sm64coopdx/data
FluffaLuigi 2a52b4af4e
Update Mario, Luigi and Wario's Models (#434)
Updated Luigi and Wario's models to their latest revision.
Mario, Luigi and Wario's sideburns now match the color of the rest of their hair with the player's palette.
Mario and Luigi's Logos were made into IA16 textures and are now shaded to look a bit better with the rest of the cap.
Cap inside was made a darker variant of the regular cap color across both the held and item caps.
Fixed an oversight with the cap wings, though mostly so that they're more consistent.
Removed Mario's unused model data since none of it is ever getting used as far as I'm aware.
2023-07-04 16:23:34 -07:00
..
behavior_data.c Fix animations for late-join penguin baby 2023-05-19 01:34:37 -07:00
behavior_table.c Adds support for compiling other regions (#378) 2023-05-03 00:54:25 -07:00
dynos.c.h Prevent deduplication of area models - it would overwrite the areaIndex 2023-05-18 21:29:57 -07:00
dynos.cpp.h Add level script pointer validation 2023-06-22 01:13:38 -07:00
dynos.h Load all models into dynamic memory, and store them in a way for reuse 2023-05-12 16:15:35 -07:00
dynos_bin_actor.cpp Add Lights0 support to DynOS 2023-06-12 02:08:20 -07:00
dynos_bin_ambient_t.cpp Added in-game console for DynOS and Lua errors 2023-05-19 04:20:08 -07:00
dynos_bin_animation.cpp Added in-game console for DynOS and Lua errors 2023-05-19 04:20:08 -07:00
dynos_bin_behavior.cpp Added in-game console for DynOS and Lua errors 2023-05-19 04:20:08 -07:00
dynos_bin_col.cpp Added in-game console for DynOS and Lua errors 2023-05-19 04:20:08 -07:00
dynos_bin_common.cpp Adds support for compiling other regions (#378) 2023-05-03 00:54:25 -07:00
dynos_bin_compress.cpp Added in-game console for DynOS and Lua errors 2023-05-19 04:20:08 -07:00
dynos_bin_geo.cpp Added in-game console for DynOS and Lua errors 2023-05-19 04:20:08 -07:00
dynos_bin_gfx.cpp Add Lights0 support to DynOS 2023-06-12 02:08:20 -07:00
dynos_bin_legacy.cpp DynOS Bin Compression (#131) 2022-06-25 00:52:53 -07:00
dynos_bin_light0.cpp Add Lights0 support to DynOS 2023-06-12 02:08:20 -07:00
dynos_bin_light_t.cpp Added in-game console for DynOS and Lua errors 2023-05-19 04:20:08 -07:00
dynos_bin_lights.cpp Added in-game console for DynOS and Lua errors 2023-05-19 04:20:08 -07:00
dynos_bin_lvl.cpp Update for MacOS 2023-06-23 16:40:46 -07:00
dynos_bin_lvl_validate.cpp Add level script pointer validation 2023-06-22 01:13:38 -07:00
dynos_bin_macro_object.cpp Added in-game console for DynOS and Lua errors 2023-05-19 04:20:08 -07:00
dynos_bin_movtex.cpp Added in-game console for DynOS and Lua errors 2023-05-19 04:20:08 -07:00
dynos_bin_movtexqc.cpp Added in-game console for DynOS and Lua errors 2023-05-19 04:20:08 -07:00
dynos_bin_pointer.cpp Add Lights0 support to DynOS 2023-06-12 02:08:20 -07:00
dynos_bin_read.cpp Update lang files 2023-06-14 23:25:04 -07:00
dynos_bin_rooms.cpp DynOS Bin Compression (#131) 2022-06-25 00:52:53 -07:00
dynos_bin_tex.cpp Add Lights0 support to DynOS 2023-06-12 02:08:20 -07:00
dynos_bin_texlist.cpp Added in-game console for DynOS and Lua errors 2023-05-19 04:20:08 -07:00
dynos_bin_trajectory.cpp Added in-game console for DynOS and Lua errors 2023-05-19 04:20:08 -07:00
dynos_bin_utils.cpp Add Lights0 support to DynOS 2023-06-12 02:08:20 -07:00
dynos_bin_vtx.cpp DynOS Bin Compression (#131) 2022-06-25 00:52:53 -07:00
dynos_c.cpp Prevent deduplication of area models - it would overwrite the areaIndex 2023-05-18 21:29:57 -07:00
dynos_cmap.cpp Added another missing header 2023-03-27 16:06:55 -07:00
dynos_cmap.cpp.h Swapped out hashmap to C++ for sync objects 2023-03-27 14:29:15 -07:00
dynos_gfx_init.cpp give clients access to mod incompatible tags (#296) 2023-02-27 11:22:31 -05:00
dynos_gfx_update.cpp Attempt #3 2022-05-09 09:45:14 -07:00
dynos_level.cpp Prevented hundreds of additional crashes from the Mod API 2023-05-11 20:33:21 -07:00
dynos_main.cpp Fix some memory mismanagement 2023-05-13 02:42:35 -07:00
dynos_mgr_actor.cpp Added in-game console for DynOS and Lua errors 2023-05-19 04:20:08 -07:00
dynos_mgr_anim.cpp Keep animations in-bounds 2023-05-18 12:42:18 -07:00
dynos_mgr_bhv.cpp Added in-game console for DynOS and Lua errors 2023-05-19 04:20:08 -07:00
dynos_mgr_builtin.cpp Add a container to animation tables so that we can track their length and stay in bounds 2023-05-10 20:57:35 -07:00
dynos_mgr_builtin_externs.h Update Mario, Luigi and Wario's Models (#434) 2023-07-04 16:23:34 -07:00
dynos_mgr_builtin_tex.cpp Update Mario, Luigi and Wario's Models (#434) 2023-07-04 16:23:34 -07:00
dynos_mgr_col.cpp Added a full new custom behavior system (#124) 2022-06-02 12:19:54 -07:00
dynos_mgr_lvl.cpp Clear texture 1 on level init (fixes corrupt level textures) 2023-06-27 15:38:08 -07:00
dynos_mgr_models.cpp Deduplicate level models using the permanent model map 2023-06-11 13:45:24 -07:00
dynos_mgr_movtexqc.cpp Started working toward allowing disconnection 2022-05-09 07:27:47 -07:00
dynos_mgr_pack.cpp Prevent deduplication of area models - it would overwrite the areaIndex 2023-05-18 21:29:57 -07:00
dynos_mgr_tex.cpp Clear texture 1 on level init (fixes corrupt level textures) 2023-06-27 15:38:08 -07:00
dynos_misc.cpp Fixed several crashes and errors found in static analysis 2023-05-15 01:15:20 -07:00
dynos_opt.cpp Init dynos packs after djui is created 2023-06-23 14:26:04 -07:00
dynos_opt_config.cpp
dynos_opt_cont.cpp
dynos_opt_render.cpp
dynos_opt_vanilla.cpp
dynos_opt_vanilla_c.c
dynos_warps.cpp Schedule level pool to be freed at a later time 2023-05-15 12:03:57 -07:00