.. |
behavior_data.c
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Force hidden 1up triggers to be invisible and E_MODEL_NONE
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2023-10-26 16:53:50 -07:00 |
behavior_table.c
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Fixed crash in get_id_from_behavior_name()
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2023-11-08 19:58:32 -05:00 |
dynos.c.h
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ENHANCE_LEVEL_TEXTURES and make all DynOS textures overridable in Lua
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2023-11-11 12:15:32 -05:00 |
dynos.cpp.h
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Quick fixes
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2023-12-18 17:00:31 -05:00 |
dynos.h
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Load all models into dynamic memory, and store them in a way for reuse
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2023-05-12 16:15:35 -07:00 |
dynos_bin_actor.cpp
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Revert "Disable DynOS compression"
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2023-12-21 17:26:47 -05:00 |
dynos_bin_ambient_t.cpp
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Added in-game console for DynOS and Lua errors
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2023-05-19 04:20:08 -07:00 |
dynos_bin_animation.cpp
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Added in-game console for DynOS and Lua errors
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2023-05-19 04:20:08 -07:00 |
dynos_bin_behavior.cpp
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
dynos_bin_col.cpp
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Revert "Disable DynOS compression"
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2023-12-21 17:26:47 -05:00 |
dynos_bin_common.cpp
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Adds support for compiling other regions (#378)
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2023-05-03 00:54:25 -07:00 |
dynos_bin_compress.cpp
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
dynos_bin_geo.cpp
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Added in-game console for DynOS and Lua errors
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2023-05-19 04:20:08 -07:00 |
dynos_bin_gfx.cpp
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Keep console messages around until the final djui_init()
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2023-11-21 17:25:43 -05:00 |
dynos_bin_legacy.cpp
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…
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dynos_bin_light0.cpp
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Add Lights0 support to DynOS
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2023-06-12 02:08:20 -07:00 |
dynos_bin_light_t.cpp
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Added in-game console for DynOS and Lua errors
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2023-05-19 04:20:08 -07:00 |
dynos_bin_lights.cpp
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Added in-game console for DynOS and Lua errors
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2023-05-19 04:20:08 -07:00 |
dynos_bin_lvl.cpp
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
dynos_bin_lvl_validate.cpp
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Add level script pointer validation
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2023-06-22 01:13:38 -07:00 |
dynos_bin_macro_object.cpp
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Added in-game console for DynOS and Lua errors
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2023-05-19 04:20:08 -07:00 |
dynos_bin_movtex.cpp
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Added in-game console for DynOS and Lua errors
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2023-05-19 04:20:08 -07:00 |
dynos_bin_movtexqc.cpp
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Added in-game console for DynOS and Lua errors
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2023-05-19 04:20:08 -07:00 |
dynos_bin_pointer.cpp
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Add Lights0 support to DynOS
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2023-06-12 02:08:20 -07:00 |
dynos_bin_read.cpp
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
dynos_bin_rooms.cpp
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…
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dynos_bin_tex.cpp
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Fix crash in DynOS_Tex_Load()
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2023-11-08 19:58:31 -05:00 |
dynos_bin_texlist.cpp
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Added in-game console for DynOS and Lua errors
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2023-05-19 04:20:08 -07:00 |
dynos_bin_trajectory.cpp
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Added in-game console for DynOS and Lua errors
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2023-05-19 04:20:08 -07:00 |
dynos_bin_utils.cpp
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Add Lights0 support to DynOS
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2023-06-12 02:08:20 -07:00 |
dynos_bin_vtx.cpp
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
dynos_c.cpp
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ENHANCE_LEVEL_TEXTURES and make all DynOS textures overridable in Lua
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2023-11-11 12:15:32 -05:00 |
dynos_cmap.cpp
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Fixed crash in hmap_* functions
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2023-11-26 21:32:05 -05:00 |
dynos_cmap.cpp.h
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…
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dynos_gfx_init.cpp
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Have the loading screen indicate when it's generating texture/model packs
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2023-11-21 17:14:25 -05:00 |
dynos_level.cpp
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more fixes and dynos cleanup (#520)
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2023-11-21 17:14:25 -05:00 |
dynos_main.cpp
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more fixes and dynos cleanup (#520)
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2023-11-21 17:14:25 -05:00 |
dynos_mgr_actor.cpp
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Whoops
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2023-11-09 17:18:04 -05:00 |
dynos_mgr_anim.cpp
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Fix crash in djui_inputbox_on_text_input()
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2023-11-08 19:58:32 -05:00 |
dynos_mgr_bhv.cpp
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Added in-game console for DynOS and Lua errors
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2023-05-19 04:20:08 -07:00 |
dynos_mgr_builtin.cpp
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custom level fixes and fixes from other pr (#483)
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2023-10-27 16:42:27 -07:00 |
dynos_mgr_builtin_externs.h
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Update Toad
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2023-12-08 23:20:54 -06:00 |
dynos_mgr_builtin_tex.cpp
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Update Toad
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2023-12-08 23:20:54 -06:00 |
dynos_mgr_col.cpp
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…
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dynos_mgr_lvl.cpp
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Fix DynOS lvl crash
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2023-12-05 19:36:47 -05:00 |
dynos_mgr_models.cpp
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Make objects look up their original model id on late join
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2023-11-26 09:51:26 -05:00 |
dynos_mgr_movtexqc.cpp
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…
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dynos_mgr_pack.cpp
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
dynos_mgr_tex.cpp
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Fix crash in dynos texture generation
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2023-11-21 17:25:46 -05:00 |
dynos_misc.cpp
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Fixed several crashes and errors found in static analysis
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2023-05-15 01:15:20 -07:00 |
dynos_warps.cpp
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Fix Castle Grounds DynOS warps facing backwards
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2023-12-11 16:38:11 -05:00 |