sm64coopdx/actors/koopa/anims/anim_0600E32C.inc.c

22 lines
588 B
C

#include "pc/rom_assets.h"
// 0x0600DDA8
ROM_ASSET_LOAD_ANIM(koopa_seg6_animvalue_0600DDA8, 0x001c4230, 80474, 0x0000dda8, 1220);
// 0x0600E26C
ROM_ASSET_LOAD_ANIM(koopa_seg6_animindex_0600E26C, 0x001c4230, 80474, 0x0000cb64, 192);
// 0x0600E32C
static const struct Animation koopa_seg6_anim_0600E32C = {
0,
0,
0,
0,
0x1E,
ANIMINDEX_NUMPARTS(koopa_seg6_animindex_0600E26C),
koopa_seg6_animvalue_0600DDA8,
koopa_seg6_animindex_0600E26C,
0,
ANIM_FIELD_LENGTH(koopa_seg6_animvalue_0600DDA8),
ANIM_FIELD_LENGTH(koopa_seg6_animindex_0600E26C),
};