sm64coopdx/actors/dorrie/anims/anim_0600E9BC.inc.c

22 lines
596 B
C

#include "pc/rom_assets.h"
// 0x0600E1A4
ROM_ASSET_LOAD_ANIM(dorrie_seg6_animvalue_0600E1A4, 0x001e7ee0, 40011, 0x0000e1a4, 1844);
// 0x0600E8D8
ROM_ASSET_LOAD_ANIM(dorrie_seg6_animindex_0600E8D8, 0x001e7ee0, 40011, 0x0000e8d8, 228);
// 0x0600E9BC
static const struct Animation dorrie_seg6_anim_0600E9BC = {
0,
0,
0,
0,
0x3C,
ANIMINDEX_NUMPARTS(dorrie_seg6_animindex_0600E8D8),
dorrie_seg6_animvalue_0600E1A4,
dorrie_seg6_animindex_0600E8D8,
0,
ANIM_FIELD_LENGTH(dorrie_seg6_animvalue_0600E1A4),
ANIM_FIELD_LENGTH(dorrie_seg6_animindex_0600E8D8),
};