:09 -07:00
dxsdk merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
libc
stb Implemented dynos model packs into configfile 2022-03-10 19:23:38 -08:00
behavior_commands.h Added a full new custom behavior system (#124) 2022-06-02 12:19:54 -07:00
behavior_data.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
behavior_table.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
command_macros_base.h merge refresh 10 2020-06-20 02:49:59 +03:00
config.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
course_table.h Cleanup (#43) 2022-03-26 22:13:57 -07:00
dialog_ids.h merge refresh 10 2020-06-20 02:49:59 +03:00
eu_translation.h Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
geo_commands.h Added support for custom skyboxes in DynOS level gen 2022-04-05 22:56:03 -07:00
gfx_dimensions.h merge refresh 10 2020-06-20 02:49:59 +03:00
helper_macros.h merge refresh 10 2020-06-20 02:49:59 +03:00
level_commands.h Added a full new custom behavior system (#124) 2022-06-02 12:19:54 -07:00
level_misc_macros.h merge refresh 10 2020-06-20 02:49:59 +03:00
level_table.h merge refresh 10 2020-06-20 02:49:59 +03:00
luigi_sounds.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
macro_preset_names.h merge refresh 10 2020-06-20 02:49:59 +03:00
macro_presets.h Improvements to late-join synchronization 2021-06-09 22:35:34 -07:00
macros.h Massive DynOS refactor for performance/organization 2022-04-19 21:06:18 -07:00
macros.inc
make_const_nonconst.h
mario_animation_ids.h merge refresh 10 2020-06-20 02:49:59 +03:00
mario_geo_switch_case_ids.h merge refresh 10 2020-06-20 02:49:59 +03:00
model_ids.h Load Super Keeberghrh's ERROR model when DynOS can't find the model 2022-03-16 01:34:18 -07:00
moving_texture_macros.h merge refresh 10 2020-06-20 02:49:59 +03:00
object_constants.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
object_fields.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
platform_info.h merge refresh 10 2020-06-20 02:49:59 +03:00
prevent_bss_reordering.h merge refresh 10 2020-06-20 02:49:59 +03:00
segment_symbols.h merge refresh 10 2020-06-20 02:49:59 +03:00
segments.h Added extended bounds 2022-04-06 08:40:22 -07:00
seq_ids.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
seq_luigi.inc Updated Andrat's Luigi sound pack 2022-02-15 01:00:09 -08:00
seq_macros.inc Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
seq_wario.inc Fixed Wario sounds pitch/speed 2022-02-15 00:51:19 -08:00
sm64.h Added allocate_mario_action() 2022-03-17 01:17:34 -07:00
sounds.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
special_preset_names.h merge refresh 10 2020-06-20 02:49:59 +03:00
special_presets.h merge refresh 10 2020-06-20 02:49:59 +03:00
surface_terrains.h SURFACE_RAYCAST (#177) 2022-09-12 19:56:24 -07:00
text_menu_strings.h.in merge refresh 10 2020-06-20 02:49:59 +03:00
text_strings.h.in DJUI: Replaced old ingame menu with new DJUI menu 2021-07-15 19:37:09 -07:00
textures.h More DynOS custom level progress - BOB can now compile 2022-04-03 03:30:47 -07:00
tinfl.h
trig_tables.inc.c
types.h Fix player interactions 2023-04-02 21:18:17 -07:00
ultra64.h
wario_sounds.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00