sm64coopdx/levels/castle_inside
Agent X 49bca1cc01 sm64coopdx
Co-Authored-By: Yuyake <140215214+AngelicMiracles@users.noreply.github.com>
Co-Authored-By: FluffaMario <50761036+FluffaMario@users.noreply.github.com>
Co-Authored-By: Gregory Heskett <gheskett@gmail.com>
Co-Authored-By: iZePlayzYT <69536095+iZePlayzYT@users.noreply.github.com>
Co-Authored-By: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-Authored-By: eros71 <16540103+eros71-dev@users.noreply.github.com>
2023-10-30 01:03:36 -04:00
..
areas sm64coopdx 2023-10-30 01:03:36 -04:00
clock_hour_hand
clock_minute_hand
star_door
trap_door
water_level_pillar
geo.c
header.h Reset paintings on network shutdown (#393) 2023-05-14 19:15:25 -07:00
level.yaml
leveldata.c
painting.inc.c Reset paintings on network shutdown (#393) 2023-05-14 19:15:25 -07:00
script.c
texture.inc.c Add support for custom HUD textures and faster texture packs w/o EXTERNAL_DATA 2022-05-06 22:03:12 -07:00