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GL
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PR
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libc
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stb
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behavior_commands.h
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Added a full new custom behavior system (#124)
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2022-06-02 12:19:54 -07:00 |
behavior_data.h
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Make most used and useful features built-ins (#242)
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2023-02-26 03:15:54 +01:00 |
behavior_table.h
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Make most used and useful features built-ins (#242)
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2023-02-26 03:15:54 +01:00 |
command_macros_base.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
config.h
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Fix let's a go & okie dokie character sounds
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2024-06-27 11:09:28 -04:00 |
course_table.h
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Fix pause menus
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2023-11-21 17:14:25 -05:00 |
dialog_ids.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
eu_translation.h
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Adds support for compiling other regions (#378)
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2023-05-03 00:54:25 -07:00 |
geo_commands.h
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Added support for custom skyboxes in DynOS level gen
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2022-04-05 22:56:03 -07:00 |
gfx_dimensions.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
helper_macros.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
level_commands.h
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Shorten include paths by removing unnecessary "src/"
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2024-04-17 17:28:38 -04:00 |
level_misc_macros.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
level_table.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
luigi_sounds.h
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Fix let's a go & okie dokie character sounds
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2024-06-27 11:09:28 -04:00 |
macro_preset_names.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
macro_presets.h
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Improvements to late-join synchronization
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2021-06-09 22:35:34 -07:00 |
macros.h
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Massive DynOS refactor for performance/organization
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2022-04-19 21:06:18 -07:00 |
macros.inc
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Refresh 3
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2019-11-03 14:36:27 -05:00 |
make_const_nonconst.h
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Removed majority of TARGET_N64 logic from code
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2020-05-13 07:57:25 -04:00 |
mario_animation_ids.h
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Remove Waluigi anims
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2024-07-01 18:32:27 -04:00 |
mario_geo_switch_case_ids.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
model_ids.h
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
moving_texture_macros.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
object_constants.h
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Make most used and useful features built-ins (#242)
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2023-02-26 03:15:54 +01:00 |
object_fields.h
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Make most used and useful features built-ins (#242)
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2023-02-26 03:15:54 +01:00 |
platform_info.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
prevent_bss_reordering.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
segment_symbols.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
segments.h
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Added extended bounds
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2022-04-06 08:40:22 -07:00 |
seq_ids.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
seq_luigi.inc
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Fix cut off Luigi line
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2024-06-27 16:54:20 -04:00 |
seq_macros.inc
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
seq_toad.inc
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Fix let's a go & okie dokie character sounds
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2024-06-27 11:09:28 -04:00 |
seq_wario.inc
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Fix let's a go & okie dokie character sounds
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2024-06-27 11:09:28 -04:00 |
sm64.h
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djui player menu custom camera cutscene (#2)
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2024-03-28 18:53:46 -04:00 |
sounds.h
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Fix let's a go & okie dokie character sounds
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2024-06-27 11:09:28 -04:00 |
special_preset_names.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
special_presets.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
surface_terrains.h
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
textures.h
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More DynOS custom level progress - BOB can now compile
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2022-04-03 03:30:47 -07:00 |
tinfl.h
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add virtual filesystem thing w/ ZIP support
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2020-06-07 21:06:25 +03:00 |
toad_sounds.h
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Fix let's a go & okie dokie character sounds
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2024-06-27 11:09:28 -04:00 |
trig_tables.inc.c
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refresh 4
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2019-12-01 21:52:53 -05:00 |
types.h
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add a way for mods to get dynamic surfaces that belong to specific objects (#59)
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2024-06-06 17:24:28 +10:00 |
ultra64.h
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Better way to detect mingw-w64; fix bettercamera for mingw.org; close
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2020-05-15 00:26:56 +08:00 |
wario_sounds.h
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Fix let's a go & okie dokie character sounds
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2024-06-27 11:09:28 -04:00 |