sm64coopdx/include
MysterD 01d91ff07d Added profiling to more places to make lag easier to track down 2023-04-30 17:39:45 -07:00
..
GL
PR Complete color palettes; gfx macros (#191) 2022-09-18 17:30:13 -07:00
bass Add basic Bass audio engine (#58) 2022-05-08 00:25:09 -07:00
dxsdk merge gfx updates from sm64-port 2020-07-07 15:21:14 +03:00
libc
stb Implemented dynos model packs into configfile 2022-03-10 19:23:38 -08:00
behavior_commands.h Added a full new custom behavior system (#124) 2022-06-02 12:19:54 -07:00
behavior_data.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
behavior_table.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
command_macros_base.h merge refresh 10 2020-06-20 02:49:59 +03:00
config.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
course_table.h Cleanup (#43) 2022-03-26 22:13:57 -07:00
dialog_ids.h merge refresh 10 2020-06-20 02:49:59 +03:00
eu_translation.h Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
geo_commands.h Added support for custom skyboxes in DynOS level gen 2022-04-05 22:56:03 -07:00
gfx_dimensions.h merge refresh 10 2020-06-20 02:49:59 +03:00
helper_macros.h merge refresh 10 2020-06-20 02:49:59 +03:00
level_commands.h Added a full new custom behavior system (#124) 2022-06-02 12:19:54 -07:00
level_misc_macros.h merge refresh 10 2020-06-20 02:49:59 +03:00
level_table.h merge refresh 10 2020-06-20 02:49:59 +03:00
luigi_sounds.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
macro_preset_names.h merge refresh 10 2020-06-20 02:49:59 +03:00
macro_presets.h Improvements to late-join synchronization 2021-06-09 22:35:34 -07:00
macros.h Massive DynOS refactor for performance/organization 2022-04-19 21:06:18 -07:00
macros.inc
make_const_nonconst.h
mario_animation_ids.h merge refresh 10 2020-06-20 02:49:59 +03:00
mario_geo_switch_case_ids.h merge refresh 10 2020-06-20 02:49:59 +03:00
model_ids.h Load Super Keeberghrh's ERROR model when DynOS can't find the model 2022-03-16 01:34:18 -07:00
moving_texture_macros.h merge refresh 10 2020-06-20 02:49:59 +03:00
object_constants.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
object_fields.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
platform_info.h merge refresh 10 2020-06-20 02:49:59 +03:00
prevent_bss_reordering.h merge refresh 10 2020-06-20 02:49:59 +03:00
segment_symbols.h merge refresh 10 2020-06-20 02:49:59 +03:00
segments.h Added extended bounds 2022-04-06 08:40:22 -07:00
seq_ids.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
seq_luigi.inc Updated Andrat's Luigi sound pack 2022-02-15 01:00:09 -08:00
seq_macros.inc Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
seq_wario.inc Fixed Wario sounds pitch/speed 2022-02-15 00:51:19 -08:00
sm64.h Added allocate_mario_action() 2022-03-17 01:17:34 -07:00
sounds.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
special_preset_names.h merge refresh 10 2020-06-20 02:49:59 +03:00
special_presets.h merge refresh 10 2020-06-20 02:49:59 +03:00
surface_terrains.h Adding hazardType to HOOK_ALLOW_HAZARD_SURFACE; more loading info (#355) 2023-04-23 12:11:56 -04:00
text_menu_strings.h.in merge refresh 10 2020-06-20 02:49:59 +03:00
text_strings.h.in DJUI: Replaced old ingame menu with new DJUI menu 2021-07-15 19:37:09 -07:00
textures.h More DynOS custom level progress - BOB can now compile 2022-04-03 03:30:47 -07:00
tinfl.h
trig_tables.inc.c
types.h Added profiling to more places to make lag easier to track down 2023-04-30 17:39:45 -07:00
ultra64.h
wario_sounds.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00