sm64coopdx/levels/ddd/areas/1/2/model.inc.c

110 lines
4.7 KiB
C

#include "pc/rom_assets.h"
// 0x07004DA8 - 0x07004DC0
static const Lights1 ddd_seg7_lights_07004DA8 = gdSPDefLights1(
0x3f, 0x3f, 0x3f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x07004DC0 - 0x07004EC0
ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07004DC0, 0x0048d930, 33063, 0x00004dc0, 256);
// 0x07004EC0 - 0x07004FA0
ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07004EC0, 0x0048d930, 33063, 0x00004ec0, 224);
// 0x07004FA0 - 0x07005090
ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07004FA0, 0x0048d930, 33063, 0x00004fa0, 240);
// 0x07005090 - 0x07005190
ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07005090, 0x0048d930, 33063, 0x00005090, 256);
// 0x07005190 - 0x07005270
ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07005190, 0x0048d930, 33063, 0x00005190, 224);
// 0x07005270 - 0x07005350
ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07005270, 0x0048d930, 33063, 0x00005270, 224);
// 0x07005350 - 0x070053C0
ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07005350, 0x0048d930, 33063, 0x00005350, 112);
// 0x070053C0 - 0x070054B0
ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_070053C0, 0x0048d930, 33063, 0x000053c0, 240);
// 0x070054B0 - 0x07005570
ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_070054B0, 0x0048d930, 33063, 0x000054b0, 192);
// 0x07005570 - 0x07005738
static const Gfx ddd_seg7_dl_07005570[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09007800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
gsSPLight(&ddd_seg7_lights_07004DA8.l, 1),
gsSPLight(&ddd_seg7_lights_07004DA8.a, 2),
gsSPVertex(ddd_seg7_vertex_07004DC0, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 9, 10, 0x0, 11, 1, 0, 0x0),
gsSP2Triangles( 0, 2, 12, 0x0, 13, 14, 15, 0x0),
gsSPVertex(ddd_seg7_vertex_07004EC0, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSPVertex(ddd_seg7_vertex_07004FA0, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 1, 11, 12, 0x0),
gsSP2Triangles( 1, 13, 11, 0x0, 0, 14, 1, 0x0),
gsSPVertex(ddd_seg7_vertex_07005090, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 3, 5, 0x0),
gsSP2Triangles( 7, 8, 9, 0x0, 10, 11, 12, 0x0),
gsSP1Triangle(13, 14, 15, 0x0),
gsSPVertex(ddd_seg7_vertex_07005190, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 1, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSPVertex(ddd_seg7_vertex_07005270, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSPVertex(ddd_seg7_vertex_07005350, 7, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP1Triangle( 4, 5, 6, 0x0),
gsSPEndDisplayList(),
};
// 0x07005738 - 0x070057E8
static const Gfx ddd_seg7_dl_07005738[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09004800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
gsSPVertex(ddd_seg7_vertex_070053C0, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 6, 0x0, 6, 5, 7, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles( 9, 12, 10, 0x0, 13, 12, 9, 0x0),
gsSP1Triangle(13, 14, 12, 0x0),
gsSPVertex(ddd_seg7_vertex_070054B0, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 4, 0x0, 3, 5, 8, 0x0),
gsSP2Triangles( 9, 10, 11, 0x0, 9, 2, 10, 0x0),
gsSP1Triangle( 0, 2, 9, 0x0),
gsSPEndDisplayList(),
};
// 0x070057E8 - 0x07005850
const Gfx ddd_seg7_dl_070057E8[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(ddd_seg7_dl_07005570),
gsSPDisplayList(ddd_seg7_dl_07005738),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPEndDisplayList(),
};