sm64coopdx/levels/hmc
Agent X 49bca1cc01 sm64coopdx
Co-Authored-By: Yuyake <140215214+AngelicMiracles@users.noreply.github.com>
Co-Authored-By: FluffaMario <50761036+FluffaMario@users.noreply.github.com>
Co-Authored-By: Gregory Heskett <gheskett@gmail.com>
Co-Authored-By: iZePlayzYT <69536095+iZePlayzYT@users.noreply.github.com>
Co-Authored-By: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
2023-10-30 01:03:36 -04:00
..
areas/1 sm64coopdx 2023-10-30 01:03:36 -04:00
arrow_platform refresh 4 2019-12-01 21:52:53 -05:00
arrow_platform_button refresh 4 2019-12-01 21:52:53 -05:00
elevator_platform Add no camera collision to various objects 2020-10-04 23:55:06 -07:00
rolling_rock refresh 4 2019-12-01 21:52:53 -05:00
rolling_rock_fragment_1 refresh 4 2019-12-01 21:52:53 -05:00
rolling_rock_fragment_2 refresh 4 2019-12-01 21:52:53 -05:00
geo.c Refresh 8 2020-04-03 14:57:26 -04:00
header.h Reset paintings on network shutdown (#393) 2023-05-14 19:15:25 -07:00
level.yaml Refresh 3 2019-11-03 14:36:27 -05:00
leveldata.c refresh 4 2019-12-01 21:52:53 -05:00
script.c Rewrote how players are initialized, stored, and displayed 2020-09-06 18:52:52 -07:00
texture.inc.c Add support for custom HUD textures and faster texture packs w/o EXTERNAL_DATA 2022-05-06 22:03:12 -07:00