Go to file
MysterD 8a7778bbff Increase default resolution by a little bit 2023-05-03 21:42:17 -07:00
.github/ISSUE_TEMPLATE
actors
assets
autogen Expose o->collidedObjs to Lua via obj_get_collided_object function (#362) 2023-04-25 21:43:07 -04:00
bin Adjusted kerning 2023-04-22 02:44:19 -07:00
data Made light maps a little less hacky 2023-04-28 00:22:30 -07:00
developer Add 2cycle/lightmap support to dx12 2023-05-03 21:41:39 -07:00
docs/lua Expose o->collidedObjs to Lua via obj_get_collided_object function (#362) 2023-04-25 21:43:07 -04:00
doxygen
include Made light maps a little less hacky 2023-04-28 00:22:30 -07:00
lang Updated lang files (ty SonicDark and murilo) 2023-04-25 22:50:05 -07:00
levels
lib Update linux coopnet 2023-04-23 00:46:41 -07:00
misc
mods Merge branch 'coop' of github.com:sm64ex-coop-dev/sm64ex-coop into coop 2023-04-24 16:45:59 -07:00
res
sound Revert "Added support for the game to play multiple of the same sound at once (#361)" (#365) 2023-04-25 21:57:36 -04:00
src Increase default resolution by a little bit 2023-05-03 21:42:17 -07:00
text
textures Added cyrillic to normal/tiny fonts 2023-04-20 20:54:19 -07:00
tools Fix sounds compilation problems 2023-04-25 11:25:46 -07:00
.clang-format
.clang-tidy
.gitattributes
.gitignore
CHANGES
Dockerfile
Doxyfile
Jenkinsfile
Makefile Fix sounds compilation problems 2023-04-25 11:25:46 -07:00
Makefile.split Fix build, add fonts to dynos packs 2023-04-02 14:58:43 -07:00
README.md
README_es_ES.md
README_pt_BR.md
README_zh_CN.md
SAVE_FORMAT.MD
asmdiff.jp.sh
assets.json
c2obj.py
charmap.txt
charmap_menu.txt
credits.txt
diff.py
diff_settings.py
dynos.mk
extract_assets.py
first-diff.py
format.sh
obj2c.py
pisetup.sh
rename_sym.sh
sm64.eu.sha1
sm64.jp.sha1
sm64.ld
sm64.sh.sha1
sm64.us.sha1
undefined_syms.txt
util.mk

README.md

sm64ex-coop

Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

How to Play

Instructions on how to play are available on the wiki.

Goal (accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players interact with the same world at the same time.

Lua

sm64ex-coop is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.

Contribution

If you want to make a PR to sm64ex-coop, join the Discord server and communicate with us about your PR. We work on new sm64ex-coop releases on a private repo and push all of our changes to the main repo once we've added everything, so if you contact us we can give you access to that repo where you can PR your changes there.

Discord

https://discord.gg/TJVKHS4